Zenos Yae Viator
kiwifarms.net
- Joined
- Sep 21, 2025
I want everyone to remember I was a D1, first in line Hater of this, I will win the Player Hater Ball.
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I want everyone to remember I was a D1, first in line Hater of this, I will win the Player Hater Ball.
That's actually fucking insaneThey're out of their fucking minds:
View attachment 8662421
I can only assume it was conceived by one of the aforementioned "non-PR-department PR" troglodytes who should have never been hired in the first place.
This is only going to stir up controversy and is ultimately pointless. It's utterly fucking stupid. Good job.
No, ironically I can actually picture this coming from the actual marketing department for once. This is stupid enough to come from an advertising executive. They'd be the group that cares most about the content of "professional" reviews and Youtuber reviews. They're probably getting early indications internally (their shitty player counts come to mind) that this shit sucks, so they asked the devs some basic questions about how to phrase "please play the whole game before you review it" correctly to make it sound like they know what they're talking about, and then posted this hoping to corral the "loyal" shills.I can only assume it was conceived by one of the aforementioned "non-PR-department PR" troglodytes who should have never been hired in the first place.
Holy fuck these people are so retarded.They're out of their fucking minds:
View attachment 8662421
I can only assume it was conceived by one of the aforementioned "non-PR-department PR" troglodytes who should have never been hired in the first place.
This is only going to stir up controversy and is ultimately pointless. It's utterly fucking stupid. Good job.
I’m with you dude. Bungie will burn for fucking over Destiny, it could’ve been the greatest, if it wasn’t for nigger worship and tranny dick sucking.I want everyone to remember I was a D1, first in line Hater of this, I will win the Player Hater Ball.
The art style for this is literally just the corporate garbage flat design from windows 8 and 10 but in 3D. Idiots are going to be nostalgaic for flat design in 5 years and I feel like this is the first sign of it like they are with Windows XP now despite it being seen as a lifesucking corporate bland office product even back then. Some retarded youtubers even said its supposed to invoke a corporate feeling of being disposable like its a good thing.
What, is Marathon now the video game equivalent to the infamously awful CATS movie where it has to get DLC during the honeymoon period to be a finished product?They're out of their fucking minds:
View attachment 8662421
I can only assume it was conceived by one of the aforementioned "non-PR-department PR" troglodytes who should have never been hired in the first place.
This is only going to stir up controversy and is ultimately pointless. It's utterly fucking stupid. Good job.
I think it's infected all of Sony. Even when pushed face-first into evidence that live service is overcrowded and players want more standalone experiences like Expedition 33, Astro Bot, etc. they're constantly doubling down on this live service garbage because of the raw economics on paper.Edit: and trendchasing, rumor has it that some retard exec played tarkov and told the team “we’re gonna make our own tarkov.” I hope that retard was fired by Sony.
I think that people who go on about popularity comparisons between Slay the Spire 2 and Marathon being unfair to Marathon take that prize.Watching people on Steam defend Bungie’s use of kernel level anti-cheat and Windows might be the most retarded shit I’ve seen this week
The two retarded companies are honestly a pretty good fit for eachother, rest in piss.>Be Sony
>Buy Bungie for $3.6 billion, essentially to hire them as glorified consultants
>Most of the team leaves anyways as soon as the bonuses you gave them to stay on expire
>They tell you to cancel a dozen in development games, stating they're unsalvageable
>Tell you the one with the most promise is Concord
>Over the next 18 months, you dump an extra $200 million into its already bloated budget, now totaling over $400 million
>It becomes the literal biggest flop in entertainment media history and eclipses TORtanic's legacy
>Literally a synonym for flop
>They let their steady source of easy cash die, promising something even bigger
>Dump another $250 million into their passionless passion project
>Have to settle a massive plagiarism suit because of them, and significantly delay the game
>Open beta gets savaged
>Launches to absolutely middling numbers, high likelihood of a steep drop
>They openly advertise shipping an incomplete game (despite having several extra months to fix it up) as a feature and beg reviewers to not review the game that's actually available, but instead review vague promises of what might be
I'm simultaneously appalled by their brazenness, but also impressed how thoroughly they managed to completely con Sony.
The reality is, we've gotten here because of Corpo-Culture.>Be Sony
>Buy Bungie for $3.6 billion, essentially to hire them as glorified consultants
>Most of the team leaves anyways as soon as the bonuses you gave them to stay on expire
>They tell you to cancel a dozen in development games, stating they're unsalvageable
>Tell you the one with the most promise is Concord
>Over the next 18 months, you dump an extra $200 million into its already bloated budget, now totaling over $400 million
>It becomes the literal biggest flop in entertainment media history and eclipses TORtanic's legacy
>Literally a synonym for flop
>They let their steady source of easy cash die, promising something even bigger
>Dump another $250 million into their passionless passion project
>Have to settle a massive plagiarism suit because of them, and significantly delay the game
>Open beta gets savaged
>Launches to absolutely middling numbers, high likelihood of a steep drop
>They openly advertise shipping an incomplete game (despite having several extra months to fix it up) as a feature and beg reviewers to not review the game that's actually available, but instead review vague promises of what might be
I'm simultaneously appalled by their brazenness, but also impressed how thoroughly they managed to completely con Sony.
Tarkov is a poor comparison because it's run by five drunken Russians with a budget of $500. They can afford to have a relatively small playerbase because it costs basically nothing.Extraction shooters have always been a meme, the issue is they dont have high playerbases until fucking Arc. Tarkov never had actual high player numbers ever but it had insane streamer numbers this is the only reason why extraction shooters became a meme.
Arc just decided to go "hey maybe you *dont* have to shoot people" these other games had prox chat but rarely was it ever worth it to team.
And the only way they’ll keep the servers up if they roll out some heavy monetization and hope their players buy into it.Marathon cost 300+ mill and 50k reoccurring is not going to be sufficient to keep the servers running let alone pay off the development costs
I think it looks really damn good. That stuff combined with the lighting and weather effects just works for me, love the contrast. Skyboxes are amazing too, of course.In 100% fairness, I actually think the whole 'disposably industrial' angle works for Marathon
There's too much precedent out there to say that this doesn't matter. What business/corpo bullshit superpower that conjures value out of thin air is somehow facilitated by Bungie existing.You understand that every single project that Bungie advised Sony on got cancelled, shut down, or has failed right?
I was actually thinking of Battlerite further up-thread, and I miss it. As a MOBA non-enjoyer I loved having a small scale teamfight simulator that cut all of the laning bullshit I hatedI expect to see something from that this year, but I suspect that since it is similar to Battlerite and Supervive, I wonder how successful it will really be since those games failed, even though they were quite fun actually. Just not a broad appeal.
Keep in mind you need to at least multiply 50k by every platform it's on. Yes I know that's stupid and being generous but that's really the only way to get a scope of something approaching the true player count.Marathon cost 300+ mill and 50k reoccurring is not going to be sufficient to keep the servers running let alone pay off the development costs.
The amount of cubes I saw in the art design makes me genuinely wonder if they are trying to channel Roblox and bring in some of the brainrot Roblox audience tbh considering all of Valve's $10b empire is apparently only a quarter of the total roblox populationI think it looks really damn good. That stuff combined with the lighting and weather effects just works for me, love the contrast. Skyboxes are amazing too, of course.
Yes, they probably stole most things and a couple of characters look like trannies, but at least it's going for something and committing to a look. Too many games just look like whatever UE5 variants, regardless of what engine they use. I look at something like Crimson Desert and I just can't feel anything.
The cube stuff is probably based on some weird idea that I saw once where most buildings for space colonization would have to be 3d printed on world using materials on the planet, and that it's easier to do blocky/round shapes than it is to do elaborate architecture when you're trying to build a colony quickly.The amount of cubes I saw in the art design makes me genuinely wonder if they are trying to channel Roblox and bring in some of the brainrot Roblox audience tbh considering all of Valve's $10b empire is apparently only a quarter of the total roblox population