Fervent Champion
kiwifarms.net
- Joined
- Jul 7, 2015
W&6 is one of the most deceptively powerful Walkers they've printed. I really need to pick up a set for Jund.
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It isn't even just Wasteland, That Emblem is real dirty with Lightning Bolt/Fatal Push/Assassin's Trophy/K-Command in your Graveyard.
W&6 is one of the most deceptively powerful Walkers they've printed. I really need to pick up a set for Jund.
How often does that happen though? If you can protect W&6 for five straight turns you've probably already won.
It isn't even just Wasteland, That Emblem is real dirty with Lightning Bolt/Fatal Push/Assassin's Trophy/K-Command in your Graveyard.
Did you see Reid duke's videos on Jund last week? You can see W&6 going ham in a few of em.
It is terribly subtle at what it does and I have had people just leave it on the field ticking up because "Eh it is just a fetch land every turn."
In modern though for the most part W&6 seems good but not quite dumb broken.
This is the best summary of this card I've heard.
I pulled one out of a pack on release day for modern horizons and put it in my Lord Windgrace EDH deck, I had it on turn two..and everybody in the pod just sorta left it alone so I got to emblem it and, well Having Assassin's Trophy in the GY and a Grip of cards makes people play way differently once they understand what Retrace does.
Sounds like people that never played against 8-rack. *stares a hole through a Raven's Crime*
You mean Dust-Nigga.
But he ain't Hokori "sand eater" he is Hokori "dust eater"
He might be on vacation to the beach, but he still a dust eater.
Monster might be a strong word, he is a Yokai..we don't know if he is generally friendly or not. Beard-nigga in the castle stealing that which was taken drove the spirits in Kamigawa nuts.
From what I understand (I wasn't playing then) Kamigawa played well with more Kamigawa and nothing else. Stuff like Arcane and Soulshift were so parasitic that with the exception of a couple random cards (Tallowisp, Ebony Owl Netsuke) everything required a critical mass of support to make it work as intended.Well, Goblin Guide has a bit of a downside as far as that goes. Kamigawa was generally okay power wise a little on the weaker end, but it was sandwiched between two very powerful blocks so it looked as weak the mercadian masques in comparison, that combined with it being a tribal themed block with tribes that were new made it look really weak.
From what I understand (I wasn't playing then) Kamigawa played well with more Kamigawa and nothing else. Stuff like Arcane and Soulshift were so parasitic that with the exception of a couple random cards (Tallowisp, Ebony Owl Netsuke) everything required a critical mass of support to make it work as intended.
Here's a fun fact for you Magic fans.
Who here has seen the 2000 documentary "Hell House"? It follows a Texas based Christian church as they build a "haunted house" for Halloween that deals with social issues like abortion, school shootings, AIDS and so on in an attempt to scare people into joining the Church.
One walk through segment they plan deals with the occult and there's a very funny scene where church members writing the script for an actor dealing with "gateways" into the occult mentioned Magic leads to an argument over whether the game is called "The Magic Gathering" with one member insistently correcting it as "Magic: The Gathering" and clearly showing frustration over a girl who keeps wanting to call it "The Magic Gathering"
The way he pauses between "Magic" and "The Gathering" for emphasis is pretty funny.
There's also a part where someone attempts to spray paint a pentagram on a wall as part of a "rave" tableau and instead winds up making a Star of David.