Bungo is alluding to having altered that and not just turning the lights off.
Bungie has been promising things and not delivering for years. Why do you believe them now? You play Tarkov; know how BSG promises things constantly and then never delivers, or just lies and hopes people forget? That is what Bungie has been doing for a decade at this point. Only believe Bungie when something is in the game that you can play.
Destiny 2 is also a somewhat consistent revenue stream that brings in yearly income and companies love that shit.
Not anymore. Destiny 2 made Bungie a 3 billion dollar studio. Now, they have lower players than Curse of Osiris, an expansion so bad that Bungie themselves famously said made them weeks away from closing the studio.
Just check out the players by platform. You can see that even at the low end, whenever a new expansion launched, they managed to get around 1.8 million players across platforms, and most of them bought the $100 season pass version, even if they didn't play every season. Now, the last expansion Edge of Fate barely cracked 800k, and the Star Wars expansion couldn't even break 600k. Look at the player numbers now. Steam has the daily peaks below 10k all the time now, Warframe is crushing them (total Hag Victory btw). Destiny 2 is completely dead, and it is all Bungie's fault with how they treated the playerbase, especially the past year. The big update for Renegades "Shadow and Order" was supposed to come out in February, and they didn't even announce it was getting delayed until a weak before launch, even though everyone knew it was going to be delayed for months. And it is delayed until June, and we still have no clue what they are going to do. They promised a roadmap for future Destiny updates all the way back in September, AND WE STILL DON'T HAVE ONE.
I suspect that they don't have anything announced is because the entire future of the franchise, and Bungie, is up in the air. After this pathetic Marathon launch, I have no doubt the entire studio is going into maintenance mode in a month.
Sony paid 3.6 billion to effectively increase its own value by 3.6 billion + whatever "hypothetical" future value Bungie can bring them. Bungie was bought because of its prestige but also its purported skill at making live service games. Every multiplayer game that becomes a success under Sony's label is effectively attributed to the acquisition of Bungie now regardless of Bungie's role, that's the mindset people in charge/invested of/in Sony have now, whether they think it's true or not. Helldivers 2 might be the reason Bungie is still alive, absurdly.
You understand that every single project that Bungie advised Sony on got cancelled, shut down, or has failed right? Arrowhead Studios dodged Bungie because no one thought Helldivers 2 would do as well as it did, so Bungie didn't even care to advise them on it. Sony has already expressed their displeasure at how badly Bungie is doing, and already had to do
$200 million writedown for Sony Entertainment based on how badly Destiny was underperforming. That isn't even counting all the legal trouble Bungie brought with Marathon art theft controversy. After that whole fiasco as well, Sony basically announced that they will
take over Bungie at some point in the future anyway.
I also can't believe people are forgetting that Marathon was originally planned to release in September of 2025. They had to delay the game six months due to not only how badly the closed alpha did, but also how they stole tons of art from Antireal and Billain. So Sony has had to sit and watch as they lose not just 6 months of revenue, but Arc Raiders steals all of the playerbase of Marathon, and KEEPS IT considering that in the launch today, AR dropped almost no players to Marathon at all. There is going to be an 8AM Monday meeting with Sony and Bungie I promise you.
That may just be because it's bungie and their gunplay is really good.
So tired of hearing this. It feels good because they jack up the aim assist and bullet magnetism, so that as long as you have the reticle close to the head of an enemy you get free headshots. I actually think this is fine in PVE, since you feel cool using a hand cannon and getting ez headshots, but it results in horribly balanced PVP gameplay that just doesn't work. Other studios generally don't dial up all the magnetism and aim assist as much as Bungie does.