Objectively good games you can't get into

Any XCom-like game. Jagged Alliance 2 specifically. Before I played JA2 I read some book on its development and got really excited to see all the technical stuff in action. Bought the game a bit later, installed the unofficial patch, watched/read a few guides on what I should do to have the most enjoyable experience, then nearly fell the fuck asleep at the 5 hour mark.
If you get an almost sexual joy from the sight of seeing your bullet hit the man and the little "-35" pop up as he makes a low-res pain sound JA2 is the best game ever. Anything less and the third time you're micromanaging LBE gear in the last hour you're going to ask "WHAT AM I DOING WITH MY LIFE". It has the best written characters in perhaps any game ever, but even that's not enough on its own.

I will say that 1.13 has gotten REALLY autistic over the years with the feature creep. It's bad enough that vanilla might actually be the better place to start. It's an objectively worse game, but it lets you get into the meat of the action much, much quicker. And then when you've take a town or two and decided "ok yeah this is pretty fun" there's enough replayability that you won't feel bad about installing 1.13 and starting over.
Witcher 1 and 2.

Does 2 play similar to 1?
 
Most turn based RPGs like Final Fantasy and the like.

I just can't get a feel for them. I got the Classic SNES and tried to play the Final Fantasy on that, and I had to put it down because I realized I was just forcing myself through it rather than enjoying it. And it also caused me to say "Nah" to both Earthbound and Secret of Mana on the same device.

I think the reason I feel the way I do is because I like feeling like I'm in the moment and thinking on my feet and in a turn based combat system, it just feels slower and plodding and not at all what the situation would really be like if it was happening.

Puzzle games? Love 'em because taking my time and figuring it out feels perfectly natural. Platformers? Love them, because I can got at my own pace, go with the flow of the game, and change my strategy while thinking on my feet as the game throws stuff at me. Sports games? Fucking A, I'm down for that shit. Fighting games? Love 'em because I'm competing punch for punch, move for move, with whoever my competitor is. To me, its weirdly more frustrating to sit there and take turns deciding on offensive moves and I won the fight, than it is if I played a fighting game like Mortal Kombat, sucked at it, and got hit 20 times in a row without landing a single hit.

Honestly, the turn based RPG I've enjoyed the most is South Park Stick of Truth, and that was entirely because A) I love South Park and B) The game was super funny and I just wanted to stay in that world as long as possible. But otherwise, I have a VERY hard time getting into those kind of games, no matter how critically acclaimed they are.
 
If you get an almost sexual joy from the sight of seeing your bullet hit the man and the little "-35" pop up as he makes a low-res pain sound JA2 is the best game ever. Anything less and the third time you're micromanaging LBE gear in the last hour you're going to ask "WHAT AM I DOING WITH MY LIFE". It has the best written characters in perhaps any game ever, but even that's not enough on its own.

I will say that 1.13 has gotten REALLY autistic over the years with the feature creep. It's bad enough that vanilla might actually be the better place to start. It's an objectively worse game, but it lets you get into the meat of the action much, much quicker. And then when you've take a town or two and decided "ok yeah this is pretty fun" there's enough replayability that you won't feel bad about installing 1.13 and starting over.


Does 2 play similar to 1?
I played Jagged Alliance back in it's hey day and I understand both sides of the issue.

On one hand it's super frustrating to run out of points and know you're going to take massive damage or lose because you couldn't do just one more thing

But on the other when that shot connects it's bliss.
 
Most of Rockstar's games. For some reason, only the first Red Dead Redemption and Bully click with me. Everything else seems uninteresting.
Does 2 play similar to 1?
Witcher 2 plays differently. The first Witcher is basically Dragon Age Origins without a party. Second Witcher is a third person action RPG that is best played with a controller.
 
Resident Evil 2 Remake.

the fact the unlockable stuff is tied to how fast and efficiently you go through the game fucks my brain. I want to play through slowly and enjoy the atmosphere and explore shit. But if I don't beat the game in under two hours I'm actively missing out on content as well. so I just...don't play it.
 
Castlevania: Symphony of the Night. Can't explain why.

JimiHendrix said: Resident Evil 2 Remake.

Oh yeah, that's another game that I couldn't get into. It just felt like a really bad stealth game. It also made me miss melee attacks in RE4 through Revelations 2. Melee was a great way to reward accuracy and ammo conservation by giving a free AoE attack. In Remake 2, combat is heavily disincentivized, but since so much of the game is in tight corridors, evasion is not always an option. I guess I don't get scared so much as I get annoyed when that happens.
 
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Most turn based RPGs like Final Fantasy and the like.

I just can't get a feel for them. I got the Classic SNES and tried to play the Final Fantasy on that, and I had to put it down because I realized I was just forcing myself through it rather than enjoying it. And it also caused me to say "Nah" to both Earthbound and Secret of Mana on the same device.

I think the reason I feel the way I do is because I like feeling like I'm in the moment and thinking on my feet and in a turn based combat system, it just feels slower and plodding and not at all what the situation would really be like if it was happening.
Earthbound is a similar game in terms of how it is designed so it makes sense to say no.

But Secret of Mana is ostensibly an Action RPG and plays entirely different than a JRPG which would be turn-based. Chrono Trigger offers a slightly more engaging JRPG experience if you're willing to try that. But you should seriously reconsider your stance on Secret of Mana.
 
I'm going to expand the scope a bit and name an objectively good game mechanic/feature that I can't get into: online multiplayer.

I've got no problem playing multiplayer in the same room as someone else or doing a LAN setup. But as soon as we're in different buildings in different states in different time zones I don't fucking care about whatever I'm playing anymore. If the person isn't right there with me I'd rather play a single player game.
 
Someone already mentioned but to me its Red Dead Redemption 2. I've seen takes like its the greatest game of all time, the greatest history in a videogame ever or the greatest protagonist but I just can't see that. I beat the game twice but that's what I do with every game. The story isn't really compelling, there's no characters I like or root for, and things get specially bad after the epilogue.

All in All, I think the massive overrate this game gets is due to the fact it was the first Rockstar game in half a decade.
 
The entire Witcher series. Mostly because Geralt always came across to me as someone's cool, edgy, dark, Gary Stu OC who has all the dark powers and is such a tortured soul, morally grey antihero, but he still fucks bitches left and right, and everyone seems to react like it's such mature, deep storytelling as a result.

Dragon Age as a series as well, for similar reasons (albeit not entirely centered around a single character like in The Witcher's case, more just the general atmosphere of "moral ambiguity exists and everyone fucks, this is what makes up MATURE and DEEP storytelling FOR ADULTS"). But also because Origins filled me with the unshakable feeling that I was basically playing Knights of the Old Republic but in a high fantasy medieval setting instead.
 
Most turn based RPGs like Final Fantasy and the like.

I just can't get a feel for them. I got the Classic SNES and tried to play the Final Fantasy on that, and I had to put it down because I realized I was just forcing myself through it rather than enjoying it. And it also caused me to say "Nah" to both Earthbound and Secret of Mana on the same device.

I think the reason I feel the way I do is because I like feeling like I'm in the moment and thinking on my feet and in a turn based combat system, it just feels slower and plodding and not at all what the situation would really be like if it was happening.

Puzzle games? Love 'em because taking my time and figuring it out feels perfectly natural. Platformers? Love them, because I can got at my own pace, go with the flow of the game, and change my strategy while thinking on my feet as the game throws stuff at me. Sports games? Fucking A, I'm down for that shit. Fighting games? Love 'em because I'm competing punch for punch, move for move, with whoever my competitor is. To me, its weirdly more frustrating to sit there and take turns deciding on offensive moves and I won the fight, than it is if I played a fighting game like Mortal Kombat, sucked at it, and got hit 20 times in a row without landing a single hit.

Honestly, the turn based RPG I've enjoyed the most is South Park Stick of Truth, and that was entirely because A) I love South Park and B) The game was super funny and I just wanted to stay in that world as long as possible. But otherwise, I have a VERY hard time getting into those kind of games, no matter how critically acclaimed they are.
How do you feel about ATB systems?

Personally, I like turn based and pure action, but ATB just gives me a headache because i end up panicking and rushing.

As for a more direct answer, clearly there's a reason people like the touhou games, but they've always intimidated the fuck out of me because of their sheer insanity. Good memes though.
 
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