Marathon 2025 - Bungie's new AAAA Extraction shooter

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
So I know most of the people here are here to clown on the game, that's fine.

I will say though that I am actually having a ton of fun running around with my friend and killing people. That may just be because it's bungie and their gunplay is really good.
It’s okay kiwibro I think everyone here has to go through the “game I like but all my online homies hate it” arc once in their life
 
nobody fucking plays Destiny 2 anymore, even the Destiny 2 Addicts have quit.

they went to this to try and get that old Destiny feeling but its fucking not.
Its truly ogre then. I assumed those people would never quit.

I still think I will beat the drenched rat out on predictions of player count dropping below 10k.
 
Makes sense, given how their entire defense was built off of other people's youtube videos that the judge threw out, they needed that thorn in their side to go away.
IANAL, so I can only go off of what other people said in the comments, but from what they said, it wouldn't actually have mattered that Bungie's evidence was old recordings of the campaign. The issue was that Bungie was citing them as evidence to dismiss when the videos weren't cited by the plaintiff, so the court was basically saying "hang on, now's not the time for that, we'll come back to it later later." The plaintiff tried to get them removed as evidence but his motion was denied, so it's likely they would have been allowed to be used in the trial if it had come to it.

Besides, I think it would be perfectly reasonable to submit previous recordings as evidence, especially those that were posted at or around the time of D2's launch, and not have to go to the trouble of recording an entirely new playthrough. If the plaintiff's lawyers tried to argue that those were doctored, there would be dozens if not hundreds more examples to compare to. It would be ludicrous to suggest that anyone could fake that many videos.

In the end, it was just easier and faster to settle out of court, and certainly cheaper even if the plaintiff got paid. For all we know, they might have explained to him that he'd already fucked his case by admitting he'd taken down his writings years in advance and that it would be better to drop it so he wouldn't keep racking up the bill for his lawyer. Either way, it's done.
 
Here's a theory. The switch to the portal was the first part of getting the Destiny playerbase used to the idea of just menuing without any eye candy. Then came Renegades to make the transition into Marathon even easier and then, whoops, you're going to have to wait 3 more months for the next season so why not check out Marathon?
 
So, it’s 7pm, PST. Meaning it’s 10pm EST, and 12am UCT. PEAK after school/work hours, and the game is sitting at 86k still. I don’t think these are the numbers Sony wanted…

Here's a theory. The switch to the portal was the first part of getting the Destiny playerbase used to the idea of just menuing without any eye candy. Then came Renegades to make the transition into Marathon even easier and then, whoops, you're going to have to wait 3 more months for the next season so why not check out Marathon?
Oh I agree. The absolutely raping of D2 and its general loop overhaul from Edge of Fate onward has been to try and force players subconsciously to go play Marashit.
 
Self Explanatory, really.
1772762833097.png
that got a hearty kek out of me.
 
Yeah some of these people are legit bots that only regurgitate what popular streamers are saying.

After playing about 3 hours so far (I've been up since 4am so I've been taking breaks.) My review of the game is that it's a soilid 6/10 maybe a 7.

Like it's legitimately not a bad extraction shooter.

On the good side of things the game performs a lot better than the server slam did. I'm getting a stable 80 or 70 fps most of the time and my rig is pretty old by this point. The gunplay like I've said before is solid, it's destiny gunplay slightly slowed down to make up for the fact that you aren't a cracked up Guardian anymore. I've also liked the majority of guns I've used. Fighting players is fantastic and the sound design is actually really good.

On the negative side of things they need to adjust the AI health a bit, though it does seem like they've adjusted the spawn rates for them to make them a bit less oppressive. The ttk is still a bit fast though I don't mind that all that much. The UI is still cluttered and some items like the shields and medpaks look so similar it's hard to tell them apart.

Memes and Justified bungie hatred aside, the game isn't terrible.
 
Comparison, over the same timeframe (StS2 dropped an hour earlier, it seems):

1772766379211.png 1772766434293.png

The cycles are odd. Marathon started level and stayed level, not going above or below 80k-90k. StS, meanwhile, is rocketing off.

Might be a timezones thing - some regions of the world like certain genres over others - but it doesn't bode well. It suggests that the new player/timing wave is only holding steady with the dropout wave.
 
Bungo is alluding to having altered that and not just turning the lights off.
Bungie has been promising things and not delivering for years. Why do you believe them now? You play Tarkov; know how BSG promises things constantly and then never delivers, or just lies and hopes people forget? That is what Bungie has been doing for a decade at this point. Only believe Bungie when something is in the game that you can play.
Destiny 2 is also a somewhat consistent revenue stream that brings in yearly income and companies love that shit.
Not anymore. Destiny 2 made Bungie a 3 billion dollar studio. Now, they have lower players than Curse of Osiris, an expansion so bad that Bungie themselves famously said made them weeks away from closing the studio. Just check out the players by platform. You can see that even at the low end, whenever a new expansion launched, they managed to get around 1.8 million players across platforms, and most of them bought the $100 season pass version, even if they didn't play every season. Now, the last expansion Edge of Fate barely cracked 800k, and the Star Wars expansion couldn't even break 600k. Look at the player numbers now. Steam has the daily peaks below 10k all the time now, Warframe is crushing them (total Hag Victory btw). Destiny 2 is completely dead, and it is all Bungie's fault with how they treated the playerbase, especially the past year. The big update for Renegades "Shadow and Order" was supposed to come out in February, and they didn't even announce it was getting delayed until a weak before launch, even though everyone knew it was going to be delayed for months. And it is delayed until June, and we still have no clue what they are going to do. They promised a roadmap for future Destiny updates all the way back in September, AND WE STILL DON'T HAVE ONE.
1772768826981.png

I suspect that they don't have anything announced is because the entire future of the franchise, and Bungie, is up in the air. After this pathetic Marathon launch, I have no doubt the entire studio is going into maintenance mode in a month.
Sony paid 3.6 billion to effectively increase its own value by 3.6 billion + whatever "hypothetical" future value Bungie can bring them. Bungie was bought because of its prestige but also its purported skill at making live service games. Every multiplayer game that becomes a success under Sony's label is effectively attributed to the acquisition of Bungie now regardless of Bungie's role, that's the mindset people in charge/invested of/in Sony have now, whether they think it's true or not. Helldivers 2 might be the reason Bungie is still alive, absurdly.
You understand that every single project that Bungie advised Sony on got cancelled, shut down, or has failed right? Arrowhead Studios dodged Bungie because no one thought Helldivers 2 would do as well as it did, so Bungie didn't even care to advise them on it. Sony has already expressed their displeasure at how badly Bungie is doing, and already had to do $200 million writedown for Sony Entertainment based on how badly Destiny was underperforming. That isn't even counting all the legal trouble Bungie brought with Marathon art theft controversy. After that whole fiasco as well, Sony basically announced that they will take over Bungie at some point in the future anyway.

I also can't believe people are forgetting that Marathon was originally planned to release in September of 2025. They had to delay the game six months due to not only how badly the closed alpha did, but also how they stole tons of art from Antireal and Billain. So Sony has had to sit and watch as they lose not just 6 months of revenue, but Arc Raiders steals all of the playerbase of Marathon, and KEEPS IT considering that in the launch today, AR dropped almost no players to Marathon at all. There is going to be an 8AM Monday meeting with Sony and Bungie I promise you.
That may just be because it's bungie and their gunplay is really good.
So tired of hearing this. It feels good because they jack up the aim assist and bullet magnetism, so that as long as you have the reticle close to the head of an enemy you get free headshots. I actually think this is fine in PVE, since you feel cool using a hand cannon and getting ez headshots, but it results in horribly balanced PVP gameplay that just doesn't work. Other studios generally don't dial up all the magnetism and aim assist as much as Bungie does.
 
Back
Top Bottom