Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Pokemon Ultra Sun & Ultra Moon were surprisingly decent/underrated
If they kept stuff like the expanded dex, Ultra Necrozma and the other Ultra Beasts and kept the base story of S/M, IMO Gen 7 could have been much better than it was. Say what you will about the story of S/M, but I never understood Lusamine being toned down between games. Took all the oomph out of her being the antagonist.
 
Just because it's an issue shared with gen 5, it doesn't means I don't hate it.
You used it as something to paint gen 4 as a bad generation, but 5 did it as well.
is this really going to be your only schtick in this thread, as if this particular generation molested your mother and killed your father somehow?

Raped your father while forcing your mother to watch?
Do unovafags really
 
You used it as something to paint gen 4 as a bad generation, but 5 did it as well.
Pokemon has had issue across each and every release.
No game nor generation is untouchable, even and especially the ones I like the most.
Do unovafags really
I never played gen 5.
I watched some of the anime when it was on tv and then ignored the rest of it and read some infos about it online.
Really I don't have anything against it, I hate anything past it for my own autistic reasons but I ain't gonna be an ass about it.
 
Sadly its writing was clunky/it ultimately got bogged down by your standard late 2000's anime gnostic Freemason-y themed conspiracy nonsense
I'm not quote getting what you mean. Just like, Team Plasma's aesthetic?

Thing with BW's plot is that if you get down to it's not actually that interested in fully exploring the "do people actually abuse Pokemon" and Pokemon PETA angle. It ends up more about the dangers of political extremists who don't even consider listening to what the other side says, and how they can also be easily exploited as useful idiots.

PS: hot take on recent Pokemon generations: I think Pokemon Ultra Sun & Ultra Moon were surprisingly decent/underrated (note: the first iterations were an unfinished mess).
I agree and disagree. I don't think people give USUM enough credit for adding more options and making battles generally harder in similar ways that Emerald and Platinum improved on RS and DP, but at the end of the day it suffers from a lot of the same problems SM did but the story is worse, and the story was one of the good things you could say about SM.
 
So seemingly, Leon is just cursed by Palkia like that dude Thanos randomly chose to torment.

Granted, not explicit, but it would be the funniest thing Pokémon did in a good while.
 

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Gen 1 and 2 pocketmons are pretty simple designs because of GB and GBC limits. Gen 3 are a little more complex designs because of less limits with GBA. But once you get to 4 or more, the designs seem more complicated and maybe even overdone, especially in the "3D era" and at least in the Switch vidya (Gen 8+). Or it's just me seeing it that way.

:thinking:
 
Complaining about the speed of Pokemon games says more about the person making the complaint than whatever technical or design flaws the games had, imo.
 
I'm not quote getting what you mean. Just like, Team Plasma's aesthetic?
Yeah, I was speaking about Team Plasma (first game) with its weird all-seeing eye cloaks/medieval uniforms/secret circle of old bearded white men you battle towards the end of the original Black & White storyline.

At least Black & White 2's Team Plasma made more sense. Colress was a highly respected Pokemon veterinarian researching Pokemon communication - many of his Team Plasma members are implied to be his students. It makes narrative sense someone in Colress' specific line of research might personally object to Pokemon battles. Like, maybe a Pokemon (or multiple Pokemon) communicated to Colress in sign language or whatever that it hates battling/feels pain/wants to stop. & a bunch of idealistic veterinarian college students joining a Pokemon rights group started by their professor also makes sense.


I agree and disagree. I don't think people give USUM enough credit for adding more options and making battles generally harder in similar ways that Emerald and Platinum improved on RS and DP, but at the end of the day it suffers from a lot of the same problems SM did but the story is worse, and the story was one of the good things you could say about SM.
The storyline wasn't amazing, but compared to Sword/Shield & Scarlet & Violet, Ultra Sun & Moon is a masterpiece. Gamefreak basically abandoned plotlines in the newer generations. To the point where Wind & Waves is allegedly just going to be an open world MMO.
 
Gen 1 and 2 pocketmons are pretty simple designs because of GB and GBC limits. Gen 3 are a little more complex designs because of less limits with GBA. But once you get to 4 or more, the designs seem more complicated and maybe even overdone, especially in the "3D era" and at least in the Switch vidya (Gen 8+). Or it's just me seeing it that way.

:thinking:
I think I agree, but I'm trying to compare archetypes like the pseudo-legendaries, and it breaks down. Like, yes Dragonite is less detailed than Garchomp...but Tyranitar is just as detailed as Garchomp. Meanwhile, Salamance is pretty simple, like Dragonite.

I think earlier gens had bulkier designs, but as the screens got better, it was easier to convey different shapes.
 
Yeah, I was speaking about Team Plasma (first game) with its weird all-seeing eye cloaks/medieval uniforms/secret circle of old bearded white men you battle towards the end of the original Black & White storyline.

At least Black & White 2's Team Plasma made more sense. Colress was a highly respected Pokemon veterinarian researching Pokemon communication - many of his Team Plasma members are implied to be his students. It makes narrative sense someone in Colress' specific line of research might personally object to Pokemon battles. Like, maybe a Pokemon (or multiple Pokemon) communicated to Colress in sign language or whatever that it hates battling/feels pain/wants to stop. & a bunch of idealistic veterinarian college students joining a Pokemon rights group started by their professor also makes sense.
I think you're really misremembering B2W2's story. I don't remember anything about Colress being a veterinarian, just that he was a scientist researching how to best draw out a Pokemon's power. The other members certainly weren't his students. It was implied he joined B2W2 because he knew Ghetsis somehow, but he explicitly wasn't interested in the Pokemon liberation thing. Even when he defects from the villains at the end, it's in a purely rational way where he basically says "Ah, judging from the results of your battles against us, I have concluded that the power of friendship is in fact the most efficient way to draw out a Pokemon's power. I have no more need to work with Team Plasma then."

And the Neo Team Plasma in B2W2 isn't even into the Pokemon liberation thing anyway. Ghetsis was pushing that in BW to get easily fooled people his side thinking he was morally progressive, but he didn't really care at all and just wanted political power. His new Team Plasma in the sequel has dropped the pretense and is opening a terrorist organization made up of the criminals and opportunists from the original Team Plasma who also never really cared, which is why they drop the Knight Templar LARP look.

There's even a small group of old Team Plasma true believers in the original outfits that are working to make amends for BW Plasma's actions, such as returning any Pokemon the team stole from people. Funny enough, the manga adaptation has the two factions fight each other and literally calls the good guys White Plasma and the bad guys Black Plasma based on their outfits.
 
And people aren't as keen to see GF release updated versions anymore because as a business strategy it feels more scummy now that updates and DLC exist, but devs aren't going to overhaul the base game to be better with DLC the way they would with an updated re-release, so with DLC in Gens 8 and 9 you get a couple extra areas with shorter storylines that are arguably more interesting than the base game, but the base game still sucks.
Also another reason I believe people were fine with third versions back then was that pokemon was still consistently good so you knew the third version will be as good if not better. There's also platinum which turned the worst games in the series (base DP) into one of the best (platinum).
 
I think you're really misremembering B2W2's story. I don't remember anything about Colress being a veterinarian, just that he was a scientist researching how to best draw out a Pokemon's power. The other members certainly weren't his students. It was implied he joined B2W2 because he knew Ghetsis somehow, but he explicitly wasn't interested in the Pokemon liberation thing. Even when he defects from the villains at the end, it's in a purely rational way where he basically says "Ah, judging from the results of your battles against us, I have concluded that the power of friendship is in fact the most efficient way to draw out a Pokemon's power. I have no more need to work with Team Plasma then."
I think I confused Colress' BW2 story, with his storyline in the Pokemon anime (which for some reason was significantly changed from the games).

Colress in the anime was a veterinarian/mad scientist that ran somewhat unethical (although occasionally well meaning) experiments on Pokemon, & Team Plasma grunts were his students/fellow researchers. Colress worked on devices that increased a Pokemon's power/harnessed a Pokemon's power for clean energy, as well as devices that communicated with Pokemon/controlled dangerous Pokemon (implied to be meant for controling legendaries). There was even an episode where Colress kidnapped Meowth and did (offscreen, implied to be brutal) experiments on his brain, in order to find out how Meowth learned to speak. The anime Colress looked down on Pokemon battles/trainers/the Pokemon League for being cruel (which is ironic, considering he's one of the few villains depicted in the series who rather openly tried to murder Ash, travel companions, & Team Rocket).

There's even a small group of old Team Plasma true believers in the original outfits that are working to make amends for BW Plasma's actions, such as returning any Pokemon the team stole from people. Funny enough, the manga adaptation has the two factions fight each other and literally calls the good guys White Plasma and the bad guys Black Plasma based on their outfits.
In the anime, N leads a group of former Team Plasma members that is trying to take down Colress' Neo Team Plasma. In the anime, Neo Team Plasma is definitely more sinister/Colress is written like an actual terrorist organization leader/he openly tries to murder Ash & friends.
 
Gen 1 and 2 pocketmons are pretty simple designs because of GB and GBC limits. Gen 3 are a little more complex designs because of less limits with GBA. But once you get to 4 or more, the designs seem more complicated and maybe even overdone, especially in the "3D era" and at least in the Switch vidya (Gen 8+). Or it's just me seeing it that way.

:thinking:
I don't think it was because of the hardware limitation, Digimon always had way more complex designs and it was made for v-pets toys. No design in later gens gets as complex as many of the early digimon designs by much. I believe it is more of a marketeable strategy. How easy is to make a plush or toy of it? How about illustrations to implement in other products and so on.

Complaining about the speed of Pokemon games says more about the person making the complaint than whatever technical or design flaws the games had, imo.
The games are slow and always were. There were two times I played in normal speed: when I played Crystal in a ancient java phone who wouldn't allow speed up and when Diamond came out. That was even worse since it was actually 80% speed since my emulator was trash and I had to constant save to not crash. The normal speed game is absolutely boring, there was never the case for being this slow. Nowadays I play almost all my romhacks at 400% speed. I only slow down in puzzles that use ice or bike.


Also as someone who played gen 4 when it came out and liked it and only played gen 5 last year, I will say that Gen 5 is better in all aspects.

Why? Gen 4 has a problem that absolutely ruins the game: the map, that fucking mountain recquires so many HMs to move that if bibarel isn't a member of your team in gen 4, you are doing something wrong. HMs are a cancer incarnate and always ruins the gameplay, gen 5 understands it and use it as roadblocks that are one in and done like the strenght blocks that you can only use once and it is gone. Or the optional areas that can only be accessed by using cut.

Even in a linear game like BW, the traversal experience is still leagues better than even approaching Mount Coronet cancer stage.

Jesus fucking christ, I hate HMs. Even in Heart and Soul I literally have to use so many HM moves just to access Red, and I had to leave my Slowking because he wouldn't know Waterfall.
 
I think I confused Colress' BW2 story, with his storyline in the Pokemon anime (which for some reason was significantly changed from the games).

Colress in the anime was a veterinarian/mad scientist that ran somewhat unethical (although occasionally well meaning) experiments on Pokemon, & Team Plasma grunts were his students/fellow researchers. Colress worked on devices that increased a Pokemon's power/harnessed a Pokemon's power for clean energy, as well as devices that communicated with Pokemon/controlled dangerous Pokemon (implied to be meant for controling legendaries). There was even an episode where Colress kidnapped Meowth and did (offscreen, implied to be brutal) experiments on his brain, in order to find out how Meowth learned to speak. The anime Colress looked down on Pokemon battles/trainers/the Pokemon League for being cruel (which is ironic, considering he's one of the few villains depicted in the series who rather openly tried to murder Ash, travel companions, & Team Rocket).
Well since we're going over different versions of Colress, he's also different in the manga from how he acts in either in the game or anime. In the manga he's a scientist who's resentful of the mainstream scientific community not acknowledging his work, so he joined with Ghetsis for the chance to perfect his Pokemon mind control device and show it off by committing acts of terror with it. Instead of acting stoic like the games, he acts like a manchild with really dramatic body language, and he easily starts seething when someone insults his inventions. He defects from Team Plasma at the start of the climax because it becomes clear that his mind control device isn't actually working on Kyurem and their plans start to unravel, so decides to just bail but gets stopped by the male MC (who in the manga is a federal agent sent undercover to arrest him and the rest of Team Plasma).

On a side note, Ghetsis reacts in the manga to his plans being thwarted by trying to kill himself by jumping off the crashing Plasma Frigate. He's saved by N who tell him that despite everything he's still his dad, which Ghetsis reacts to by cracking his cane into N's skull repeatedly and screaming that N's a monster he wants nothing to do with, until N passes out with his head covered in blood and drops Ghetsis. Ghetsis laughs insanely as he falls, only to be saved by N's Zekrom smiling at him smugly as Ghetsis screams to let him kill himself.
 
does the TeraLeak explain why the mainline games don't get voice acting or does the low budget for these games explain as such?
I think its a mixture of low budget and the people at game freaks being lazy fucks.
Considering that they hired toby in the past, the bare minimum they can't even bother to do is banjo/paper mario/undertale thing of having sounds play when text scrolls that changes depending of the character; alternatively do the Hollow knight ruote and record some gibberish speech to play when characters talk.
 
so decides to just bail but gets stopped by the male MC (who in the manga is a federal agent sent undercover to arrest him and the rest of Team Plasma).
I think in the anime, Colress also gets arrested by the Pokemon Interpol/Looker.

It got fucked from the earthquake. Most BW and B2W2 media did.

Well, that would explain why the Team Plasma anime arc made literally no sense (I just assumed it was censored by 4kids/whoever dubbed the anime at the time). At first it's implied Team Rocket/Giovanni has teamed up with Looker to take down Plasma (possibly the result of a plea deal?), than Team Plasma is completely ignored for a season in a half, only for N and his Team Plasma loyalists to show up to help Ash take down Colress/Neo Team Plasma, who is trying to kill Jesse & James (despite Team Rocket's anti-Plasma activities never actually appearing on screen or being referenced beyond the first "Giovanni is working with Looker" episode), as well as control legendary Pokemon in order to murder the Elite 4 (???) and take over Unova???
Than Looker shows up at the end of the episodes to arrest everyone (but not N, despite N referring to himself as the original leader of Team Plasma). Also, Giovanni is like "good riddance, Team Plasma is gone!" which, again, makes little to no sense.

...upon further thought, was the aftergame in Ultra Sun & Moon, where
Colress helps the protagonist send Team Rocket back to their own timeline, a reference to the anime plotline?

My dumbass at first thought he was Lusamine's unnamed disgraced scientist ex husband/babydaddy (apparently Lusamine's ex is Mohn, the random fat blond weed dealer looking dude wearing a sunhat on Route 7?) Colress' hair even kinda looks like Gladion's 🤔


does the TeraLeak explain why the mainline games don't get voice acting or does the low budget for these games explain as such?
Aren't voice actors in Japan unionized? I'd imagine the games relatively low budgets (if the leaks are to be believed) would be the explanation.
 
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