I find it funny this dipshit thinks Valve would ban something so mundane.
Rami Ismail explicitly states right at the start of that thread that he doesn't believe Valve would ban Six Days in Fallujah, which is why he then focuses his effort on Microsoft and Sony while being coy about his influence and end goals of industry-wide censorship in exclusive favor of his own preferred anti-US propaganda. Worth noting that CAIR cites him as well, and he's been fighting with other people throughout
that Twitter thread today. Recall as well that one of the games he's most famous for is
Luftrausers, a simple shmup in which the protagonists uncritically bear Nazi-esque fashion. Nothing wrong with the game, mind you, but it's a peculiar anomaly when put against Rami's vocal moralizing.
A couple of days ago, both Rami Ismail and Rebekah Valentine appeared as panelists for a 30-minute discussion of Six Days in Fallujah hosted by Al Jazeera English:
The final panelist is a small-time Iraqi-Canadian rapper by the name of
Narcy. Family history appears to be that his parents are Iraqis who moved to the UAE before he was born, and then they all moved to Montreal, Canada, when he was five and have been there ever since. He was the most vocal, making no bones about his desire for Six Days to be banned and clearly an insurgent sympathizer, particularly when he all but calls Iraqi interpreters traitors who "run around like pets to the American soldiers and tell them where the people are hidden in order for them to get them."
Word is that the devs of Six Days were invited to the discussion, but they declined with only a brief comment. I suspect Al Jazeera broadly hopes to advance the narrative against the game, but it appears that the host and discussion moderator herself is generally ignorant of video games and doesn't actually give a fuck one way or another.
One particularly remarkable part is at the end when the host asks each of the panelists, "What should happen to this game?" Both Rebekah and Rami are apparently uncomfortable with the bad optics of vocalizing their obvious base desire for the game to be banned, so they each formulate a response to appear more moderate. After a little uncommitted vagueness, Rebekah finally says that she hopes the devs "very seriously consider the criticisms" while Rami states promptly, "The game will come out. There's nothing we can do. This should never happen again."
On another note, in light of the frequent claim that Six Days in Fallujah is uniquely unacceptable because it may not feature supposed "war crimes" of Americans during a real conflict, I'd like to point out that nobody cares how you'd be hard-pressed to find WW2 games or other media that make any mention of the extensive civilian-killing bombing campaigns levied by the Allies.