Let's Sperg Mods to De-wokify Woke Games - It's up to the player to fix everything

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Baldur's Gate 3 - Realms Restored 2.0​

Realms Restored has been updated from version 1.0 to 2.0.

Authors: ModdersHQ (RPGHQ's modding team) - orinEsque, Silver, loregamer
Link to download updated version of mod: https://rpghq.org/forums/viewtopic.php?p=238105#p238105
Update description: https://rpghq.org/forums/viewtopic.php?p=246110-realms-restored-2-0-baldur-s-gate-3#p246110
Kiwi Farms Description of Mod: https://kiwifarms.net/threads/mods-to-de-wokify-woke-games.217784/post-21180739

Voice mod​

With NPCs changed to more appropriate races, a new addition to the mod that the modders added is updating their voices (using AI) to fit their appearances with an appropriate tones.

Carmen Pennygood now has a softer voice to match her half-elf looks (previously a black dwarf/Chult dwarf).Gimblebock now has a deeper voice to match his dwarfiness (previously a gnome).

Major NPC Edits​

Most significant change that the modders did was to fix Viconia DeVir, or basically the character assassinated version of her.
  • New skin & hair color edit, subtle red glow, whiter eyebrows / lashes.
  • Her Robe, Shield, Mace now has dull silver accents instead of gold.
  • Entering combat with Viconia no longer crashes the game due to virtualtexture issues (blame Patch 8 ).
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Old​
New​

Viconia DeVir in combat

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Other NPC changes were regular fixes to Allandra Grey, Mystra, and Sarevok. You can see these changes in the RPGHQ link here: https://rpghq.org/forums/viewtopic.php?p=246110-realms-restored-2-0-baldur-s-gate-3#p246110

In addition, overhauls were done to
  • Shar's followers (men no longer wear Sharran dresses, remove female strong elven Dark Justiciars, etc.)
  • Vampire spawn (Main Vampire Spawn now do not have red road lights for eyes outside of Cazador's ritual)
  • Bitch Queen followers (makeup, clothing, and clothing color overhaul, etc.)

Character Creator​

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Elf (M)​
Human (M)​
  • Vanilla heads (minus those from Chult or Kara-Tur) are available again for player to pick in CC. Female, Male and Male Strong entries for Human, Half-Elf, Elf and Drow.
  • Elven heads are allowed for Drow and Drow heads are allowed for Elves.
  • Heads that were used on NPC are marked appropriately with NPC Names. E.g Tief M 4 head is named "Dammon".
  • And much more...
Some bugfixes were included such as fixing Nettie no longer having a circlet inside her body.

Full changelog: https://rpghq.org/forums/viewtopic.php?t=3913-rr-changelog-older-versions
 
This thread is so fucking hilarious because you have two types of retarded faggots shitting it up:

A: Why are you removing all the wholesome plus sized trans POC queens from (thing) CHUD! Just don't play the game bigot, i don't care if you like it or find it entertaining, that's bigotry!

B: Did you heard xher? (thing) is a bad game and for trannies, stay away from it. Real ARYAN men watch the grass grow or expend all the day fapping to lolis just like Nick Fuentes fucking told me!

Nigger I don't give a shit about how butt hurt you fags are, if you don't like what you see just ignore the fucking thread or make a different one to cry about it but let the rest of the users here share mods and shit because that's what the fucking thread is supposed to be about, my copy of the game, my rules.

Also, have any of these retards ever heard of piracy? You can perfectly play all these video games without giving a single cent to the creators or the company that made it.
 
The IP enforcement department of Electronic Arts Inc. (EA) has sent a DMCA claim against the role-playing game forum RPGHQ for hosting a mod for The Sims 4 called "DEI Remover." The argument of the claim states that the site is hosting "material that infringes copyrights owned or controlled by EA. Specifically, (RPGHQ is) hosting copyrighted images from EA's The Sims 4 video game and software that illegally modifies EA's copyrighted game code in violation of U.S. Copyright law."

rusty_shackleford said:
In response to a request from the IP enforcement department of Electronic Arts, we have delisted the mod "DEI Remover" for Sims 4 out of legal obligation.

RPGHQ considers this selective enforcement of copyright to be a targeted act of censorship. There was no monetary harm stemming from the mod — which does not even work with the current version of the game — existing. Nobody was benefiting from it monetarily.
If it was about general concerns of harm to their brand, 3/5 of the current top Sims 4 mods on the world's largest modding site are of a pornographic nature, with millions of downloads:

Make no mistake, this was targeted censorship for political reasons. I apologize to all of you for having to bow to the censorship demands, but I am legally required to do so as a platform provider to retain safe harbor status.
Post | Archive

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The Post (pt. 1)The Post (pt. 2)Accessing the mod (even with an RPGHQ account)


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Takedown notice received by rusty_shackleford, admin of RPGHQ

The underlying issue is that this claim is a targeted takedown of the contents of the mod, because The Sims 4 has probably one of the largest modding communities that has done extensive changes to the game code through mods as well as used The Sims 4 imagery.

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Of the top 5 most downloaded mods of The Sims 4 in Nexus Mods, 3 of them are pornographic in nature with millions of downloads.

The mod in question is this:

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Archive (mod re-uploaded to a third-party modding site - LaXMods.su)

The contents of the mod is redundant, because what the mod is essentially doing is changing the presets of some of the "Sims," the virtual people in the game, to be white and straight. However, even with presets, players can still change the "Sim" to become white and straight using the "Sim Editor." Even so, the mod does not work with the current version of the game.

rusty_shackleford said:
There was no monetary harm stemming from the mod — which does not even work with the current version of the game — existing. Nobody was benefiting from it monetarily.

Due to the small scale of RPGHQ (more than 25 times more smaller than the Kiwi Farms) and the lack of legal infrastructure that the forum has, RPGHQ acquiesces to EA's demands and delisted The Sims 4 mod "DEI Remover" from the site to retain safe harbor status. The response of mod author Tipfy is not optimistic (reply requires an account). Nevertheless, the mod ticked off EA's corporate that they sent a DMCA claim against the forum.

The event spooked RPGHQ's admin, rusty_shackleford, and he restricted access to see and download mods from RPGHQ for users without a RPGHQ account in the time being as EA's actions could encourage other game publishers/developers to utilize targeted DMCAs against popular "de-wokifying" mods hosted by the forum. RPGHQ is known for their mods to remove "wokeness" from Baldur's Gate 3 and the game's developer Larian Studios are aware of the forum's existence in a Discord comment according to a RPGHQ user.

rusty_shackleford has clarified RPGHQ's policy on modding is that modders who violate the DMCA claim repeatedly would ultimately be suspended from the forum. Ultimately, RPGHQ is unable to do much even with the American legal system due to the small size of the forum and the lack of legal resources the forum has.

rusty_shackleford said:
Hello HQsers, this is in regard to video game modifications.

I wanted to clarify our approach to the DMCA's repeat infringer policy. RPGHQ will suspend accounts of users who are repeat infringers in appropriate circumstances, as required by law.

There's an important distinction to make here:
For game modifications, even experienced IP lawyers struggle to determine whether the transformative content is infringing or protected as fair use. Given RPGHQ's limited resources (one employee with a near-zero budget), we cannot function as copyright adjudicators for complex transformative work cases.

Therefore, for transformative works specifically, we will generally rely on legal determinations of infringement when implementing our repeat infringer policy. This balanced approach allows us to meet our legal obligations while avoiding a chilling effect on legitimate creative expression.

I am using Nimmer on Copyright, Volume 4, 12b.10 as the source for this decision. Nimmer's legal treatises are highly regarded in the area of copyright law.
Post | Archive
 
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>make game wholly modifiable
>"but don't mod it like that!"


How does that one particular individual mod warrant a DMCA? They want to be able to literally pick and choose how you can modify the game?

I swear, these people would make it a literal crime to write "I hate fags" in Microsoft Paint if they could.
 
Even hosting on a separate website isn't enough, these people will not leave you alone until they're stopped by force.
Also really glad to hear that EA has no issue with places that hosts mod where you can rape children in the Sims. Raping children is 100% EA approved, but don't you DARE make those children white before they get raped. EA supports diverse and inclusive child rape.
 
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@Null, I found you a website that needs saving through USIPS.

The role-playing game forum RPGHQ is in need of legal infrastructure that they can use to fight DMCA claims from game publishers and game developers that demand them to delist their mods hosted on the site. They do not have resources to hire lawyers as the forum is small (25x more smaller than the Kiwi Farms) and being maintained by one person on a near-zero budget. I figured that it'll be perfect for USIPS to utilize its legal infrastructure to help out RPGHQ.

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The sentiment at the forum (text that was redacted was done to respect the forum's privacy, but I will mention that the tone of Rusty's message is very pessimistic) | Post | Archive

I've already let the owner of the forum, rusty_shackleford, know of the existence of USIPS.
 
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The role-playing game forum RPGHQ is in need of legal infrastructure that they can use to fight DMCA claims from game publishers and game developers that demand them to delist their mods hosted on the site. They do not have resources to hire lawyers as the forum is small (25x more smaller than the Kiwi Farms) and being maintained by one person on a near-zero budget. I figured that it'll be perfect for USIPS to utilize its legal infrastructure to help out RPGHQ.
you know, dear feeder went through so much yiddish shit during 13 years i can safely say it's a case-study for anyone that has brass balls and works in the field.

and please don't quote me to politisperg. i kind of wanted to have burger kiwis to bring null's situation to Trump/JD themselves before anyone wonders as to make it clear how these dirty kike tactics work but easy guess it will be waved off for a myriad of internal reasons.
 
Specifically, (RPGHQ is) hosting copyrighted images from EA's The Sims 4 video game and software that illegally modifies EA's copyrighted game code in violation of U.S. Copyright law."
You could easilt circumvent this by changing the mod to instead be a pre-made game save, manually editing the families without ever touching the games code. People already do this in 4 with world/townie makeovers. You'd lose the sim generation aspects but I'm assuming this is the part of the mod that is broken on the current build.

Really though this entire DMCA is a farce. The only mod EA have ever gone after (to my knowledge) was a literal pedo sex mod. 4 in particular has any number of mods that simulate graphic sex, drug use, violence, all things that the team don't necessarily condone but people want added in anyway. This is clearly EA flexing to scare other modders from doing anything similar.

I'm tempted to fire up 4 when I get home and start working on a DEI Removed world save now. Again, this would be extremely easy from a technical perspective and would circumvent the DMCA notice as long as you didn't include a picture of any copyrighted material in the upload post.
 
I'm tempted to fire up 4 when I get home and start working on a DEI Removed world save now. Again, this would be extremely easy from a technical perspective and would circumvent the DMCA notice as long as you didn't include a picture of any copyrighted material in the upload post.
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after 32767 hours in paint...
there you go.
The role-playing game forum RPGHQ is in need of legal infrastructure that they can use to fight DMCA claims from game publishers and game developers that demand them to delist their mods hosted on the site. They do not have resources to hire lawyers as the forum is small (25x more smaller than the Kiwi Farms) and being maintained by one person on a near-zero budget. I figured that it'll be perfect for USIPS to utilize its legal infrastructure to help out RPGHQ.
i mean you could just inspect element the message but since you are doing a good joj here you go, fuck these copyright kikes.
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1746492566169.webp
after 32767 hours in paint...
there you go.
I'm (probably) not autistic enough to cover all ~200 EA sims, but I feel like there are enough Sims players here to maybe make this a forum project like the Doom WAD thread.
Also I don't really share the same "Make 'em all white!" approach to this that the original modder did, I think it makes perfect sense to have Japs in the Jap world or Islanders in Sulani for example. I think you can draw a clear line between regular diversity and DEI slop right around Werewolves/Cottage Living.
 
What did you do?
Lots of NV and FO3 weapons, clothes and armor, creature replacers, mechanics. It doesn't hit, as the kids say.
Trying to turn Fallout 4 into anything more than a mindless shooting gallery is brutal. Quest mods especially are pure suffering. I don't know what it is, but Skyrim has much better quests and quest mods all around. FO4 quest mods and shit like Folon just feel so empty in comparison to a 3.6 gigabyte Kirkbride deep lore fanfic.
 
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  • Thunk-Provoking
Reactions: Romeo
Electronic Assault breaking the law?!? (Fraudulent DMCA)

Is there a way we (I mean the site) could just host these types of black listed mods.

All a mod manager does is simply copies files, and most people do it manually anyway so you would just host the files
 
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