The acting is poor just like the original.
Another bragging point likely made in the Konami shareholders meeting.
Concerning all the comparisons to the RE remakes: They were cash-ins to sell more versions of what were near-universally acclaimed games of which generations of ports and re-releases had been sold. Now that Crapcom's cycled through them up to the choice to remake either their racist entry or their transvestite entry, it will be fascinating to see how far they're willing to go in sanitizing their own legacy product for the sake of selling it
again - God forbid they risk focusing on original stories or IPs.
In the case of remaking a "classic" Silent Hill game, Konami's in a different position of trying to make their rehash more
palatable than the original, which had more limited appeal - while simultaneously pretending that it's the original recipe, in a new can, with different ingredients clearly labeled: They simply can't have it both ways without bullshitting either a little bit or
a lot; and I think they were over prepared to convince their audience that they're in danger of missing out on the latest helping of shit, due to not recognizing that their target audience had already conditioned themselves to the taste of shit in the course of consuming the broader DEI and remake-saturated video game market of the past few years.
This could be a new era of Silent Hill comparable to the Child's Play franchise; where enough of a segment of the population will tolerate the injected faggotry just for the opportunity to clap when they see Chucky/Pyramid Head/Recognizable Pop Culture Thing Bearing Minimal Resemblance to the Past Version of Itself Which the Audience Remember Enjoying. It won't sell RE numbers - But it might be enough to get more mediocre installments greenlit purely to sustain a pre-existing IP being mentioned alongside other trends.