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That's my main problem with Into the Breach and other tactical games that try to cram rogue lite elements in there. It's completely antithetical to what a strategy/tactics game is about and rogue elements really don't belong in a tactics game.However some runs are simply not winnable because of the RNG
Into the Breach toned down the build/ability randomness and you can very easily win rounds/dominate with starting builds/without buying an item. But some encounters are too hard and just not fun and it doesn't let you reset much. At certain points you HAVE to tank damage.That's my main problem with Into the Breach and other tactical games that try to cram rogue lite elements in there. It's completely antithetical to what a strategy/tactics game is about and rogue elements really don't belong in a tactics game.
Bum-bo was abandoned because nobody plays it, no one is still playing the game because it is just bad. If you go by the recent reviews on Steam you can see the mostly obsolete Flash TBoI is something like 15x more popular today than Bum-bo (Rebirth is x351 lol). Despite both TBoI's being years older than Bum-bo and one of those games being obsolete, they still sell better today.This also has the chance of becoming Bumbo, where they will just work on it a bit and then abandon it for ever.
I don't know what the fuck you're talking about, I can't remember the last time I've even died in Isaac outside of shit like Tainted Lost runs. With a little knowledge you can still break the game in half every single time.The big problem, like TBOI, too much content will harm this game. Like the pools get cluttered with shit items and drops become unreliable and runs unwinnable or even ruined.
I mean Mewgenics has a chance to be the same...Bum-bo was abandoned because nobody plays it, no one is still playing the game because it is just bad. If you go by the recent reviews on Steam you can see the mostly obsolete Flash TBoI is something like 15x more popular today than Bum-bo (Rebirth is x351 lol). Despite both TBoI's being years older than Bum-bo and one of those games being obsolete, they still sell better today.
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McMillen (with Florian) shat out Flash TBoI as a small project after Super Meat Boy in three months and then moved on, but because eventually it started slowly ramping up in sales much later they came back and did Wrath of the Lamb. Bum-bo is just not a good game it is way way way too slow. At the time McMillen had spent more time on this game than any other and in a meta way you can feel that slow slog in the game. They actually lost an entire year of development trying to make exploring rooms have a purpose, with traps and NPC. But all of that was completely cut and the game is still at a snail's pace always. Bum-bo got "The Lost" expansion or something but nobody cared.
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The development for Bum-bo seems to have been a major shit show. I remember skipping work early to get home so I could get the game the minute it released, but they fucking delayed it something like an hour before it was due to be released. I think because the only dev James messed something up? Even the game's launch was fucked.

Sounds like you need to play Cult of the Lamb.Add more poop to Isaac.