Morality of Piracy - Yet another quality FuckedUp thread

That's cool, good for you. There are legit arguments about ownership rights when it comes to Steam, GOG is more ideal, but that's neither here nor there.
I was more making a comment about the ubisoft piracy stuff mentioned above.

That said I think there's a line somewhere that decides if you deserve pay for your work or not. If your game is shit but I wanna try it, you still don't deserve my money.
 
I guess my already dumbdown explanation didn't sink in
LMAO you can't explain shit. You just clown on it.
Because those games usually take between 6 months and a year to complete and release. People who WORK in those games need to get payed at least something in those months. That's where publishing houses come, they PAY THE DEV team to complete the games and then THE PUBLISHING HOUSE gets the rights from the sales of said games. Maybe they cut in some of the porcentage to Devs but very unlikely.
Yes, and? No profit = no incentive for future games = no more money for dev team.

I thought you were supposed to be good at economics?
I'm not a poorfag and I'm not a tranny. I just know how the world works.
No you don't, you can't even explain the "logic" of how developers get paid more by not being given money.
No no no! You are going to continue being retarded and giving Steam your money thinking it goes straight to devs.
LMAO you can't even form an argument without resorting to a straw man.
Of course they do, they are a service provider. What do you think they do after the 24 hours without refund? It is STEAM money then, not the devs.
If nobody got paid a percentage of sales to publish on Steam then why would anyone bother using it instead of directly selling from their own website or going to another vendor? Why would developers surrender all their profits to a platform that doesn't pay them? For the privilege of being published? Are you under the impression that Steam literally takes 100% of total profits? LMAO
As much as I hate to agree with the retard I think piracy can help smaller games. Users who pirate it and like the game go on to engage in the community, talk about it online and maybe even create content for it and possibly even buy it.
You would have a point were that the argument actually being made, but it's not. @Just Dont literally believes that piracy = profits for devs, somehow.
 
LMAO you can't explain shit. You just clown on it.

Yes, and? No profit = no incentive for future games = no more money for dev team.

I thought you were supposed to be good at economics?

No you don't, you can't even explain the "logic" of how developers get paid more by not being given money.

LMAO you can't even form an argument without resorting to a straw man.
If nobody got paid a percentage of sales to publish on Steam then why would anyone bother using it instead of directly selling from their own website or going to another vendor? Why would developers surrender all their profits to a platform that doesn't pay them? For the privilege of being published? Are you under the impression that Steam literally takes 100% of total profits? LMAO

You would have a point were that the argument actually being made, but it's not. @Just Dont literally believes that piracy = profits for devs, somehow.

Dude, I already explain it to you. You are just taking the route of every butthurt CUMSOOMER and regardless of what I say you will continue to try to defend the brand.

I'm going to keep pirating games and you will keep seething that I do.
 
Because the devs get pay either way for their work. The only ones who suffer from piracy are the distributors or publishing companies.

In the case of Steam, most Frontpage games are sourced by someone outside the dev team who pay them and they get the revenue from the sales along with Steam.

Like, I know you are a CUMSOOMER and you need to defend the brand like a good lil autist but cmon dude... Learn at least how money is exchanged.
I guess my already dumbdown explanation didn't sink in


Because those games usually take between 6 months and a year to complete and release. People who WORK in those games need to get payed at least something in those months. That's where publishing houses come, they PAY THE DEV team to complete the games and then THE PUBLISHING HOUSE gets the rights from the sales of said games. Maybe they cut in some of the porcentage to Devs but very unlikely.



And you are a CUMSOOMER.



I'm not a poorfag and I'm not a tranny. I just know how the world works.



No no no! You are going to continue being retarded and giving Steam your money thinking it goes straight to devs.


Of course they do, they are a service provider. What do you think they do after the 24 hours without refund? It is STEAM money then, not the devs.

You are just mad you don't have the balls to pirate shit. SteamCuck,
Dude, I already explain it to you. You are just taking the route of every butthurt CUMSOOMER and regardless of what I say you will continue to try to defend the brand.

I'm going to keep pirating games and you will keep seething that I do.
In my honest oppinion,
 
Warned for needlessly being an insufferable cunt
Just look at the insanity on display here, you can't debate "some topics" without "violating certain groups", like WTF does that mean? I know it means 'never question & obey', but I want specifics. What debate violate which groups?
Dude you got really fucking triggered because I pirated the game. You are the same as those troons, you get triggered because they don't comply to your own views.

Is a human condition to get angry or annoyed when people don't do/say/act according to your own morals.

You are peak CUMSOOMER.

Just Don't.
 
Dude, I already explain it to you. You are just taking the route of every butthurt CUMSOOMER and regardless of what I say you will continue to try to defend the brand.

I'm going to keep pirating games and you will keep seething that I do.
Let me see if I get your stance straight.

On an individual wage worker's perspective, because they earn their wage regardless of the game's success, they don't suffer any losses from mass pirating?

That's a pretty flawed argument.
1: It assumes that nobody would lose their job if a company underperforms due to pirating.
2: It completely breaks down in the case of small or indie game developers who are more directly affected by market forces.
3: If a game is unprofitable due to piracy, a company isn't incentivised to greenlight more of them.

Stealing is always better than paying for things because then you have the thing and also your money.

I love stealing.
The virgin wonky moralising vs. the Chad honest greed.

What is it with this recent pirate wave screaming out their morals like vegans?
 
Dude you got really fucking triggered because I pirated the game. You are the same as those troons, you get triggered because they don't comply to your own views.

Is a human condition to get angry or annoyed when people don't do/say/act according to your own morals.

You are peak CUMSOOMER.

Just Don't.
Literally everyone here has pirated games at least once at some point in their lives. You're retarded for trying to use that to grandstand over others here. You're no better than those insufferable vegans and troons that won't shut fuck up with their constant moralfagging.

Either pirate Factorio or don't. I don't care. It's not my money or my livlihood, but you don't have to shit up the thread by screeching consoomer memes about it.
 
Dude you got really fucking triggered because I pirated the game. You are the same as those troons, you get triggered because they don't comply to your own views.

Is a human condition to get angry or annoyed when people don't do/say/act according to your own morals.

You are peak CUMSOOMER.

Just Don't.
Do you frequent the Abortion Debate Containment Thread? Because you sure fucking act like you do.
 
This is like watching "Palestine" throw bottle rockets at Israel.
That was just one day btw. Social justice idiots started review bombing and it resulted in a bigger positive review spike than ever in retaliation. Gamers were Israel all along, the power is in our hearts
 
Nope.

Apparently this Factorio thread is full of autists who need to sperg out about that stupid game and they have virgin cucked rage against piracy.

Virgin SteamCuck vs Chad Piratebay
I don't even disagree with you but you should stop shitting up this thread with your autistic arguments for privacy, no one cares, let's talk about funni troons being mad.
 
  • Like
Reactions: Aaa0aaa0
Also, imagine arguing it's bad to buy Factorio because the money goes to the publisher when you can buy the fucking game on their website and not from a publisher.
"No see paying the publisher direct is wrong because they lose money that way.

Somehow.

Look, capital-cuck, I just explained it to you, how much more does it need to be dumbed down?

I am the moral one here, I am a good person!"
 
  • Like
Reactions: Aaa0aaa0
LMAO you can't explain shit. You just clown on it.

Yes, and? No profit = no incentive for future games = no more money for dev team.

I thought you were supposed to be good at economics?

No you don't, you can't even explain the "logic" of how developers get paid more by not being given money.

LMAO you can't even form an argument without resorting to a straw man.
If nobody got paid a percentage of sales to publish on Steam then why would anyone bother using it instead of directly selling from their own website or going to another vendor? Why would developers surrender all their profits to a platform that doesn't pay them? For the privilege of being published? Are you under the impression that Steam literally takes 100% of total profits? LMAO

You would have a point were that the argument actually being made, but it's not. @Just Dont literally believes that piracy = profits for devs, somehow.
I don't wanna get involved that pink sperg's spergery but small/independent developers do benefit from piracy most of the time. I'm a dev and used to bring this up on panels all the time, so there's an argument for it. It's pretty clear when you think about things in terms of sales conversion. And more importantly as a game developer you sound like a faggot when you bitch about "lost profits".
But it's only true up to a certain level of market penetration and I think Factorio is probably over that threshold by now, it's probably at least neutral for them. They've done the smart thing with a business model where it's kind of irrelevant: if you're the kind of autist who wants to push trains around for years they'll get you eventually.

It's case-dependent though, even big guys can tap into it. I've spoken to Autodesk guys at trade shows who were open about how they and Adobe built their whole shit on piracy.
 
I don't wanna get involved that pink sperg's spergery but small/independent developers do benefit from piracy most of the time. I'm a dev and used to bring this up on panels all the time, so there's an argument for it. It's pretty clear when you think about things in terms of sales conversion.
Okay, how does that work?
It's case-dependent though, even big guys can tap into it. I've spoken to Autodesk guys at trade shows who were open about how they and Adobe built their whole shit on piracy.
I legit don't understand how that works, how did Adobe succeed through piracy?
 
  • Agree
Reactions: Letora
Back