Pathfinder: Kingmaker - From Tabletop to Desktop

Owlcat confirmed today that the upcoming major update will be expanding the Devil Mythic Path. They also apparently said that they might do the same for Golden Dragon if time and budget allows it, later down the road.
 
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Someone needs to tell the guy that this is Basedmods material
The thing is, I actually want to download and use this mod now but without the file I can't. Can someone either provide the file or see if they can contact the guy, since I don't have a Nexus account?

Edit:
Nevermind, i found the source:
This fixes my problems with WOTR, love it. Also found a based anti-woke rpg forum
 
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  • Winner
Reactions: Jason Wynn
Anyone tried the Wokeless Wrath mod?

Disclaimer

This mod was created for those that wish to see a more traditional representation of a fictional, high fantasy world that is ostensibly supposed to be 'medieval' in terms of culture and technology. In the past, this has been represented in its most common form as being deeply rooted in medieval Europe and its cultures.

In modern times, efforts to increase 'diversity' and 'representation' have meant that certain elements are included in such games that seem out of place and, for some, take away from the realism and immersion of the setting. Furthermore, such elements often appear to be inserted in a token manner that is distasteful to some, merely serving to put a 'check in the box' to meet diversity quotas of one sort or another.

This mod seeks to return the game to a state as it would have been made in a bygone time, with these 'certain elements' altered (or removed) in order to have the setting fit the more traditional paradigm.

It is hoped that this effort does not cause division, but rather allows people to play the game and enjoy it in the manner in which they choose, free of judgement... as all games and mods should be.

Overview

This mod is now implemented in separate modules, making the following changes to the base game of Pathfinder: Wrath of the Righteous
  1. Anevian: The female character Anevia has been changed to be a male character named Anevian. Character models, dialog, voiceover audio, banter audio, portraits, etc have been modified to reflect this change.
  2. Seelie: The recruitable NPC Seelah has been changed to Seelie, a character with an ethnicity more suited to a medieval European setting. Character models, dialog, voiceover audio, banter audio, portraits, etc have been modified to reflect this change.
  3. Sosiel and Trever: The recruitable NPC Sosiel and the NPC Trever have been changed to be characters with an ethnicity more suited to a medieval European setting. Character models, dialog, and portraits have been modified to reflect these changes.
  4. No Alphabets: All romance options are limited to heterosexual in nature, and other Alphabet-related material has been edited out.
MOD USERS:
As you play through, please make notes of any other instances you consider 'woke', post them under this thread, and I'll see about adding changes to future versions!



Anevia.pngNzzGlNnOL2b9.pngSosiel.pngTrever.png
Can't get the videos to attach.
 
  • Informative
Reactions: Backpack Knight
wtf chat is this real?
Then again a new dlc will be dropped soon with new subclass so...
Need to wait a little more I suppose.
 
So did the Lord of Nothing DLC actually turn out to be good? I feel like Owlcat is always shitting the bed when it comes to their expansions.
 
So did the Lord of Nothing DLC actually turn out to be good? I feel like Owlcat is always shitting the bed when it comes to their expansions.
I'm not done with it yet but so far I'm liking it. Between it and Through the Ashes which it's a continuation of it's basically a 10-15 hour rpg on it's own. The story isn't as good as the base game but it's not terrible ether. If you just want more combat, quests and excuses to make new builds then it's a good deal. The characters are all over the place for me, with Sandri being kind of annoying while Penta being great to the point where I wish she was playable in the main campaign. I like it and if you enjoyed the WOTR you're probably have fun with it.
 
  • Agree
Reactions: Jason Wynn
So did the Lord of Nothing DLC actually turn out to be good? I feel like Owlcat is always shitting the bed when it comes to their expansions.
It’s a decent follow up to Through the Ashes. It’s not gonna win any awards but it’s not dogshit either. You’ll definitely get your money’s worth out of it. The new archetypes are fun to play around with as well if you’re an alt-holic like me. Loving my reanimator alchemist
 
The new DLC and major update released today. I'll probably wait a day or two until I play, since there'll undoubtedly be new bugs they need to patch. Plus, it looks like the Toy Box mod hasn't been updated yet.

EDIT: Toy Box has been updated now for the latest patch and DLC.
 
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The major patch that dropped today is around 32 gigs, but fixes a ton of bugs and adds a fair bit of content, mostly relating to the devil mythic path. Bought the final DLC for about $13 thinking about starting a run as a Magic Deciever Arcanist (of of the 12 new archetypes)

Nice to have the “complete “ game now, just wish that some of the late game mythic paths like gold dragon and swarm got a bit of extra love. Hopefully in a future update but honestly not holding my breath either.
 
mostly relating to the devil mythic path. Bought the final DLC for about $13 thinking about starting a run as a Magic Deciever Arcanist (of of the 12 new archetypes)
So how much content was actually added to the Devil mythic path?!
 
Finally played 'Through the Ashes' for the first time. It was okay. I liked the idea but the execution was middling; not really any interesting quests or intriguing story beats. The CYOA book parts were kinda dumb. I mean, why am I relying on the normie citizen survivors to do stuff rather than my actually capable adventurers? Even if you discount the mercs there's still the protagonist, the tiefling, and the gnome.
 
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Finished chapter one last night. Some random sperging:
- I don't remember there being this much voice acting in the original release. I guess Owlcat went back and voice a lot of the lines in the EE or some other update.
- I also don't recall there being so many equipment slots. Definitely don't remember there being separate slots for glasses, a shirt, and gloves. What is the shirt slot even for? I haven't yet found anything that goes there.
- I wouldn't mind the crusader war battles so much if not for the loading times. Even on a M2 drive, I have to wait 10 - 20 seconds before a fight, then 10 - 20 seconds after the fight.

- Staunton and Nurah definitely should've been party members. I would have gladly given up Seelah and Sosiel. Seelah's just boring. Sosiel's arc with his brother and coping with the horrors of the crusade is at least decent, but overall I've never found his character interesting, like I never wondered what his thoughts were on an event or quest. That said, I've heard his romance if you choose Demon as your mythic route is amusing, wherein you basically become abusive and buck break him. I know an undead Staunton can be recruited as a Lich, but from what I've heard he has almost zero content.
- I don't recall Ember being so annoying. I remember them playing up the innocent & naïve part of her character more. I mean, I definitely remember the atheist stuff but I don't remember it being hit on this hard. Two characters will be discussing their faith and she'll butt in with "u know the gods don't care, right? lmao @ u fagits", just reddit-tier shit; absolute 200-IQ takes, "if the gods care then why do we suffer? hmmmmmmmmmmmmm?"

- Probably an unpopular opinion but I don't like Daeran. I think they try too hard to make him seem aloof and hedonistic. Comes across as someone who would gladly have a harem of children sex slaves because "lol fuck ur normz! this is fun!" I also don't like how the writers give zero weight to all the guards and staff he gets killed during his various wacky hijinks. He and other NPCs will tell you various stories about people dying due to his thrill seeking but they're all told with a tone of, "ah, what a rascal he is." Yeah, I know about "The Other" and they try to handwave a lot of the deaths surrounding him with that, but it doesn't explain all of them, and even one of his better endings is just outright murdering the inquisitor that's trying to help him.
 
  • Agree
Reactions: SIMIΔN
@Tor Lugosi what path are you taking? was planing on playing this again as a trickster.
Probably Angel. I've heard it has the most amount of content. I went with Azata during my first and only completed playthrough way back when the game was first released and liked that well enough.

I was considering going Demon (and then maybe Legend later on), as I think narratively it makes the most sense considering the actual source of your powers and the protag's backstory. But I've heard the game forces some choices onto you, like letting your army of demons roam around Drezen eating people.
 
Maybe you guys can help me. Playing the game again on Core (fun but bullshit at times) and was thinking of getting the toy box mod. Im playing an older pirated version of the enhanced edition (2.0.0) but i cant find a version of toybox that works for me.
 
I finished the Lord of Nothing DLC tonight. It was okay. Definitely felt overly long (took me about 10 hours) and that final castle of darkness dungeon was an absolute fucking chore to get through. Owlcat did the stupid "stay within the radius of the light or you'll take damage!" shit again, despite their pathfinding still being garbage, leading to a lot of unnecessary damage to party members because they get stuck on something or just run in place for no reason. Camera also seemed extra annoying during that dungeon.

The ending was, well... almost non-existent. You do the ritual and then, bam, you're kicked back to the main menu. I even got the best ending, wherein everyone lives. I think the party members show up at some point in Act 5 of the main quest if you got a good ending for Lord of Nothing, and I think they also show up during the Dance of Masks DLC.

This was originally meant to be a trilogy of DLCs but reception to the whole 'side story' thing was so poor that they scrapped the third one and seemingly combined some of the ideas for it with this second one, Lord of Nothing. I wonder if the third one would've had your band of small time adventurers taking on Sithhud themselves rather than leaving it to the Knight-Commander, the MC of the main campaign.
 
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