Pizza Tower - wacky-but-stylish indie action game still under the radar

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According to the lore™ Pizzahead was once the hero of the in-story vidya Pizza Boy Tower, with Peppino as the main bad guy. Fast forward to the present and Pizza Boy tries to run his own restaurant, and fails miserably (some of the background tiles of Don't Make A Sound indicate some very questionable products, on top of the corpse of a safety inspector hanging from the ceiling).
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His scheme is fueled by spite over how Peppino's restaurant was still afloat (barely) and depending on how you interpret their previous relationship, possibly being pissed off over the fact that the bad guy was still going while the hero failed.

Shit's open to interpretation though, so take it with some salt.
Worth pointing out that Pizzahead is trying to usurp Peppino's restaurant entirely. The fake Peppino & his fake restaurant reflect this (as does the level-completion stage where Pizzahead apparently tried this with another pizzeria called Bruno's.)
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Worth pointing out that Pizzahead is trying to usurp Peppino's restaurant entirely. The fake Peppino & his fake restaurant reflect this (as does the level-completion stage where Pizzahead apparently tried this with another pizzeria called Bruno's.)
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This is interesting.
 
If I remember right, the monsters who are attacking you mostly do so because you are a human. Your soul is the final one needed for the monsters to have the power to destroy the barrier keeping them stuck underground, which was created by humans. Humans were also the one to murder the son of the king and queen. Killing you would mean freedom for everyone trapped underground, which benefits everyone. They just want to be free again, and to do that, all they really need to do is murder a few of the ones who put them in their situation in the first place. With all of that, them trying to kill you isnt such an immoral thing after all, and most of them dont even really want to hurt you, which is why they give up so easily, with many helping you afterwards. The monsters dont want to kill you, they just desperately want to be freed from the underground.
To connect this to pizza tower, since its the pizza tower thread, pizza heads is the opposite of this, his Motive appears to be "lol fuck you peppino". Dude goes after an Italian man struggling to keep his buisness alive, and gets his shit mercilessly beat in as a result. From what we have seen, nobody did anything to pizza head to justify his treatment of peppino, hes just some asshole pizza guy punching down on the less fortunate. Maybe theres more to it, I dont know. But, yeah, point is, the monsters in undertale were justified in attacking you.
I know the thread is to talk about Pizza Tower, Celeste has been mentioned before.
Without the messages contained in the game, there is nothing to support it and everything collapses. The main reason to play this game is for the message of "peace", and without this as a theme, there is nowhere for the game to stand on its own.
Fallout 1, 2, and New Vegas allow players the freedom to kill whoever they please. The only consequences for doing so are that you lose the ability to complete some missions, and the other factions will see you as an enemy, and will try to bring you down. The game will remind you if you have killed anyone notable, and may even tell you that you are "bad" for your actions. There is no need to remind players of their actions, as they may already feel guilt. Characters that are important to the story will change the game if you choose to kill them, and you will be punished for it. Some characters will be upset about it, others will be glad, and some will even ask you why you killed them in the first place.
Undertale and Fallout are completely different in gameplay, but both are RPGs, and both punish you for going back on your decisions. Undertale makes this punishment worse by shaming you for choosing to do anything differently, and makes you feel sympathetic for the monsters that you attack. The villainization of the player also makes the game less entertaining for some people who simply want to play the game for either fun or story. In addition, it is obvious what happens when you kill a monster, so you cannot avoid the guilt that the game forces you to feel about your actions. Undertale is a game that is entirely based on guilt tripping you when you play neutral or genocide runs. The game even removes certain features that you paid for, just so it can make the game "interesting." The game also blames you for simply choosing a specific route, even if it gave you the option to do so in the first place.

Fallout does not care about the people you choose to kill, and even if they are important, the game will still run. However, Undertale will directly call out your bad choices if you do not play the game the way it was intended to be played, and try to make you feel guilty for your decisions. The game even hints at getting a different ending by killing everyone, which is something players might do after they beat the game and have gained the "True Pacifist" ending. Undertale villainizes you when you play the game differently from the "True Pacifist" route. Giving players options and telling them that they won't like the consequences is like God giving Adam and Eve the power of knowledge, and still punishing them for using it. As if he expected them to know what they were doing when he told them not to do something they didn't even know existed.
Undertale has the option to play this "genocide" route, but tells you not to do it because your choices have consequences. Even though the game expects you to complete this route anyways, it still tries to make you feel guilty when you complete it by telling you that you've done wrong. It is clear that Toby Fox and his game have specific ideals and that they want to tell a story, even if it means shaming and demonizing the player for making their own decisions.

While Undertale provides many different routes when playing the game, only the Neutral and Pacifist routes were fully developed. The Genocide route was incomplete by the end of development, and only partially finished, and Hard Mode was never finished and was only included up until the Toriel fight.
It feels that you think that the gameplay and flow of the game is boring. Perhaps it is the repetitive gameplay or the lack of variety of gameplay that makes you believe the game is boring.

Frisk is not only a poorly made character, but a poorly made avatar as well. The mute avatar type has its limitations, especially in games where more than a few lines can be said. Claude Speed, Gordon Freeman, Link, Mario and Luigi (M&L), and Mario from Paper Mario are silent avatars that, although they do not speak directly, speak through their actions or with simple yes/no questions, allowing the player to make their own decisions and answers.Another example is Ness from the game EarthBound. Ness is a quiet avatar, and the game itself takes advantage of this by making fun of the quiet avatar trope. Ness is silent throughout most of the game, so when Porky is devastated and asks Ness if he will be his friend, Ness simply stays quiet, making Porky think the two are not friends. This ultimately breaks Porky, and makes him join Giygas with the intention of seeking revenge against the person who he thought should have been with him forever, but instead just remained silent. There are inconsistent limitations on what the player can and can not say as Frisk, which ultimately causes the failure of the character as a silent avatar. Having inconsistent speaking limitations makes them feel quite spontaneous, as the player can not choose the right thing to say in the right situation. The situation with Asgore is a great example, as you can decide to speak to Asgore peacefully, or try to attack him with your weapon, but either way the game makes him the victim without giving the player any real freedom to change the outcome.

The fact that the game is so narratively manipulative and justifies the behaviour of its characters, be that toxic habits or cruel actions, allows for its fandom to become one of the worst on the internet. This is mostly due to it being a game that often attracts a younger playerbase, and they are sadly easy to persuade, influence or manipulate. When the game justifies harmful acts, this is a toxic habit for people who play the game to start to believe.
So back to the pizza tower theme, I loved this fan animation.
 
Whelp, "finished" the game, as in got an ending with credits, but I assume there is more fun to be had once I collect all of the basic ingredients (not missing many) and secrets and key ingredients (missing a shit ton of those). Can also start caring about the "deepest lore" which is pretty much a requirement for any game. OK, so the pizza slice dude that acts like a Looney Toon is pizza boy then and was supposed to be a main character to Peppino being his villian? Is this something one can get from getting secret endings or whatever? Also speaking of Pizza Boy, even though the difficulty of that boss fight dropped, the express boss rush was fucking metal and the escape from the tower, even though it's very telegraphed that there will be one, is also a huge rush.

Love the game, though I think I prefer more the earlier shorter levels than the longer more winding ones.
 
You can technically gets something from the secret ending but you gotta do it in under 2 hours … I’d say leave that for last and just try to P rank stuff for now. @ShitLurker
 
Beat the whole game in under 2 hours?! Christ, it's catnip for speedrunners, no wonder the tranny hordes came from the sewers.
It's a very easy game, so of course troons in the speedrunning community eats it up
 
Game's fun got to world 4 last night. Soundtracks also full of bangers been listening to it non stop
Whelp, "finished" the game, as in got an ending with credits, but I assume there is more fun to be had once I collect all of the basic ingredients (not missing many) and secrets and key ingredients (missing a shit ton of those). Can also start caring about the "deepest lore" which is pretty much a requirement for any game. OK, so the pizza slice dude that acts like a Looney Toon is pizza boy then and was supposed to be a main character to Peppino being his villian? Is this something one can get from getting secret endings or whatever? Also speaking of Pizza Boy, even though the difficulty of that boss fight dropped, the express boss rush was fucking metal and the escape from the tower, even though it's very telegraphed that there will be one, is also a huge rush.

Love the game, though I think I prefer more the earlier shorter levels than the longer more winding ones.
Be careful what you take at face value for the "lore." There's lots of stuff that McPig either just meant as a joke (like the pizza boy stuff or Peppino being a war vet) and has since stated is not canon. Probably cuz people get autistic and annoying about these sorts of things
 
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Feels like you cant have shit anymore without them wrapping their greasy fingers around it.
None of them work, or have any ambitions. Of course they're going to flood in and ruin any and every hobby space, especially ones that don't require you to regularly spend cash.

Honestly, just avoid fandoms altogether. There's been nothing of value in them for a long fucking time. I started getting pizza tower recommendations on youtube because I throw the OST on here and there, so now and then I have to tell the algorithm to fuck off because I don't care about some genetic dead-end sperging about it.
 
According to the lore™ Pizzahead was once the hero of the in-story vidya Pizza Boy Tower, with Peppino as the main bad guy. Fast forward to the present and Pizza Boy tries to run his own restaurant, and fails miserably (some of the background tiles of Don't Make A Sound indicate some very questionable products, on top of the corpse of a safety inspector hanging from the ceiling).
View attachment 5030350
His scheme is fueled by spite over how Peppino's restaurant was still afloat (barely) and depending on how you interpret their previous relationship, possibly being pissed off over the fact that the bad guy was still going while the hero failed.

Shit's open to interpretation though, so take it with some salt.
i think that was a joke, granted it seems McPig likes to change his mind a lot about stuff, like Peppino being a war veteran

anyway here's a funny screenshot that is probably lacking context

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Since trannies can't have fun without their fetishes involved, a not so subtle ripoff in the same style is in development by one.
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I stumbled upon it as I checked the twitter url shown in TurkeyTom's latest video (timestamped to relevant clip). It includes his weird fat fetish character for our eyes to boil, and screenshots showing how horny he and his followers are for farts and fat.
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His OC, who's a bloated furry creature, got mocked the fuck out by the video subject to the point he made a game for it called Pipca's Gassy Adventure, where it farts and burps all the time. Unsurprisingly, the tranny privated his profile, but the page for the game's still up.

From the discord, along other weirdos of note:
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Couldn't bother lurking the discord as the dev is a massive snowflake, and will likely start banning people off his discord indiscriminately for the video I mentioned.

Who knows how much they're willing to make something good out of this. Although, making the protagonist a bloated, Gurren Lagann discount, furry tranny is an immediate red flag for failure.

Figures.
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EDIT: Formatting and grammar.
 
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Ok ok
According to the lore™ Pizzahead was once the hero of the in-story vidya Pizza Boy Tower, with Peppino as the main bad guy. Fast forward to the present and Pizza Boy tries to run his own restaurant, and fails miserably (some of the background tiles of Don't Make A Sound indicate some very questionable products, on top of the corpse of a safety inspector hanging from the ceiling).
View attachment 5030350
His scheme is fueled by spite over how Peppino's restaurant was still afloat (barely) and depending on how you interpret their previous relationship, possibly being pissed off over the fact that the bad guy was still going while the hero failed.

Shit's open to interpretation though, so take it with some salt.
Another interesting note is that Pizzahead apparently has a brother, perhaps he will appear in a sequel or DLC:
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Personally from comments online, I like an interpretation that Pizzahead basically never grew up from Pizza Boy Tower and is completely deranged in a child-like fashion (i.e. from his bossfight that he treats like a joke and bossfight music-"You want- you don’t want").

So rather than revenge, he intentionally goads Peppino into a fight with various threats (i.e. a rival restaurant, threatening the pizzeria with a non-existent laser gun) in order to bring back the good old Pizza Boy Tower days.

Thankfully though, the lore is loose enough that everyone can put together a backstory that they think makes sense, though I wish it was tightened up slightly character-wise so that the tr00n community couldn't so quickly saturate the community with the "Peppino is trans" narrative.

I keep asking myself why the success of undertale. Many of the monsters are not justified in their violence against you, so you should not be judged for retaliating. The characters, even Asgore and Toriel, have some sort of reasoning behind what they do, so there are some who believe that you should understand why they do what they do.
Undertale is also sort of feminine with its sit-down-and-talk manner of dealing with enemies and getting the best ending (same with Steven Universe), so I think it caught on quickly on female-dominated spaces like Tumblr because of that.
 
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I really hope McPig will not bend his knee to the trannies - the moment I've seen PT being featured on Youtube soy Lets Plays and appearing on my recommended feed, I knew the tranny horde has infiltrated like how they shat up so many "Analog Horror" games and previously niche stuff like the SCP Foundation.

I'm honestly so sick of trannies shitting up everything that they discover and touch. Gatekeeping is right.
 
Since trannies can't have fun without their fetishes involved, a not so subtle ripoff in the same style is in development by one.
1681813654605.png
rattidude.gif
Not a fetish.

Well, got all the ingredients and now looking to get the secrets and super ingredient. Only P for now is against pepperman, practiced a bit in John Gutter, but still have to work on it. Still really like the game, but the long levels are a lot more noticeable when you are hunting for shit, ended up timing out because I wasted too much time trying to get a secret and redo the whole thing again.
 
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