Sony hate thread

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They were exclusive and ratchet, returnal and spidermon can't (couldn't) be found on other platforms.
Spidernig was literally on ps4 at launch. "It's exclusive if you ignore this other platform that 115 million people already own" was a terrible cope then, and it's a terrible cope still.
 
Spidernig was literally on ps4 at launch. "It's exclusive if you ignore this other platform that 115 million people already own" was a terrible cope then, and it's a terrible cope still.
It's not a cope, I didn't know MM was on PS4. I don't follow sony that closely, I watch them, and the industry, just enough to see them suffer, but no more than that.
besides, the list I gave didn't mean literally every game was exclusive, unique etc etc.
 
Cheaper than it is now, 5 years later. Cheaper than the Series X. It was relatively affordable.
People are complaining now about Nintendo launching their new console at a lower price than PS5 launched with 5 years ago. It was literally the maximum price they could do without repeating the PS3 debacle. If that's your definition of affordable then yes, technically.

Subjective of course but I like the look of it. But I like anything that isn't 'black slab' with the exception of the OG black slab, Xbox because it was so OTT black slab that it was great.
It was mocked for looking like an alien, some say vagina. It just looks melted to me. It's distinctive, I'll say that, but not cool. It has more personality than Xbox consoles, maybe more than PS4 or Wii U, but that's not saying much.

Best looking consoles to me was probably GameCube, it was playful but not obnoxious, colorful not not bright and gaudy. It had a cool shape that wasn't a melted alien vagina.

They were exclusive and ratchet, returnal and spidermon can't (couldn't) be found on other platforms.
Definitely not unique, and not exclusive for long. And not good either (at least not tranny Returnal or open-world-action-game #6874449).
 
Best looking consoles to me was probably GameCube, it was playful but not obnoxious, colorful not not bright and gaudy. It had a cool shape that wasn't a melted alien vagina.
gamecube was cool. I liked the Dreamcast, OG 360 and OG Xbox. The OG Xbox looked powerful in a time of big=better and with the vents and X styling it looked like it meant business and, it did. It was an awesome console with some of the best games ever on it.
If that's your definition of affordable then yes, technically.
I haven't bought a console this gen. I could afford it, but it's not worth it. But it did sell out at launch, so I would put that as affordable to the average niggercattle. Not that they're good with money but whatever.
 
It's not a cope, I didn't know MM was on PS4. I don't follow sony that closely, I watch them, and the industry, just enough to see them suffer, but no more than that.
besides, the list I gave didn't mean literally every game was exclusive, unique etc etc.
I focused on the "unique and exclusive games" bit for two reasons. For one, if you have an iq above 50, a console's overall value lives and dies by its games, especially the exclusives. Two, it was the most objective claim made and the easiest to poke holes into. $500 (if you were one of the 5% that could find one for msrp) for a system with all of two temporary exclusives in its first year and a half that played crossgen games at a lower framerate than the previous system is hardly what I'd call affordable, though there's some subjectivity. I'd definitely disagree with "attractive hardware" too, given it looks like a bleached pistachio modern art project and can barely fit on a lot of tv stands. Jim Ryan is also literally the one who put over a dozen live-service slop games into production, so I'm just not getting why you're adamant about defending his reign, especially when you're putting all the blame on Hulst while listing his cleft-lipped mutant child as a highlight of Jim Ryan's tenure.
 
gamecube was cool. I liked the Dreamcast, OG 360 and OG Xbox. The OG Xbox looked powerful in a time of big=better and with the vents and X styling it looked like it meant business and, it did. It was an awesome console with some of the best games ever on it.
Xbox looked cool in that y2k kinda way that was still going on. Dreamcast kinda had that look too. 360 is a little generic, that whole generation started that trend imo.

I don't agree Xbox had that many great games, I find it the weakest of the 4 of its generation, but it still had some good stuff.

I haven't bought a console this gen. I could afford it, but it's not worth it. But it did sell out at launch, so I would put that as affordable to the average niggercattle. Not that they're good with money but whatever.
Pretty sure a lot of that was scalping and FOMO, same people bitching about NS2 and trying to boycott it are probably buying it, seeing as pre-orders are solid (point being people are consoomers). I'm not saying it was unaffordable, just overpriced.
 
Price hike incoming...

embrace.webp


hatefloww.webp
 
Which lies? I'm not a sony shill but they didn't lie about the speed of it. Jumping through worlds takes milliseconds and the scenery/backgrounds that are loaded are visually and graphically fantastic.
Missed this one, but I've got a bit of free time, so I'll respond to it too. So, early in the ps5's life, the basic ass ssd it has was lauded as "magic", and some kind of technological revolution, despite ssds being invented in the late 70s, becoming commercially available to consumers in the early 90s, becoming affordable relative to hdd in the mid 00s, and becoming the dominant and default for pcs in the very early 10s. Ratchet in particular was used to push a narrative that the ps5 is capable of things the ps4 just wasn't. Especially with the pc port of ratchet though, we can see that it barely utilizes the ssd at all, rather just loading one huge level all at once at the start, with the "switch" between them largely being fluff. This is evidenced by the fact it's perfectly playable on pcs at a relatively similar power level to a ps4/pro without an ssd, and that's despite how unoptimized sony's steam releases are.
 
:stress:
surely....surely even SONY cannot be this retarded.
We’re talking about the same Sony, right? The one where every other Division of the company looks at the other being fucktarded and says “Hold my Beer”?

Honestly between Playstation and Sony Pictures I’m not sure which branch is fucking stupider.
Best looking consoles to me was probably GameCube, it was playful but not obnoxious, colorful not not bright and gaudy. It had a cool shape that wasn't a melted alien vagina.
The GameCube was also borderline indestructible - hell, mine STILL works, and it’s taken some abuse over the decades - and has a convenient handle for both moving it and if you need to use it as a weapon.

Hell, getting blood in that thing would probably make it run better.

Also, most importantly, it was fucking tiny. Nintendo has their own issues, and they deserve the flack they get, but at least their consoles have generally been and stayed small enough that you don’t need to clear a dedicated space for them…
 
Also, most importantly, it was fucking tiny. Nintendo has their own issues, and they deserve the flack they get, but at least their consoles have generally been and stayed small enough that you don’t need to clear a dedicated space for them…
"And then we're gonna sell a $700 console (for now) without including the $80 disc drive that doesn't fit anywhere and sell you the stand that turns it from not fitting anywhere to not fitting most places for an extra $30" -playstation
 
so I'm just not getting why you're adamant about defending his reign, especially when you're putting all the blame on Hulst while listing his cleft-lipped mutant child as a highlight of Jim Ryan's tenure.
I'm an optimist and would prefer to think of a time when gaming wasn't a steaming pile of shit. I need something to hold onto. Ryan's reign wasn't as bad as some (not targetted at you) made out. Hulst is absolutely fucking abysmal.
Ryan put the live service slop into production as a stop gap because of covid. It was meant to patch over the cracks, not used to ignore the cracks becoming chasms, which hulst failed to realise because hes a moron.
I don't agree Xbox had that many great games, I find it the weakest of the 4 of its generation, but it still had some good stuff.
All 4 console had amazing games. Unfortunately for the Xbox, they were niche little titles that didn't get looked at twice compared to some of the bigger, more popular titles. There were games on the xbox that people have never heard of, let alone played, which defined genres and introduced new ideas. Brute force had drop-in/drop-out online co-op game play, the first of its' kind.
Missed this one, but I've got a bit of free time, so I'll respond to it too. So, early in the ps5's life, the basic ass ssd it has was lauded as "magic", and some kind of technological revolution, despite ssds being invented in the late 70s, becoming commercially available to consumers in the early 90s, becoming affordable relative to hdd in the mid 00s, and becoming the dominant and default for pcs in the very early 10s. Ratchet in particular was used to push a narrative that the ps5 is capable of things the ps4 just wasn't. Especially with the pc port of ratchet though, we can see that it barely utilizes the ssd at all, rather just loading one huge level all at once at the start, with the "switch" between them largely being fluff. This is evidenced by the fact it's perfectly playable on pcs at a relatively similar power level to a ps4/pro without an ssd, and that's despite how unoptimized sony's steam releases are.
I hate to defend soyny here, but they didn't make any of these claims or comments. It was mainly xbot shill media overplaying the PS5's SSD so they could piggy-back on their success with their own SSD, in combination with moronic sony dickriders.
The whole thing pissed me off because I was glad to get fucking SSDs in consoles, and the console warring autistic faggots totally blew it out of proportion. Mark Cerny's introduction to the PS5 was a brilliant presentation and answered a lot of questions, matter-of-fact. Yet some faggots blew it out of context.

Now, to be fair, the SSD speed was a stroke of engineering genius for a console and, for the price, pissed all over Ms's solution and brought down the cost of SSD's in the PC space.
Anyone with half a brain saw it as a brilliant step and evolution in the console space, but not much more.

If anything, the SSD should have been the upgrade from the previous generation, with not much else.
 
I'm an optimist and would prefer to think of a time when gaming wasn't a steaming pile of shit. I need something to hold onto. Ryan's reign wasn't as bad as some (not targetted at you) made out. Hulst is absolutely fucking abysmal.
This is not to defend Hulst in any way, it's only going to get worse from here, but everything you hate about Hulst's reign is stuff that Ryan literally greenlit. You're not gonna see full-blown Hulst at the helm SIE until mid ps6 most likely. AAA moves at an absolutely glacial pace now, with Sony being one of the big offenders. This is why they're constantly chasing trends that fell out of favor years ago.
 
This is not to defend Hulst in any way, it's only going to get worse from here, but everything you hate about Hulst's reign is stuff that Ryan literally greenlit. You're not gonna see full-blown Hulst at the helm SIE until mid ps6 most likely. AAA moves at an absolutely glacial pace now, with Sony being one of the big offenders. This is why they're constantly chasing trends that fell out of favor years ago.
This is horrifying but Concord was Hulst's baby and he has stated no more killzone in favour of horizon faggotry. If it does get worse from here (it will) then this is horrifying for all, but very, very funny.
 
This is horrifying but Concord was Hulst's baby and he has stated no more killzone in favour of horizon faggotry. If it does get worse from here (it will) then this is horrifying for all, but very, very funny.
I have not followed the latest Hulst's news, so what is his next project after his baby Concord failed?, another faggotery Horizon game??..
 
Now, to be fair, the SSD speed was a stroke of engineering genius for a console and, for the price, pissed all over Ms's solution and brought down the cost of SSD's in the PC space.
Anyone with half a brain saw it as a brilliant step and evolution in the console space, but not much more.

If anything, the SSD should have been the upgrade from the previous generation, with not much else.
I have yet to see a tangible benefit to "ultra fast" SSDs in games. Normal, cheap SSDs already made loads basically instant 15 years ago. On my Steam Deck I have installed most stuff to a MicroSD card and everything still loads fast.

A very high transfer rate being this baseline just seems silly and cost impacting, consider Switch 2's cartridges which are more or less 64GB NVMEs.... do we really need that?

I get that load times on PS4 and XB1 could get obscenely poor but it seems like an industry wide overreaction to that problem.
 
I have yet to see a tangible benefit to "ultra fast" SSDs in games. Normal, cheap SSDs already made loads basically instant 15 years ago. On my Steam Deck I have installed most stuff to a MicroSD card and everything still loads fast.

A very high transfer rate being this baseline just seems silly and cost impacting, consider Switch 2's cartridges which are more or less 64GB NVMEs.... do we really need that?

I get that load times on PS4 and XB1 could get obscenely poor but it seems like an industry wide overreaction to that problem.
you seem to be unaware of game size bloating to astronomical levels due to sheer incompetence of today's programmers where asset streaming is absolute shite.

worst part is people thinking it's on purpose to prop SSD's rather than pure incompetence and lack of interest towards optimization from modern game devs.
 
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