Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

These move probably aren't gone forever.
They aren't. We've already seen screenshots from BDSP that show Return and Feint Attack are both in the game. I am guessing that, similar to how Let's Go had every single Gen 1 move still in the game(with newer ones to help expand movepools), BDSP will at the very least have every move that existed in the original Diamond and Pearl, on top of some newer ones(since Leafage was seen in a trailer)
 
Removing moves was about balance, not animations. Return/Frustration, Hidden Power, and Pursuit were key competitive moves that honestly were annoying as all get out. Return was OP with 102 base power with no downside, Hidden Power provided way too much coverage for special attackers, and the lack of Pursuit trapping has allowed a few Psychic types to thrive because they can't get Pursuit trapped any more.

Not to say I agree with removing every removed move. They removed Ominous Wind and Silver Wind but not Ancient Power.
That's probably because removing Ancient Power is removing one third of the special Rock Attacks. The others being power gem and a rock-type solar beam without weather synergy.
 
That's probably because removing Ancient Power is removing one third of the special Rock Attacks. The others being power gem and a rock-type solar beam without weather synergy.
Technically a stronger solar beam as it gives the user +1 for their special attack.
 
Removing moves was about balance, not animations. Return/Frustration, Hidden Power, and Pursuit were key competitive moves that honestly were annoying as all get out. Return was OP with 102 base power with no downside, Hidden Power provided way too much coverage for special attackers, and the lack of Pursuit trapping has allowed a few Psychic types to thrive because they can't get Pursuit trapped any more.

Not to say I agree with removing every removed move. They removed Ominous Wind and Silver Wind but not Ancient Power. Signal Beam provided great coverage for Psychic types without being OP. Magnitude was a much needed early-mid game Ground move. Sky Uppercut had no reason to be removed. Most removals were for redundant or useless moves though. Bubble and Water Gun were essentially identical so Bubble got the axe. Bone Club was a signature move of Cubone, but Bonemerang was just better.

These move probably aren't gone forever. Kinesis actually got the removed move description in SS 1.0 but got re-added in Isle of Armor for some reason. I also am predicting right now that Hidden Power will return in BDSP, but only as Unown's signature move and not a TM. If it doesn't Unown needs a new move.
I believe tha the removal of Magnitude is due to its unpredictability of dealing damage making an noying move.
 
The removal of Hidden Power specifically was a massive boon to so many Pokemon. It definitely hurt some mons usability, but the fact that in the last few generations they've been really good with coverage moves through tutors really helps make up for that fact. Some mons are made for a niche and having access to an attack of any type of their choosing is a massive monkey wrench.

Removing Pokemon from the game I think was a dumb design decision for SwSh, but cutting the bloat from the move pool was not entirely a bad choice. Though things like removing Heal Order from Vespiquen for example is stupid. Was she really that broken of a Pokemon?
Vespiqueen losing Heal Order is weird. It never ran Heal Order in older gens because of Roost just being better. Roost cancels Vespiqueen's Flying type for the turn, ditching its crippling 4X Rock weakness. However they also removed the Roost TM/TR in SS, so now Vespiqueen has neither in formats where it has to have a Gen 8 mark.
That's probably because removing Ancient Power is removing one third of the special Rock Attacks. The others being power gem and a rock-type solar beam without weather synergy.
Bug isn't much better off, with 3 remaining Special moves including Infestation with its 20 base power. That's unusable even in game. Granted, Game Freak did throw both types a bone with having their only Special moves be TR moves so they're widely distributed. I just never found Ancient Power or its derivatives that powerful, but they are luck-based based on getting that 10% stat boost. Like about half of the moves they removed, I'd have rather had them reworked instead of cut entirely.
 
Vespiqueen losing Heal Order is weird. It never ran Heal Order in older gens because of Roost just being better. Roost cancels Vespiqueen's Flying type for the turn, ditching its crippling 4X Rock weakness. However they also removed the Roost TM/TR in SS, so now Vespiqueen has neither in formats where it has to have a Gen 8 mark.
Considering how costly the game had to be made, I'm surprised they can still have some competitive balance from all the cutbacks.
 
Okay...so I'm playing AlphaSapphire again...I never did the post game content but it's making me think....Why can't the Gen4 Remakes have a lengthy post game? Maybe it does?
 
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Shiny Zacian codes (and Zamazenta come the 11th/4th of November) are currently being given out at GameStop, but if you're lazy like me you can just use GAME UK's code giveaway page to score a Shiny Zacian code and Shiny Zamazenta code without dealing with the employees at your local store (and if you're Sword player, waiting a few days to get your code).

But be warned, the codes are version-locked (Shield gets Shiny Zacian while Sword gets Shiny Zamazenta).
 
I always hate hearing about moves banned from the competition scene.

People are just sore losers when they talk about how “leet hacked” things are.
 
I always hate hearing about moves banned from the competition scene.

People are just sore losers when they talk about how “leet hacked” things are.
Has the competitive scene ever banned moves? To my knowledge, the moves that they ever ban are ones that would be impossible for certain Pokémon to have without specific circumstances.
 
Has the competitive scene ever banned moves? To my knowledge, the moves that they ever ban are ones that would be impossible for certain Pokémon to have without specific circumstances.
There are moves that were banned because they either break the game (bounce+gravity in gen V) or lower accuracy/raise evasion (because they more extend the game rather than add a strategic element)
 
Official formats use the mark system to give and take move from specific Pokemon, like Roost from Vespiqueen. Tryhard formats like Smogon typically ban Pokemon and Abilities, but not moves nearly as much. The only move that Smogon has banned in Gen 8 OU is Baton Pass and evasion moves because their inner circle didn't like Baton Pass teams.

Smogon formats make a nice framework, but they will just ban things that their power users don't like. Last time I'd heard anything about Smogon before looking shit up today was them threatening to ban Heavy Duty Boots because it made their precious Stealth Rock less viable.
 
Last time I'd heard anything about Smogon before looking shit up today was them threatening to ban Heavy Duty Boots because it made their precious Stealth Rock less viable.
Banning HDB in a limited format so that half the Pokemon become completely unviable again.
Makes Sense.

The only reason Pokemon like Charizard and Volcarona can even function at the moment is thanks to that item. I think that speaks more to how overpowered Stealth Rock is rather than HDB. The fact that Singles basically lives or dies by entry hazard management is a major reason why I prefer Doubles.
 
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