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I'm going to play devil's advocate just a bit.

Conceptually I have no problem with the basic idea that pamphlet addresses.

There. That's over with.

But, it's a flawed premise. The people mature enough to not spring Surprise Ass Rape! on players and other such noxious behavior don't need that pamphlet, and the ones still juvenile and edgy enough to bring out the Dildo Golems of +5 Buggery aren't going to read it. So it just comes across as pretentious virtue signaling.

Besides which, most gaming is between friends, or at least acquaintances, with a semi-fixed group roster. The only places something like this becomes relevant are things like convention gaming or open table night at Weird Pete's Games Pit, where you have no idea if you're playing with sane people, edgelords, or snowflakes.
 
RPG.net is just The Mary Sue with a few elements of tabletop gaming pasted on. Every other thread is just "All white people should be killed!" or "All hetero sex is rape!" I even once talked with someone there who claimed they became physically sick whenever they saw a white person in gaming books, to the point of saying it had given them PTSD.
I find it, funny because these are the kinds of "progressive" baizuos that I like to call out, specifically the moral self righteous associating kind and who aren't as culturally open as they claim to be. They always inhabit game stores offline, and I'm not surprised they are now going online.
 
So I read the book....well more of a leaflet really and a couple of observations spring to mind

1)The primary flaw is that it never considers the experiance is for the GM as much as the players, He isnt your mum taking you out to play group. if a GM finds his narrative disrupted by a player whose distressed mundaine issues as much as to tabboo subjects then it's going to rapidly become a excersise in emptional labour. Likewise it never considers how a players antics might prove disruptive or annoying to other players.

2)Some of the sections come across as really condesending and patronizing. For example The debriefing section suggested on pages 7-8 sounds genuinly tedious and embarissing. Their's also a consent list at the back.

3)Page 7 accidently implies you should apologize even if you don't mean it.

4) The book never really considers that their should be some sense of obligation to the players, that the experiance is collective so their may be sections you may have to excert some self control and grin and bear some shit once in a blue moon.

5)The whole thing provides a tool for a disruptive histronic payer to wreck a game. I'm pretty sure I could fuck a game into the dirt with the ideas used here.

6)The art is totally pointless and just filler.

This idea of a wellfare book does have some merit if you're running for strangers but I honestly think it's way to byzantine and difficult to achieve praxis. A established player group should be able to work with each other way more organically and a group of strangers should be aware of a game they're getting into. In the end this feels more like a self-congratulatory work rather than a practical essay.
 

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So I read the book....well more of a leaflet really and a couple of observations spring to mind

1)The primary flaw is that it never considers the experiance is for the GM as much as the players, He isnt your mum taking you out to play group. if a GM finds the narrative his narrative disrupted by a player whose distressed mundaine issues as much as to tabboo subjects then it's going to rapidly become a excersise in emptional labour. Likewise it never considers how a players antics might prove disruptive or annoying to other players...

It also doesn't take into account the fact that there are a hell of a lot more players than there are DM's. If you are a confident and good DM there is no reason to indulge this nonsense. You are way more valuable as a DM.
 
So I read the book....well more of a leaflet really and a couple of observations spring to mind

1)The primary flaw is that it never considers the experiance is for the GM as much as the players, He isnt your mum taking you out to play group. if a GM finds the narrative his narrative disrupted by a player whose distressed mundaine issues as much as to tabboo subjects then it's going to rapidly become a excersise in emptional labour. Likewise it never considers how a players antics might prove disruptive or annoying to other players.

2)Some of the sections come across as really condesending and patronizing. For example The debriefing section suggested on pages 7-8 sounds genuinly tedious and embarissing. Their's also a consent list at the back.

3)Page 7 accidently implies you should apologize even if you don't mean it.

4) The book never really considers that their should be some sense of obligation to the players, that the experiance is collective so their may be sections you may have to excert some self control and grin and bear some shit once in a blue moon.

5)The whole thing provides a tool for a disruptive histronic payer to wreck a game. I'm pretty sure I could fuck a game into the dirt with the ideas used here.

6)The art is totally pointless and just filler.

This idea of a wellfare book does have some merit if you're running for strangers but I honestly think it's way to byzantine and difficult to achieve praxis. A established player group should be able to work with each other way more organically and a group of strangers should be aware of a game they're getting into. In the end this feels more like a self-congratulatory work rather than a practical essay.

Page 6 sounds like something that you would hear about in a Christian youth group or the kind of thing a soccermom would hand out to kids at a sleep over.

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Jake, your little cousin billy wanted to play the dragons and dungeons with you and your friends. Last time he said that someone summoned a demon and it really scared him. This time he can just say "No thank you, evil" and you need to stop and makes things less frighting for him



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Consent checklist below. If your DM has you fill out one of these (unironically) then you know you're in for a wonderful session if you plan to stay

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Uhhh... Well guys it seems no one opted into anything but, I did find out a few "additional topics" that people wanted to opt out of.
One of you said violence and death. Another said "social situations" and "speaking to others"
I suppose we should just sit around and read our cellphones silently since it's the safest option.





 
"Anyone is allowed to leave an uncomfortable situation at any time".

Yes, I absolutely agree, 100%. Door is that-a-way.

That having been said - "Sex between NPCs" and "Sex between PCs". Fucking hell, is this still a thing people do? I remember this was cringe-worthy back when I was playing White Wolf in the damned 90s. Nobody at the table wants to be there for that. It's not "trigger"y or anything, it's just fucking awkward and dumb. If your "sex scene" is more than "I pay the innkeep for a room, and two flagons of ale... Oh, and if there's any comely wenches, I'll buy her for the night too", you need to masturbate before you come to the table, or something.
 
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That having been said - "Sex between NPCs" and "Sex between PCs". Fucking hell, is this still a thing people do? I remember this was cringe-worthy back when I was playing White Wolf in the damned 90s. Nobody at the table wants to be there for that. It's not "trigger"y or anything, it's just fucking awkward and dumb. If your "sex scene" is more than "I pay the innkeep for a room, and two flagons of ale... Oh, and if there's any comely wenches, I'll buy her for the night too", you need to masturbate before you come to the table, or something.

It's come up a couple of games I've played, usually we state that two characters have sex but don't really go into details. outside of if it's humerous to do so-for example the time the Hafling banged the half orc.

Even funnier was when she gave birth to his bouncing baby absolute unit.

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It's come up a couple of games I've played, usually we state that two characters have sex but don't really go into details. outside of if it's humerous to do so-for example the time the Hafling banged the half orc.

Oh, I mean, mentions of sex having happened, that's one thing. I mean actually, uh... mixing your bedroom roleplaying with your tabletop roleplaying.
 
"No sex between NPC's!"
>The villages are full of men and women who don't look at each other. There are no children. The world is dying. The Gods of Procreation were killed by whining faggots with checklists.

So what they want to turn the actual real world into.
 
Page 6 sounds like something that you would hear about in a Christian youth group or the kind of thing a soccermom would hand out to kids at a sleep over.

View attachment 935984

Jake, your little cousin billy wanted to play the dragons and dungeons with you and your friends. Last time he said that someone summoned a demon and it really scared him. This time he can just say "No thank you, evil" and you need to stop and makes things less frighting for him



View attachment 936022

Consent checklist below. If your DM has you fill out one of these (unironically) then you know you're in for a wonderful session if you plan to stay

View attachment 935983

Uhhh... Well guys it seems no one opted into anything but, I did find out a few "additional topics" that people wanted to opt out of.
One of you said violence and death. Another said "social situations" and "speaking to others"
I suppose we should just sit around and read our cellphones silently since it's the safest option.
I will point out that No Thank You, Evil! is a game created to help dorky parents ease young children (like, 6-10) into roleplaying; kind of like softball for baseball. And in that situation, I think it's fair to give the kids a way to keep the situation partially in their control, so they better understand the collaborative/group-based nature of roleplay.
So, among its other sins, this pamphlet treats grown adults like actual children.
 
Criticism is still bigotry and grounds for a permaban, because the only people who could ever possibly disagree with such an obvious correct stand must be bigots.

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Shanna Germain isn't just some writer, she's the co-owner of Monte's game company and the lead editor for the Numerera series. (Even money says she's sleeping with Monte.) For comparison about how she operates--and how some things never change--here's some posts from back in 2013:

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So this checklist has a lot of PROBLEMS that it decides Consent and "Safety" are solutions to

That not what the problem is at all.
Lets start with a basic scenario:

My main character has an Elf NPC Waifu. The Waifu is if you are a hack someone to kill/kidnap/threaten to give my character motivation.

The problem isnt I am demanding the DM Erp with me UwU and everyone else watch OwO....the problem is I am being a dick and making the spotlight about ME. And ME banging a hot elf. That is wrong and a bad player move and a bad dm move

If the character brings in a pre-existing elf waifu there are all sorts of things she can ADD to the story. Like enabling your characters who are lost and wounded to get sanctuary and healing in elf lands [and elf based plot exposition] as one example. Or the players becoming attached to the Half-Elf NPC kid and becoming concerned about other children in your town because they arent just souless npcs there for you to torment.

If there is Romance in the game it either needs to serve a plot purpose OR take up minimal plot real estate so you arent being a dick and taking up time from other players

and if you want to ERP and the DM wants to ERP with you....gross but.....do that on discord before or after the game I guess?

>>I dont consent to spiders

this again is a spotlight issue.

Is their spiders in the world, or a spider monster, or does your DM spend 20 minutes talking about how the spiders lay eggs in your mouth while you are parylized with neurotoxin (gross)

Thats an issue of spotlight again. The DM is focusing the spotlight on something super weird he is into to the detriment of the collective experience of all the other players.

My biggest beef with this form is it will discourage people to TALK and take ownership of their feelings
 
So this checklist has a lot of PROBLEMS that it decides Consent and "Safety" are solutions to

That not what the problem is at all.
Lets start with a basic scenario:

My main character has an Elf NPC Waifu. The Waifu is if you are a hack someone to kill/kidnap/threaten to give my character motivation.

The problem isnt I am demanding the DM Erp with me UwU and everyone else watch OwO....the problem is I am being a dick and making the spotlight about ME. And ME banging a hot elf. That is wrong and a bad player move and a bad dm move

If the character brings in a pre-existing elf waifu there are all sorts of things she can ADD to the story. Like enabling your characters who are lost and wounded to get sanctuary and healing in elf lands [and elf based plot exposition] as one example. Or the players becoming attached to the Half-Elf NPC kid and becoming concerned about other children in your town because they arent just souless npcs there for you to torment.

If there is Romance in the game it either needs to serve a plot purpose OR take up minimal plot real estate so you arent being a dick and taking up time from other players

and if you want to ERP and the DM wants to ERP with you....gross but.....do that on discord before or after the game I guess?

>>I dont consent to spiders

this again is a spotlight issue.

Is their spiders in the world, or a spider monster, or does your DM spend 20 minutes talking about how the spiders lay eggs in your mouth while you are parylized with neurotoxin (gross)

Thats an issue of spotlight again. The DM is focusing the spotlight on something super weird he is into to the detriment of the collective experience of all the other players.

My biggest beef with this form is it will discourage people to TALK and take ownership of their feelings
The answer isn't just to revert to "roll-playing" in a flavorless, as vaguely described style as possible. After you've played in more than a token few games you generally need more out of a game than a mechanical, sterile, murder simulator. Killing monsters only because they have a bag of XP and some coins really gets old.

Even F.A.T.A.L. has a place, occasionally, just because of how out there and messed up it is.
 
This pamphlet just appeared on DriveThruRPG for free. It's pretty much what you'd expect.

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The authors are Sean Reynolds, who is one of the writers from Numerera and wrote a lot of material for D&D 3.5 The other is Shanna Germain, another of Monte Cook's writers when she's not writing BDSM porn.

RPGNet happily takes this opportunity to pat themselves on the back about how progressive they are and nerdshame anyone who would disagree, because they are clearly a cishet white machild racist MRA who gets off on abusing other people.


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The whole thing reminds me of a post I read a while back, comparing this sort of thing to gentrification.

Let's ignore for a moment the idiocy of the document and focus for a moment on how it is marketed:
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all 4 posts are by user u/montecookgames. Five nearly identical posts, slightly tweeked, to four different subreddits; r/rpg, r/tabletop, r/invisiblesunrpg, r/Pathfinder_RPG and r/cyphersystem.
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Deeper diving in the post history of that account, it led to this mini-origin story:
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It's strange to me though that this thing is an actual product on their shop page, with a $0.00 sale price. They want you to shop on their site to get it, either because it's free exposure, people always like free shit, or even giving away something small acclimates people to using your online storefront.

Ultimately the document reminds me of the infamous Smash Club invitation and rules:
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speds and spergs trying desperately to exert control over the smallest interactions in an attempt to build or climb a social hierarchy they have no business being at the top of. It would normally be destined for failure, but the fall will probably be cushioned by the incestuous nature of these industries being infiltrated by all manner of sex pests masquerading as virtuous allies and all propping each other up.

Nobody wants to fill out a bunch of fucking paperwork and T&C to play a fucking game, just like consent forms and sex. It kills the mood. Get this shit outta my face.
 
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The worst part is, going through it, it becomes real obvious real fast what the whole thing is.

BDSD rules applied to the table. It's just Monty, SKR, and that chick tossing their fetish on the table and making you play along.

That sheet is terrible, and to be honest, anyone who checks off anything but "explicit" on the sex and romance part needs to take their meat and hit the street.

You consented to have a drider shit spider eggs into your mouth the minute you sat down at the "Driders Will Shit Eggs In Your Mouth 3rd Edition" table.
 
Ran across a topic on stack exchange "I've been told my question is better suited to a forum, but where should I go?" (Archive)
It has an interesting way to describing forums
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Diverse views on roleplaying styles and philosophies means you have to deal with people who might not share views relevant to what you want to discuss
Translation: Prepare to have any topic you create derailed by the identity politics crowd. Hardly anyone actually cares about Pen and Paper / Table Top games here.

I honestly didn't think stack exchange got pozzed.
There are quiet a few others there including one describing a reddit subforum but, here is one that caught my eye.

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Kinda strange how this guy describes it as Not as weird as rpg.net. so only half pozzed?


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No holds barred insults fests are the default mode d'emploi
Higher than usual percentage of psychos

Oh, so like the 90s internet? Sounds like a fun time.
 
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Ran across a topic on stack exchange "I've been told my question is better suited to a forum, but where should I go?" (Archive)
It has an interesting way to describing forums
View attachment 937931
Diverse views on roleplaying styles and philosophies means you have to deal with people who might not share views relevant to what you want to discuss
Translation: Prepare to have any topic you create derailed by the identity politics crowd. Hardly anyone actually cares about Pen and Paper / Table Top games here.

I honestly didn't think stack exchange got pozzed.
There are quiet a few others there including one describing a reddit subforum but, here is one that caught my eye.

View attachment 937936
Kinda strange how this guy describes it as Not as weird as rpg.net. so only half pozzed?


View attachment 937939
No holds barred insults fests are the default mode d'emploi
Higher than usual percentage of psychos

Oh, so like the 90s internet? Sounds like a fun time.

I gotta admit, lurking The RPG Site and reading their discussions is fun as hell.
 
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