Magic The Gathering

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It isn't even just Wasteland, That Emblem is real dirty with Lightning Bolt/Fatal Push/Assassin's Trophy/K-Command in your Graveyard.

How often does that happen though? If you can protect W&6 for five straight turns you've probably already won (just like any number of other walkers).

Don't get me wrong it's really good but that's got more to do with the +1/-1 abilities than the ultimate.
 
W&6 is one of the most deceptively powerful Walkers they've printed. I really need to pick up a set for Jund.

Did you see Reid duke's videos on Jund last week? You can see W&6 going ham in a few of em.

How often does that happen though? If you can protect W&6 for five straight turns you've probably already won.

It isn't as hard as you would imagine in Modern if you land Lili on turn 3 and the game just turns into "Lili and Wrenn stripping opponents hand while you Push/Bolt/K-command things" Lili is really good at just turning the game into a quagmire. It sort of depends on the match up really, there are match ups where Wrenn just sorta sits there and ticks up because there isn't much use in a 1 damage ping.

It is terribly subtle at what it does and I have had people just leave it on the field ticking up because "Eh it is just a fetch land every turn."
 
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It isn't even just Wasteland, That Emblem is real dirty with Lightning Bolt/Fatal Push/Assassin's Trophy/K-Command in your Graveyard.

Oh yeah I'm sure, I figured that's what they did to kill you after knocking you off your lands for a bit and letting W&6 go unchecked.

In modern though for the most part W&6 seems good but not quite dumb broken. At least I don't get too nervous when I'm playing thoptersword against it. Only things that seem to give me problems running it are E-Tron and Niv-to-Light, and the later is mostly cause of how much maindeck stuff that deck has to deal with thoptersword.
 
In modern though for the most part W&6 seems good but not quite dumb broken.

That is because it doesn't have wasteland to abuse, i do wish the mana base could handle having a field of ruin or two in it for modern Jund, there are days where I am tempted to take out black cleave cliffs for It just to see if it would improve my odds against artifact decks like ThopterSword and the various urzas.

This is the best summary of this card I've heard.

I pulled one out of a pack on release day for modern horizons and put it in my Lord Windgrace EDH deck, I had it on turn two..and everybody in the pod just sorta left it alone so I got to emblem it and, well Having Assassin's Trophy in the GY and a Grip of cards makes people play way differently once they understand what Retrace does.
 
I pulled one out of a pack on release day for modern horizons and put it in my Lord Windgrace EDH deck, I had it on turn two..and everybody in the pod just sorta left it alone so I got to emblem it and, well Having Assassin's Trophy in the GY and a Grip of cards makes people play way differently once they understand what Retrace does.

Sounds like people that never played against 8-rack. *stares a hole through a Raven's Crime*

Also kinda happy to see we got this thread kinda alive again. :)
 
Sounds like people that never played against 8-rack. *stares a hole through a Raven's Crime*

Eh it was the first day the card was out, and tbh even I didn't think the emblem was going to be all that fantastic because I haven't used retrace myself much. I actually had to look up the mechanic when I first got the emblem out. The worst part of it was when I drew Gitrog Monster and Had Drakmoore Salvage in the yard..end step I started to just Trophy everyone's lands till I ran out of mana.
 
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Oh hey it's that sand-nigga from Kamigawa that doesn't let you untap your lands.
 
But he ain't Hokori "sand eater" he is Hokori "dust eater"

He might be on vacation to the beach, but he still a dust eater.

I mean we are both kinda right sand makes dust, but he looks like he might be a sandy boi.

Would you agree that he's a sand nigga from Kami monster that eats dust?
 
Monster might be a strong word, he is a Yokai..we don't know if he is generally friendly or not. Beard-nigga in the castle stealing that which was taken drove the spirits in Kamigawa nuts.
 
Monster might be a strong word, he is a Yokai..we don't know if he is generally friendly or not. Beard-nigga in the castle stealing that which was taken drove the spirits in Kamigawa nuts.

Konda was indeed kind of a prick and his doggo is outclassed by Goblin Guide. It seems like with Kamigawa everything was either broken to bits or trash. With most being the later.
 
Well, Goblin Guide has a bit of a downside as far as that goes. Kamigawa was generally okay power wise a little on the weaker end, but it was sandwiched between two very powerful blocks so it looked as weak the mercadian masques in comparison, that combined with it being a tribal themed block with tribes that were new made it look really weak.
 
Well, Goblin Guide has a bit of a downside as far as that goes. Kamigawa was generally okay power wise a little on the weaker end, but it was sandwiched between two very powerful blocks so it looked as weak the mercadian masques in comparison, that combined with it being a tribal themed block with tribes that were new made it look really weak.
From what I understand (I wasn't playing then) Kamigawa played well with more Kamigawa and nothing else. Stuff like Arcane and Soulshift were so parasitic that with the exception of a couple random cards (Tallowisp, Ebony Owl Netsuke) everything required a critical mass of support to make it work as intended.
 
From what I understand (I wasn't playing then) Kamigawa played well with more Kamigawa and nothing else. Stuff like Arcane and Soulshift were so parasitic that with the exception of a couple random cards (Tallowisp, Ebony Owl Netsuke) everything required a critical mass of support to make it work as intended.

That is most sets though, Explore is much weaker without the full package, Energy is crap without a mass of energy producers. Kamigawa had the compound effect of being limited to Tribes that don't exist outside of Kamigawa. The sad fact is that Set mechanics outside of absurdly broken things like Affinity and Delve rarely ever affect Constructed play.
 
Here's a fun fact for you Magic fans.

Who here has seen the 2000 documentary "Hell House"? It follows a Texas based Christian church as they build a "haunted house" for Halloween that deals with social issues like abortion, school shootings, AIDS and so on in an attempt to scare people into joining the Church.

One walk through segment they plan deals with the occult and there's a very funny scene where church members writing the script for an actor dealing with "gateways" into the occult mentioned Magic leads to an argument over whether the game is called "The Magic Gathering" with one member insistently correcting it as "Magic: The Gathering" and clearly showing frustration over a girl who keeps wanting to call it "The Magic Gathering"

The way he pauses between "Magic" and "The Gathering" for emphasis is pretty funny.

There's also a part where someone attempts to spray paint a pentagram on a wall as part of a "rave" tableau and instead winds up making a Star of David.
 
Here's a fun fact for you Magic fans.

Who here has seen the 2000 documentary "Hell House"? It follows a Texas based Christian church as they build a "haunted house" for Halloween that deals with social issues like abortion, school shootings, AIDS and so on in an attempt to scare people into joining the Church.

One walk through segment they plan deals with the occult and there's a very funny scene where church members writing the script for an actor dealing with "gateways" into the occult mentioned Magic leads to an argument over whether the game is called "The Magic Gathering" with one member insistently correcting it as "Magic: The Gathering" and clearly showing frustration over a girl who keeps wanting to call it "The Magic Gathering"

The way he pauses between "Magic" and "The Gathering" for emphasis is pretty funny.

There's also a part where someone attempts to spray paint a pentagram on a wall as part of a "rave" tableau and instead winds up making a Star of David.

Whenever the 700 Club brought it up they always got a fair bit of how the game worked as well as art and card names all mixed up too. The amount of research the average religious person put into stuff like that was always as about as laughable as the SJW types are on average these days with similar stuff.

"The Magic Gathering" actually gives it a slightly more occult context to me as well.
 
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