I don't believe that for a moment, not any more than "Ratchet & Clank can only run on PS5!"
Voxel terrain and destruction and the size of the worlds and consistency of effects they have and the speed of transitions doesn’t seem like it’d work well or look good with 3 gigs of lpddr4 ram. The game already is stumbling on the speed of the lpddr5x ram.
Um...not really. It probably will accumulate a great library over time, though currently it's got nothing but Midrio Kart World and Donkey Kong Bananza.
its getting one a month and has a full slate for the rest of the year. I meant to indicate, in part, a slate of upcoming games. And it still has more exclusives than the PS5.
I agree, I'd love to see Wario World 2. I didn't think about it but Bananza really would have made for a better Wario game. It doesn't feel like Donkey Kong AT ALL, really, in any way, right down to how DK doesn't even look like he should.
A wario world 2 would rule, but I think it would have a frenetic and sociopathic feel compared to the kind of charming way Donkey Kong is a big destructive gorilla in bananza. Pizza Tower feels unhinged, and I think a Wario World with the same mechanics would be oddly violent feeling.
Should DK always be a hard 2D platformer? I loved the 2D platformers, but the market didn't care about what DK had been. It's been like 13 years since there was a new DK game anyway, there's not really a lot of tradition to worry about. That said, I do wish Donkey Kong felt heavier in bananza, I loved the sense of momentum and controlling a very agile wrecking ball in Tropical Freeze. It was wonderful and in bananza I feel like I'm controlling something with a lot less weight. Heavier than Mario, but faster than the games I spent a lot of time beating. Still, considering the market rejection of Tropical Freeze, which is a beautiful amazing game that people are wrong for rejecting it. They're also wrong for rejecting Jungle Beat, as wrong as Nintendo is for insisting on talking about the stupid fucking bongos every time they bring it up. So I see why they had to change it to make him feel agile, light, and springy.
I do like the redesign, he still looks like Donkey Kong, I don't know what else he could really look like, he's definitely more marketable and appealing, you can make better plushies with this one. I like this fairly goofy ape thing they've cooked up. He's expressive, interested in the world and interesting. I like taking my hands off the controller to see the different idles and faces he makes. The old DK felt like a mask on a mascot, optimized for the big mascot costume thing. I think his new look would look very disturbing as a big suit or mask, which is kind of a plus.
Marketable protagonists always have softer faces--look at Dragonball or One Piece, just about any big shonen hit has something akin to that. Big soft eyes that don't scare children away at first glance when you see the merch, or really lock him to any particular vibe, but it's a face can turn into a sharper angrier expression, or into a more comical one. Distinctive proportions and a set of expressions let them do transformations and play scenes that probably wouldn't have worked with the old design, like naptime with the little girl. Only ever looking 'cool' feels like a limitation on what kind and quality of games you can sell starring him. I think they wanted more of that shonen protagonist vibe, a face that was flexible from comedy to action to cute and soft. Him looking kinda angry or having those weird facial proportions forever because some bongs made the games when I and probably you were kids feels a little odd. They wanted to differentiate 2D platformers based off of style, well the genre has collapsed and now there's no worry about 'diluting' the market for Mario with a character who is also marketable and approachable like Mario, and they don't have to 'age up' the game to compete with Sony's sexy new PlayStation with its 3D graphics while the N64 is in the oven.
Now they're doing this Mario & Peach are "friends" stuff, so it's obvious they're going to keep messing with the characters and the story.
Well it's not like they were going to say anything committal like they're married, engaged, or dating since neither makes a lot of sense in the stories we see. They have a weird and alien detachment from desires, really anything but the premises of the game. They should have said Mario and Peach are smooth down there like Ken and Barbie. They gotta market this shit to everyone in a way that cannot generate offense to anyone except people looking to get mad. They tend to treat the characters like a cast of performers whose relationships are just whatever you see. I think naive acceptance of what's visible is kind of what you do with Mario's 'story' and 'characters' like they're costumes on dolls.
..and like that Nintendo games are now officially 80 dollars live service games, soon the paid DLC will arrive, then you have the microtransactions too. Nintendo have become a fucking pathetic company with its outdated over priced hardware and unfinished games that is treated like live services.
lol what it's a patch quit sperging like it's /v/
Oh, and since the tsunami never occurred, Nintendo went ahead and confirmed that there's a partner direct tomorrow, at 9 am eastern. You know, just to be at America's least convenient time. But since its a partner direct so I probably wouldn't have been watching anyways.
I'll be optimistic, third parties can finally comfortably port shit from current gen without massive and visible compromises, maybe there'll be something cool. I'd like the Witcher 3 update, I never finished the switch version when I got to the gay/french/milf vampire thing. Witcher 3 is a shitty game taken as a game, but it's pretty compelling as a story, you know the usual AAA C+ game, and unusual for AAA it's got a B+ story.
If Microsoft isn't lying again Silksong could be there. But I've also kind of lost interest in whether it'll ever come out, I worry Team Cherry was afflicted with covid madness and have trooned out or something. And I know people dont play third parties that often on switch, but it's a platform I want to play shit on, and PC is just a place I tend to buy games on but don't play so often since there's usually some sort of hassle on PC. If it's not Microsoft it's nVidia and if it's neither then it's the dev shitting the bed and making it kind of an unpleasant experience. The mouse controls also make me think there's a lot of games that'll be new to me and feel exciting and novel feeling to play on Switch 2.
I'm now thinking Prime 4 is the December game. Then again they might just do a direct a week after the partner showcase and surprise me with September release date.