Legend of Zelda thread - Lorefags GTFO!

Is that to do with color bleeding or what ever it's called?
I'm not sure about the technical reason. I always assumed it was because the image on a CRT is interlaced whereas modern displays are not. There's clearly other stuff at work there like the visible dots on a CRT. There's also some fuckery with the old consoles where the lines don't alternate on the display creating the little scanlines. Like I said, I don't know for sure.
 
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I'm not sure about the technical reason. I always assumed it was because the image on a CRT is interlaced whereas modern displays are not.
Short version; a CRT projects the image by shooting a ray against the back of the screen whereas an LED lights up every single picture point according to the signal, which is more precise. Thus, with an LED, you get a clearer picture, but low resolutions are more noticeable/look worse.
 
Short version; a CRT projects the image by shooting a ray against the back of the screen whereas an LED lights up every single picture point according to the signal, which is more precise. Thus, with an LED, you get a clearer picture, but low resolutions are more noticeable/look worse.

CRT is the equivalent of an inherent anti-aliasing filter due to how they work. Plus, LCD's receive precise digital inputs these days, CRT TV's, even all the way to component input, were all analog, which tend to cause a certain amount of loss of spatial, temporal, and color definition when rendered. This loss of fidelity causes color gradients to appear to blend perfectly, transition boundaries to appear to blend seamlessly, and allow for the appearance of shapes that aren't actually present due to the loss of definition between actual pixels. For the most part old games did actually look better on CRTs strictly for the fact of the inherent limitations of the display technology itself complimenting a low definition output.

How an old game made pre-LCD looks on a LCD is not how it used to look, and is certainly not what the people designing the game intended to be displayed, because they made the game on CRT screens as well. Playing a pre-LCD game on an LCD screen does it absolute injustice in every way. This can be partially fixed using "filters" in modern emulators, but it still won't be completely faithful, it isn't possible given how LCDs operate.
 
Playing a pre-LCD game on an LCD screen does it absolute injustice in every way. This can be partially fixed using "filters" in modern emulators, but it still won't be completely faithful, it isn't possible given how LCDs operate.
I keep a good CRT around for this exact reason. The games look so much better. And then of course House of the Dead isn't going to play itself!
 
A new 5 minute trailer:

Alright, it looks like they're doing something similar to those zones in Skyward Sword, or at least this Still World reminds me of them. It looks like they're innovating in a different direction than they did in the last two games, so I'm genuinely excited for this.
 
A new 5 minute trailer:

Spoilers ahead:
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This popped up on /V/
The Zelda lore is getting pushed back an additional time.
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The new villain is named @Null

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The first female led Zelda since the Phillips CDI and the villain is Null ROFLMAO!!!!!!

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Spoilers ahead:
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This popped up on /V/
The Zelda lore is getting pushed back an additional time.
View attachment 6441681
The new villain is named @Null

View attachment 6441683
View attachment 6441684
View attachment 6441685

The first female led Zelda since the Phillips CDI and the villain is Null ROFLMAO!!!!!!

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Ganon WOULD be a Kiwi Farmer, now that I think about it....
 
Is it at as terrible as it looks?
I only played for maybe 2 minutes and it has a few technical hiccups. I know the emulator teams won't patch them until release so I'm waiting.

If you played the Link's Awakening remake they did fix the movement. You're no longer locked to 8-way.
 
Did they just staple nuZelda into the old timeline? I thought the entire reason for throwing out the old lore and bullshitting ahead 10,000 years was so that they could "start fresh" or whatever. I refuse to believe the furry-founded hyrule is the same one as LTTP and Ocarina.
They've always said that BotW was at the distant end of the timeline, haven't they?

As for the furry-founded Hyrule, my head-canon is that something (probably Ganon) destroyed Hyrule, and it was recreated centuries/millennia later.
 
They've always said that BotW was at the distant end of the timeline, haven't they?

As for the furry-founded Hyrule, my head-canon is that something (probably Ganon) destroyed Hyrule, and it was recreated centuries/millennia later.
If Ganon destroyed furry Hyrule then props to him.
 
I miss back in the day, when everyone just kind of accepted that Zelda 1, LTTP and OOT were all kind of retellings of each other.
The timeline was literally always there. Ocarina of Time was even explicitly at the beginning to show Ganondorf becoming Ganon for the first time. The Zelda timeline is decades old, it just didn't get properly outlined in a physical way until Skyward Sword.
 
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