Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity

  • 🔧 At about Midnight EST I am going to completely fuck up the site trying to fix something.
Look, it might sound dumb, but I have to ask.
Why the fuck is the HoI4 modding community almost entirrly built around what amounts to shitty Visual Novels? From kaiserreich to this you're being very much railroaded into a predetermined outcome, where the player agency just stops the moment you want to try something a tad different.
Is it autism? Is it just political wanking? And is Red flood worth reinstalling HoI4?
HOI 4's simple and heavily abstracted gameplay combined with modding tools intentionally simplified to the extreme by Paradox. Paradox was aiming for an environment that lets storytellers be modders. That's what led to the extreme focus on major story mods when they made the game.
 
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Well, shit. Never thought I'd see a thread like this made on TNOmod. This will be fun. :popcorn:
I was already suspicious about TNO when Panzer said that he consulted Vaush for 'advice' on it.
 
Well, shit. Never thought I'd see a thread like this made on TNOmod. This will be fun. :popcorn:
I was already suspicious about TNO when Panzer said that he consulted Vaush for 'advice' on it.
The advice was apparently to make a top nazi troon out on a spiritual level.
Think about it, Heydrich suddenly becomes a Good™ guy, loved by lefties and then kills himself.
 
The advice was apparently to make a top nazi troon out on a spiritual level.
Think about it, Heydrich suddenly becomes a Good™ guy, loved by lefties and then kills himself.
I mean, I can tell for certain some nations are definitely a bit too 'out there' for the setting. Like the SBA somehow reuniting Russia (in the 1960s) and having LGBT being at 'social normality'.
 
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I mean, I can tell for certain some nations are definitely a bit too 'out there' for the setting. Like the SBA somehow reuniting Russia (in the 1960s) and having LGBT being at 'social normality'.
That's the thing.
This mod can't decide if it wants to be wacky, realisto or nationwank.
So it does all three.
Kinda reminds me of Titanium Wars on moddb, the modder had no clear aim for it, did not know how to make models and still treated it as a work of art only deserving of praise,despite the fact that some of the models were either ugly reskins, stolen from other mods or unfinished polygons,like actual squares and cylinders.
 
Example of how stupid TNO is. If you make homosexuality legal and protected you get a boost to stability and +2% population growth.

I repeat. Making gays legal apparently boosts birth numbers in TNO.

The justification given was the developers were uncomfortable with assigning negative modifiers to progressive policies. Which is not the case in vanila HOI4, where all social policies have benifits and drawbacks. You could increase production and construction by letting women enter the workforce, but it will hurt your war support and population growth
 
Example of how stupid TNO is. If you make homosexuality legal and protected you get a boost to stability and +2% population growth.

I repeat. Making gays legal apparently boosts birth numbers in TNO.

The justification given was the developers were uncomfortable with assigning negative modifiers to progressive policies. Which is not the case in vanila HOI4, where all social policies have benifits and drawbacks. You could increase production and construction by letting women enter the workforce, but it will hurt your war support and population growth
Butt babies are real then?
 
That's the thing.
This mod can't decide if it wants to be wacky, realisto or nationwank.
So it does all three.
Kinda reminds me of Titanium Wars on moddb, the modder had no clear aim for it, did not know how to make models and still treated it as a work of art only deserving of praise,despite the fact that some of the models were either ugly reskins, stolen from other mods or unfinished polygons,like actual squares and cylinders.
Personally I am in the camp they should have gone all in on the wacky aspect. The setting, being a four way cold war facepunch RP, is inherently kind of ridiculous with Atlantropa and these complete victories for Japan and Italy, but it is fundamentally a very fun idea I think. For example, imagine how much fun playing a giant Japanese Empire could be, if instead of playing a visual novel you are doomed to lose ultimately the devs just focused on it being fun for players to play?
 
Personally I am in the camp they should have gone all in on the wacky aspect. The setting, being a four way cold war facepunch RP, is inherently kind of ridiculous with Atlantropa and these complete victories for Japan and Italy, but it is fundamentally a very fun idea I think. For example, imagine how much fun playing a giant Japanese Empire could be, if instead of playing a visual novel you are doomed to lose ultimately the devs just focused on it being fun for players to play?
But that would require the developer to keep player agency in mind.
Account for unit balance, maximise engagement rather than just using the national focuses as hitler mana buttons, events becoming more like curiosities or like in vicky 2 things that happened and shifted the balance in a strategic way instead of buffs and debuffs.
I mean one of the things I hate the most is when a AI just recieves more buffs instead of being programmed competently.
Ironic considering I love med2 and its fucking retarded AI.
 
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Example of how stupid TNO is. If you make homosexuality legal and protected you get a boost to stability and +2% population growth.

I repeat. Making gays legal apparently boosts birth numbers in TNO.

The justification given was the developers were uncomfortable with assigning negative modifiers to progressive policies. Which is not the case in vanila HOI4, where all social policies have benifits and drawbacks. You could increase production and construction by letting women enter the workforce, but it will hurt your war support and population growth
More dogmatic than actual Fascists lmao.
 
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Personally I am in the camp they should have gone all in on the wacky aspect. The setting, being a four way cold war facepunch RP, is inherently kind of ridiculous with Atlantropa and these complete victories for Japan and Italy, but it is fundamentally a very fun idea I think. For example, imagine how much fun playing a giant Japanese Empire could be, if instead of playing a visual novel you are doomed to lose ultimately the devs just focused on it being fun for players to play?
That was more or less how the original RP played. Germany almost immediately started invading other countries while China started trying to play Japan and the USA off against one another.

Then in the mod itself the creators were very fond of adding "trap" paths, which are more or less ways of telling the player "fuck you" by having them play a country for 5-10 years and then it suddenly ends after trying to build up to something (Lysenkos supersoldiers come to mind).

Of course this is praised by all the right idiots but that's what you get with lazy and unimaginative people.
 
I remember earlier someone stating that they got vaush (lmao) to help write some things, is this true.
That would explain a lot.
I've been playing this mod and know about the TNO's community bullshit, didn't know there was a thread on here. Can't really give my entire piece because the OP, Merry, and ConfederateIrishman have basically said what I would've already said: Pink Panzer is a grifting faggot that's bordering into E-Celeb attention whoring because of the mod's clout, he ripped off an RP from Facepunch and inserted his own personal bullshit to make a political message about how bad/dum/evil Nazis, Far Right are or whaetever.

I don't care if the mods supposed to be a Wolfenstein dystopia for an Axis victory, but you have a creator who transitions from Stormfag to Vaushfag faster than a tranny, who specifically admits he just wants to own the Wehraboos, obviously has a grudge against Fascism for some unknown reason, and goes out of his way simping for Kochinski and banning FR who were trying to help him, while most of his staffing is compromised of RevLeft. The issue about TNO is the people in charge who are definitely trying to push an ulterior message.

Example, whenever a fascist or "bad guy" leader dies the country instantly collapses into civil war. IRL Hitler laid down a proposed system for selecting new Fuhrers by a sort of conclave (with the army and officials swearing allegiance to the new successor within three hours) specifically to avert this type of scenario, and by the time of TNO he would have had almost twenty years to formally codify and refine this succession system and write it into law. Even if he hadn't done that, a guy like Hitler choosing a successor by autocracy would at least be respected enough after winning the war to have people follow his selection. But in TNO world, fascist states are basically depicted as Ork WAAAGHs that immediately start krumping each other as soon as da Warboss dies. Contrast with democratic countries like the US, which despite having lost the war is perfectly stable, with no possible civil wars or uprisings in the game, and every succession being peaceful and orderly (except people rioting against Yockey because he's bad). The evil Natzee fash needs to democratize and liberalize itself or the country implodes overnight, because Nazis bad and stuff.

There are other examples like the Nuclear Armageddon endings or Nazi Germany/America being on this deterministic path of collapsing/stabilizing, or how they obviously suck Soviet dick. The good thing about Kaiserreich is they don't give you a pre-determined canon timeline, it's better to speculate on what happens next and would be great for TNO to branch out different endings. But TNO doesn't want to do that, they to give you this determined ending to give some lesson and "rly make you think" about some decision that's supposed to make you feel bad and how to hate/like political ideology. They are basically forcing you to go down a deterministic path based on their own political manifest because of PinkPanzer's ego.

That's not making a good game, that's just them just ripping off another story so they can insert their own shitty politically opinionated fanfiction that is full of holes, to give me stupid ass "moral" lessons that I don't give a fuck about.
To be fair, it's not that much of a stretch to say that Hitler and the need to fight in the war were the two main things holding Nazi Germany together and stopping the pragmatists from attacking the pro-Generalplan Ost folks, and that on Hitler's death, assuming he dies at peace, there would have been a lot of scheming within the Reich, but there's a wealth of difference between that and ”Hitler kicks the bucket, everything goes to shit”.

The way I'd do it is by allowing whoever the Führer at the time is to nominate a successor and, on that person's death, giving Gauleiters and other NSDAP officials the choice to wholeheartedly accept the new leader, vote against the ex-Führer's choice in the conclave you mentioned or go into open rebellion. This would be a lot more dynamic than ”fascists are unstable lol” and would make Nazi Germany a lot more interesting politically.
To their credit they purged that stupid cannibal shit. But that's exactly why they moralize, because they've (probably only Panzer) appropriated a setting in such a way which has allowed them to do so. The absurd shit like coloured bathrooms killing African unification are a part of the transitional period of the mod centrally moralfagging about America's actions instead of Nazi Germany's actions. Very much by Panzer's own admission. It's just that the current content is only the beginning of it. Here's their development timeline. We'll all be back around the mid quarter of next year to mock their political messaging. But right now, we've exhausted a lot of what can be said about the mod that's most apparent.

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More related to Panzer but his Crusader Kings mod Godherja is releasing on the 18th or 22th this month. I don't think it'll be as lulzfilled as TNO though. Since the mod has a lot less writing and doesn't seem to be super narrative focused. But I'll have to look more into it. Also, Panzer hasn't been up to much publicly outside of austisticlly fighting in the bowels Cyberpunk 2077 subreddit. But he did make response on the "Fragilewhiteredditor" Sub to provide a small amount of additional context onto why he stepped down from being the lead dev. https://www.reddit.com/r/FragileWhiteRedditor/comments/kce6a5/yellow_boy/gfudgh8/?context=3 (Archive)

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I'm confused. Are you saying he thinks African unification could have happened if Jim Crow never existed?
I wanna know who came up with the new Heydrich path, because if they don't want "white washing" of like Japan and other countries (which is fucking stupid, it's a video game, let people do the fun, government isn't collapsing paths), than turning letting the dev team turn one of the most controversial Nazis into a surprise hero is a weird choice

(The new Heydrich path is he uses a coalition of Polish people, Jews, Slaves, Ultra nationalists and Communists to try and stop Himmler from blowing up the world, if he succeeds France annexes Burgundy and Heydrich promptly kills himself out of guilt for what he did during WW2. If he fails, Germany explodes into SS warlord states.)
Sorry, what?
Heydrich was in the SS, who were made up of hardcore Nazis. There's no way he'd be pragmatic enough to work with Jews, even to save the world. Giving him a redemption arc is just offensive.
The advice was apparently to make a top nazi troon out on a spiritual level.
Think about it, Heydrich suddenly becomes a Good™ guy, loved by lefties and then kills himself.
Good point.
I mean, I can tell for certain some nations are definitely a bit too 'out there' for the setting. Like the SBA somehow reuniting Russia (in the 1960s) and having LGBT being at 'social normality'.
For Russia to be reunited you need three things:
1) a strong government (which the rump Soviet state obviously is in no position to provide)
2) a decent economy, or at least some form of light industry, including the ability to make weapons
3) Nazi Germany, Japan and the US being either willing to support a Russian government that's friendly to them or too busy dealing with issues at home to worry about Russia.

Trans-Siberian Russia could possibly be reunited under a monarchist government which could gather enough support from peasants who feel abandoned by the Communists and are nostalgic for the Tsar, would get support from the fascists in Italy and Spain (not sure about Germany given their racial views on Slavs) and could get enough foreign aid to build up an industrial base, but a bunch of anarchists could definitely not reunite Russia and would definitely not be able to deal with the peasant uprisings that would occur as a result of their very libertarian social policy.
Example of how stupid TNO is. If you make homosexuality legal and protected you get a boost to stability and +2% population growth.

I repeat. Making gays legal apparently boosts birth numbers in TNO.

The justification given was the developers were uncomfortable with assigning negative modifiers to progressive policies. Which is not the case in vanila HOI4, where all social policies have benifits and drawbacks. You could increase production and construction by letting women enter the workforce, but it will hurt your war support and population growth
I'd say that full tolerance of homosexuality would provide technological benefits (gay scientists wouldn't be repressed) but would lead to officially religious nations having a negative opinion of you and would lower your birth rate.
That was more or less how the original RP played. Germany almost immediately started invading other countries while China started trying to play Japan and the USA off against one another.

Then in the mod itself the creators were very fond of adding "trap" paths, which are more or less ways of telling the player "fuck you" by having them play a country for 5-10 years and then it suddenly ends after trying to build up to something (Lysenkos supersoldiers come to mind).

Of course this is praised by all the right idiots but that's what you get with lazy and unimaginative people.
What even is the point of a trap path like that?
 
Example of how stupid TNO is. If you make homosexuality legal and protected you get a boost to stability and +2% population growth.

I repeat. Making gays legal apparently boosts birth numbers in TNO.

The justification given was the developers were uncomfortable with assigning negative modifiers to progressive policies. Which is not the case in vanila HOI4, where all social policies have benifits and drawbacks. You could increase production and construction by letting women enter the workforce, but it will hurt your war support and population growth
My guess is that the population growth comes from 'gay refugees' who move to the country with Social Normality. Which I find ironic given that only Russia under the SBA can get that level... because uh, Mother Anarchy is a troon, I guess.

I always headcanon that the RFP or the ROA or any right-wing Russian faction reunites Russia and they keep Orenburg as a vassal-state where they dump all the gays and degenerates in. Encouraging gays around the world to come and live there to escape the oppression. AKA: A 'Gay Israel'.

only to nuke it as a test site once they researched nukes.
 
I'm confused. Are you saying he thinks African unification could have happened if Jim Crow never existed?
It got posted about much earlier in the thread, but to recap. The German death camp colonies in Africa can eventually capitulate to a combined South African & American offensive. When this happens the US and their toadies in the Organization of Free Nations will attempt to unify and build an African superstate out of South Africa, former German land and anyone else who will agree to it. Within the story this goes horribly because the meetings held have the African leaders being uneasy to work together and complaining about not being free right away. On the second day of the meeting a security agent accidentally informs one of the African leaders that the bathroom he wanted to use is for whites only. This causes said leader to enter a rage and exit the talks, with most other African leaders following suite. The superstate still happens but is horribly unstable and led by Westmoreland, the guy credited with fucking up the Vietnam war. It's depicted as just as bad or barely better than literal Nazi death and work camps. It's supposed to be deep political commentary about Imperialism and racism being bad, Vietnam War bad (you can napalm parts of the superstate once you form it cause lol why not? And there are massive protests at home about how this war is awful and that America shouldn't fight it and it tanks war support and stability), the Korean War and the Kirkpatrick Doctrine (American Cold War plan to establish or support far-right dictators to stop Communism's spread). So the suddenly formed half of the continent superstate is destined to fall apart and leave everything less stable than before; that being the only realistic part of the African whole situation. But you wanna know how you get the 'good ending' to the African crisis? You make peace from a position of strength with the Nazi death camp colonies. Which leads to them eventually collapsing because if you do this 100% of the time the people will suddenly rebel and reclaim their land for Africa. I don't blame you for being so confused, seeing Panzer's genius at work from the get-go requires a certain and exceptional kind of mindset and thinking.
 
It got posted about much earlier in the thread, but to recap. The German death camp colonies in Africa can eventually capitulate to a combined South African & American offensive. When this happens the US and their toadies in the Organization of Free Nations will attempt to unify and build an African superstate out of South Africa, former German land and anyone else who will agree to it. Within the story this goes horribly because the meetings held have the African leaders being uneasy to work together and complaining about not being free right away. On the second day of the meeting a security agent accidentally informs one of the African leaders that the bathroom he wanted to use is for whites only. This causes said leader to enter a rage and exit the talks, with most other African leaders following suite. The superstate still happens but is horribly unstable and led by Westmoreland, the guy credited with fucking up the Vietnam war. It's depicted as just as bad or barely better than literal Nazi death and work camps. It's supposed to be deep political commentary about Imperialism and racism being bad, Vietnam War bad (you can napalm parts of the superstate once you form it cause lol why not? And there are massive protests at home about how this war is awful and that America shouldn't fight it and it tanks war support and stability), the Korean War and the Kirkpatrick Doctrine (American Cold War plan to establish or support far-right dictators to stop Communism's spread). So the suddenly formed half of the continent superstate is destined to fall apart and leave everything less stable than before; that being the only realistic part of the African whole situation. But you wanna know how you get the 'good ending' to the African crisis? You make peace from a position of strength with the Nazi death camp colonies. Which leads to them eventually collapsing because if you do this 100% of the time the people will suddenly rebel and reclaim their land for Africa. I don't blame you for being so confused, seeing Panzer's genius at work from the get-go requires a certain and exceptional kind of mindset and thinking.
This was from a couple of weeks ago in my last USA playthrough in TNOmod (I was in Observer Mode at the end of my game), but the OFN Mandates in Africa can actually work in the end. It can only work if you choose to keep the mandates separate, into three chunks (East Africa, Angola, and the Congo) and invest shit tons of PP to stabilize them through decisions as the US (you could play as the mandates but it's probably a pain in the ass to constantly tag switch). The goal is to keep all three mandates stable enough until they can finish all of their focus trees, then all three can successfully decolonize and you roughly get this.

It may not be entirely accurate since I heard it's a bit bugged (you can do fun stuff like assign Idi Amin as the leader of Uganda lel but I wasn't able to) but it's not that bad from what I can tell. Which kinda fucks up the whole 'AmeriKKKa must perish' narrative by Panzer...

These are all democratic republics (varies from Conservative, Liberal, and Social Democrats) with the exception of Katanga (which is labeled as Fascist, because its ran by a Belgian Mercenary which I guess is supposed to be a Rhodesia-expy?). Whereas in the OFN-leaning ceasefire half of the African countries are led by despots. Not to mention that there are still German remnants who probably terrorize the Africans still. This is probably an ideal outcome and feels somewhat rewording since as the US, you actually have to put time and effort into stabilizing them as opposed to it being a trap path.

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Oh and South Africa absorbs Southern Mozambique, Botswana, Namibia, and Zimbabwe. Which probably causes a lot of racial imbalance but oh well.

Don't mind Kenya and Somalia in the screenshot. At this point I was kinda 'sandboxing' things and just messing around with the debug and what-not. But the decolonized-mandates in this screenshot, do in fact work, if you just invest enough PP and get lucky. I did it as LBJ-USA but Bennet probably would've been a better president to play as for this.

My guess is that the Central African Republic (the one state solution) is doomed to fail because you are literally turning 1/2 of Sub-Saharan Africa into one country. Imagine if all EU countries were merged into one super state. Or all of Southeast Asia (from Philippines to Burma) merging into one nation. Wouldn't be that unstable too?
 
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Look, it might sound dumb, but I have to ask.
Why the fuck is the HoI4 modding community almost entirrly built around what amounts to shitty Visual Novels? From kaiserreich to this you're being very much railroaded into a predetermined outcome, where the player agency just stops the moment you want to try something a tad different.
Is it autism? Is it just political wanking? And is Red flood worth reinstalling HoI4?
Focus trees encourage it.
 
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