Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

So I take it at this point, the chances of getting a Pokémon Snap 2 or even returning to Orre is the equivalent of zero and has always been a pipe dream. Spin-offs will work just fine, but the only one coming down the pipeline is Detective Pikachu 2, and I don't think that's going to sell any better than the first game.
 
They're paving the way for an second release or their trying to advertise the anime.

Come to think of it, wasn't Diamond released early on in the DS's lifespan?
The DS and 3ds had two generations of Pokemon released on them. One earlier in the system's lifespan and one later on. While Sun and Moon weren't really technically advanced compared to X and Y, Black and White were pretty amazing graphically compared to Diamond and Pearl. Suddenly Pokemon ran at 60 frames per second again with some sprite zooming effects, and there were even early attempts at 3d environments as well.

DP were pretty much seen as the closest thing to Sword and Shield by the fanbase, at least at the time. They introduced Wi-Fi battling, but the games became notorious for being far slower than Generation III while not being any better graphically. Platinum was the "fixed" version, and HGSS ran on the same improved engine Platinum used.
 
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So I take it at this point, the chances of getting a Pokémon Snap 2 or even returning to Orre is the equivalent of zero and has always been a pipe dream. Spin-offs will work just fine, but the only one coming down the pipeline is Detective Pikachu 2, and I don't think that's going to sell any better than the first game.
Oh we got a Pokemon Snap 2 alright, just not the one we were expecting.
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The DS and 3ds had two generations of Pokemon released on them. One earlier in the system's lifespan and one later on. While Sun and Moon weren't really technically advanced compared to X and Y, Black and White were pretty amazing graphically compared to Diamond and Pearl. Suddenly Pokemon ran at 60 frames per second again with some sprite zooming effects, and there were even early attempts at 3d environments as well.

DP were pretty much seen as the closest thing to Sword and Shield by the fanbase, at least at the time. They introduced Wi-Fi battling, but the games became notorious for being far slower than Generation III while not being any better graphically. Platinum was the "fixed" version, and HGSS ran on the same improved engine Platinum used.
It's kind of interesting how Gen 4 started out as the red-headed stepchild generation, but has since come to be known as part of the Second Golden Age (in particular, Platinum and HGSS pretty commonly being called some of the best in the series).

I wonder how the rest of Gen 8 will go. How will it be remembered a decade from now?
 
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So I take it at this point, the chances of getting a Pokémon Snap 2 or even returning to Orre is the equivalent of zero and has always been a pipe dream. Spin-offs will work just fine, but the only one coming down the pipeline is Detective Pikachu 2, and I don't think that's going to sell any better than the first game.
I remember somewhere that Masuda mentioned that Pokemon Snap was made over how innovated cameras were at the time (correct me on this, my memory is fuzzy) and because the hottest thing now is phones/social media that a Snap 2 wouldn't be as impressive or whatever.
We're never gonna get another Orre game since Genius Sonority had the majority of its members absorbed by GF and the last Pokemon games they made was Shuffle. I also like to imagine that GF must have some serious beef with GS and the Orre games and likes to pretend they don't exist.

And because of the success of mobile games we'll probably see less spin-offs of stuff like Mystery Dungeon, along with the complete extinction of the Ranger games.
 
While asshole rivals are good they shouldn’t be the only type of rival. There should be a diversity.
All I get out of this is that Game Freak's most fatal flaw is they doesn't know how to human. They can make pokedex entries/animations for a fantastic magical beasts to give them personality, it works because pokemon that look like thugs (krookodile, Pangoro, and Scrafty) don't need more personality than to just look/act devious. They're animals (well... most of them are), they don't need intricate back stories, they don't need family or friends, all they need to do is look the part. That's the most important part about Pokemon is the Pokemon. This worked until they jumped to 3D.

Way back before 3ds the characters other than the bad guys were never important, Red didn't say anything, Blue was just kind of an asshole but didn't really have any personality, the Gym leaders entire personality was their team and design and you didn't really see them much after their gym. They were never good with character development in the first place, and all the personality came from the writers in the anime/manga fleshing them out. My fondness for Brock and Misty is solely due to the anime as a kid, I don't think I ever would've thought twice about them without it. I understand this continues to be true, the anime/manga has much more freedom to work with, but their current writing team for the game tries really hard to add this aspect but they SUCK at it.

I guess Diamond and Pearl was the first to technically do the friend as your rival with Berry, I never really cared all that much about him and I memory holed him being the rival and thought it was the other MC until I was writing this. I can't remember a whole lot about him so I have no beef with him. I did think it was annoying in the beginning to go with him to the lake, though. However, since Black and White came right after I feel they were going in the right direction. They were believable, Cheren becoming a gym leader and Bianca the professors assistant was great. It was still 2d and the only face to face interaction you had with them was through the Xtransceiver. Then X and Y happened, Shauna, Tierno, Trevor, along with Calem or Serene, despite being in 3d these character's were so god damn one dimensional. The jump to 3D left them with those blank empty faces, and they didn't really seem like friends. bare minimum personalities thrown together. Sure it was cute that we all went through the forest together but they just aren't interesting, the single character trait they were each given doesn't make for a very well rounded group of friends. This worsened in Sun and Moon, Hau and Lillie were terrible, they were everywhere, I couldn't escape them. I couldn't enjoy Gladion as the rival because Hau and Lillie kept butting in to my business. They really tried to make Lillie this pure innocent little character who works through it to become stronger but her and Hau were just obnoxious. This is where I think everything else fell apart, they tried to give the trial leaders have personality but it just doesn't work, they have the same depth as Shauna, Tierno and Trevor do but there's more of them, they also seem more like "friends" than anything. Then I hear that Hop is Hau but worse and apparently everywhere. As I haven't played the game, I hear Bede and Marnie are ok but I can't verify.

Like, they really lost the understanding of how people, kids especially, make friends and talk to each other or act. It's like having to hang out with the autistic kid down the street because your parents are friends, he is socially inept and doesn't understand personal space. I don't expect to get a good story or characters from a Pokemon game, the MC has always been just an empty husk, but they're really REALLY botching the human aspect up to the point it's inexcusable and hindering the game. I don't need good well rounded characters, I just need them to not be annoying and GF is failing even that.

The problem is that GF went way too long coasting by with the basic formula that when they did decide to go all out with stories they had no experience. That sad part is that when they decided to break the mold they made genuinely good first steps. Platinum did a good job and HGSS took it further by taking a decade old game and fleshing out the characters. It was so much fun watching gym leaders interact and have lives outside of their gyms. The best part was that it wasn’t intrusive at all, it was bonus content that enriched the gameplay experience and felt like a huge love letter to Gen II fans.

Gen V took it further and GF actually improved. Sure Unova was more linear and railroaded than previous games but I didn’t care. It was the first time I actually gave a shit about the world and its characters in a Pokemon game. It struck a (mostly) perfect balance between story and gameplay. What worked was that compared to later games interactions between the plot and characters were far more organic. I loved having nothing but new Pokemon until post game. Unova was the first mainline generation not based on a real life Japanese location and it gave the impression that the region was more foreign and far away from the rest. I was a bit disappointed when BW2 decided to add older Pokemon to the region dex but it wasn’t a deal breaker.

When the 3DS games came out GF suddenly decided to throw all that progress out the window. As I said earlier on in this thread they couldn’t decide if they wanted to go back to the basics or continue on with a deeper plot. The result was a mess of ideas and games that had no direction or an identity of their own. Gen V may not have been perfect but the direction and vision of a more plot focused game was far more clear.

The biggest thing that bothers me the most about the 3DS games was that it was obvious GF wanted to please everyone. Between catering to older fans with nostalgia pandering to making the games more basic for newcomers they just were clueless. I wonder if they got backlash for Gen V exclusively focusing on new Pokemon. Nostalgia pandering was so intrusive that it cost Kalos having its own identity. They didn’t even bother with giving the new Pokemon mega forms despite the mechanic debuting there. They could have at least given the starters one.

I don’t care about what direction GF wants to take with a generation as long as it is clear. Want to make a story focused game? That is fine. Want to make a game using the basic classic formula? That is fine too. Just pick one and stick with it. Of course GF is too far gone right now so I have no faith in them doing that.
 
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To fully understand this as well, you need some Pokemon fanbase knowledge. As the Sword and Shield reception has shown, there's two kinds of Pokemon fans. There's the fans who will happily buy anything Game Freak puts out on store shelves, and then there's the picky fans who grew up with the franchise but want something a bit more in their Pokemon games.

Yet as the fake Sonic rumor experiment proved, fans of franchises like Pokemon are less divided than one might think. For years as seen by which fan games got popular and which Pokemon rumors became memes, there have been some things Western Pokemon fans have been wanting for years. Pokemon Colosseum and XD have always had a cult following because until the Switch came out they were the only console Pokemon RPGs. Battle Revolution was praised for its graphics but gameplay wise it was only a "battle simulator" like the Stadium titles were. Comparing them to Sword and Shield, they're more polished both gameplay wise and graphically.
I figured at some point they would tweak the formula some. They did double battles, mega evolutions, weather, battlefield conditions, and Z Moves that altered the core battling mechanic.

I was curious if they would push it forward by trying something like Mario RPG did. Timing button presses in battle to partially or fully block attacks. Something that could have you be more involved in the blow by blow of the battle because your timed "B" press might could save your Pokemon by getting him to defend himself at the right time. You could make super effective move types negate the defense etc.

Or something like Square Enix has done with passive attacks gilling the space in between special attacks in the battle. Have there be a low powered tackle type of attack that is happening between you using moves so battles aren't the akward stilted experience of time stopping as it waits for an untold amount of time for you to select a move

There is also Pokken Tournament to consider. Came out on the WiiU and was redone for the switch. A fighting game of Pokemon
 
How long until DK gets his own thread? It'd be hilarious if he finds it and his drones lose their shit about it.

As entertaining as that would be, there probably won't be a thread.

Let's face it, guy's as interesting as soggy toast, with a personality to match. He's way too boring to make a thread about, and the only thing that's even close to thread worthy is him sperging out, constantly rehashing his points, and comparing pokemon to the Hong Kong protests.

Other than that, the guy's just boring and it's only a matter of time before he falls into obscurity... Especially if his content gets marked with 'made for kids' that youtube's slapping on everyone.
 
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For all the shit this game is deservedly getting I'm going to give them a solid thumbs up for adding probably the funniest thing in any pokemon game and going out of their way to make sure you don't miss it (the full animation plays even if skip animations is on):

pika.jpg


That pikachu is visibly struggling the whole time it's onscreen and eventually the bird will lean back and whipcrack projectile it at you, which causes paralyze.
goodluck.jpg
 
I finished the main game of Sw/Sh and now in the """post game""" section.

Initial thoughts:
I thought GF could have done more work with Bede's characterization. Literally missed potential for a really good rival. His encounter theme was pretty much the only good song out of the few songs I liked in Sw/Sh.



Also, the final city's theme is hilarious. Okay, so you're climbing up this mountain, and after all of your "hard work", you are greeted to hearing the epitome of "you are the circus for playing this game":
 
I finished the main game of Sw/Sh and now in the """post game""" section.

Initial thoughts:
I thought GF could have done more work with Bede's characterization. Literally missed potential for a really good rival. His encounter theme was pretty much the only good song out of the few songs I liked in Sw/Sh.



Also, the final city's theme is hilarious. Okay, so you're climbing up this mountain, and after all of your "hard work", you are greeted to hearing the epitome of "you are the circus for playing this game":
View attachment 1017079
God, even the music’s terrible. Is there anything GF hasn’t fucked up?
 
While asshole rivals are good they shouldn’t be the only type of rival. There should be a diversity.


The problem is that GF went way too long coasting by with the basic formula that when they did decide to go all out with stories they had no experience. That sad part is that when they decided to break the mold they made genuinely good first steps. Platinum did a good job and HGSS took it further by taking a decade old game and fleshing out the characters. It was so much fun watching gym leaders interact and have lives outside of their gyms. The best part was that it wasn’t intrusive at all, it was bonus content that enriched the gameplay experience and felt like a huge love letter to Gen II fans.

Gen V took it further and GF actually improved. Sure Unova was more linear and railroaded than previous games but I didn’t care. It was the first time I actually gave a shit about the world and its characters in a Pokemon game. It struck a (mostly) perfect balance between story and gameplay. What worked was that compared to later games interactions between the plot and characters were far more organic. I loved having nothing but new Pokemon until post game. Unova was the first mainline generation not based on a real life Japanese location and it gave the impression that the region was more foreign and far away from the rest. I was a bit disappointed when BW2 decided to add older Pokemon to the region dex but it wasn’t a deal breaker.

When the 3DS games came out GF suddenly decided to throw all that progress out the window. As I said earlier on in this thread they couldn’t decide if they wanted to go back to the basics or continue on with a deeper plot. The result was a mess of ideas and games that had no direction or an identity of their own. Gen V may not have been perfect but the direction and vision of a more plot focused game was far more clear.

The biggest thing that bothers me the most about the 3DS games was that it was obvious GF wanted to please everyone. Between catering to older fans with nostalgia pandering to making the games more basic for newcomers it was obvious. I wonder if they got backlash for Gen V exclusively focusing on new Pokemon. Nostalgia pandering was so intrusive that it cost Kalos having its own identity. They didn’t even bother with giving the new Pokemon mega forms despite the mechanic debuting there. They could have at least given the starters one.

I don’t care about what direction GF wants to take with a generation as long as it is clear. Want to make a story focused game? That is fine. Want to make a game using the basic classic formula? That is fine too. Just pick one and stick with it. Of course GF is too far gone right now so I have no faith in them doing that.
Unova was ABSOLUTELY bashed to utter hell back in the day because of the "new mons only" aspect (even though, as I've said multiple times, you get direct access to old mons halfway through the region due to the way the story is structured). And as has become evident, that was the worst possible reaction the fanbase could've had, because now GF are scared shitless of pissing off genwunners and have to shove Kanto in our faces 24/7.
 
Ran a test on the gift charmander (because i did not reset for nature on it) on how long it took to make it comp viable.
2 hours~...
1 hour to reset ivs, max evs, get to level 100, get its proper moves.
1 hour~ grinding battle tower for a nature mint.

gotta say that this is really REALLY fucking good.
 
Yeah I recall all the backlash Unova got and it is a real shame because these are the same fans who whine about wanting a new experience in the series. Adding old Pokemon to the BW2 regional dex was the first step to pacifying angry fanboys and the first sign that GF was going to start heavily pushing older Pokemon in future games. They know banking on the nostalgia of Millennials with an unhealthy attachment to their childhood rakes in the cash. Fans have themselves to blame for the current state of the series alongside GF.
 
I finished the main game of Sw/Sh and now in the """post game""" section.

Initial thoughts:
I thought GF could have done more work with Bede's characterization. Literally missed potential for a really good rival. His encounter theme was pretty much the only good song out of the few songs I liked in Sw/Sh.



Also, the final city's theme is hilarious. Okay, so you're climbing up this mountain, and after all of your "hard work", you are greeted to hearing the epitome of "you are the circus for playing this game":
View attachment 1017079

Goddamn it, even if they had kept it to the 3DS as widely speculated, the music would still have been a mess. What the fuck even is supposed to be the theme behind the music, anyway? At least with Alola, they went out of their way to try and implement island music to match the atmosphere, but they couldn't even do that for Galar's British Isles inspiration because "muh sports".

It was like they were this close to saying "fuck all of y'all" and just making vuvuzela sounds the whole time.
 
The music is a big mess. Thematically nothing seems to fit together at all. The theme music in the very beginning was so loud and jarring that I muted the TV go get through the dumb town intro.
 
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