If you care about fucking
any traditional game made by Wizards of the Coast in the slightest, I'm sorry.
WOTC has faced steady infiltration, along with much of traditional gaming, for almost a decade, and courtesy of mandated diversity and rampant cronyism, they now de-facto
control major aspects of the company, and they don't care if they tank said company in the process. Magic is their wheelhouse, but they've steadily made inroads to D&D as well. Thankfully the only official events that are D&D-related are RPGA shit, and
fucking no one has ever had any fondness for that shit.
Indeed, a huge swath of traditional gaming is infected similarly. Take a look at Jake Alley's thread and you'll see his repeated attempts to send his resume to Paizo, which now repeatedly posts, unironically, that they want nonwhite, non-male applicants (which, I acknowledge, is fucking
hilarious considering Jake Alley, but I digress). It's now at the point where
Paizo's project manager is someone who openly admits she hates Role-Playing Games.
The TL;DR is that increasingly, traditional gaming has become infected with these losers. It's depressing as fuck, too, because you're already seeing them tone-police on almost every angle, from the most fucking zero-effort (complaining about misogynistic art, etc) to the most fucking ridiculous (arguing we should
ban players for life for mean words outside of the hobby)
. These people control adminship of most official communities, they control the social media presence of many of these communities, and through sheer Autism, they can drown out even the spergs who love traditional gaming (which is something worthy of a lifetime achievement award, but again, I dirgess). They don't care about the hobby, financial success, or even gaming as a whole - they care about
power, and using that power to control people. Think of a bunch of assholes with Vade syndrome and you're starting to grasp why they've become so hated.
Self-made fun police have
always existed within these hobbies - they existed in D&D during the moral panic period (see also:
Lorraine Williams, who similarly hated the customer-base and was willing to fuck over the entire hobby for the sake of ego), they existed within Magic during the early editions, and they always, without exception, eventually fuck up with the force of a thermonuclear device, and in so doing, set themselves up to be purged.
And that's the good news: This shit is unsustainable. They always push too hard and they always, without exception, catch blastback, and in trying to cope with said blastback, fuck up it all up to competition standards. The only question is how much damage they cause before they get blasted out of the fucking hobby, and how much WOTC is willing to lose before it purges the lot of them, because these people actively damage the brand and cost the company money down the line.
If you want to hasten their fall, send a few polite-but-firm IRL letters to WOTC and explain you won't support their company if they keep supporting measures like this. Wizards
will take action eventually because they exist to make money, and their ability to do so is based on making a product their consumers want to fucking
buy. If fewer people buy into the hobby, WOTC
will take notice. Good ol' capitalism to the rescue again.