Looking through this thread made me think.
I miss the delusion of getting near endless replayability and entertainment from objectively short games. I really could keep playing the same thing and make virtually no progress whatsoever from just running around and soaking in the environment, music, and setting, which was partially due to the fact that I was, evidently, too autistic to make progress in games back then. Nowadays, I can go back and play older titles that I used to spend days in and blow through them very quickly, oftentimes without even remembering exactly how to progress off the top of my head and instead just figuring everything out on my own.
This isn't necessarily a bad thing, but I end up kicking myself a lot like, "How was I THIS stupid back then?", when I get through older games lately. And I end up lamenting the fact that I can no longer just immerse myself in a game for mindless entertainment for hours on end without some kind of busywork to do. Say, for instance, the old 3D era GTA games. I used to be perfectly content to just explore or constantly go on rampages when I was a young kid playing GTA3 or Vice City. Now, I can finish up the story in GTA5 and, despite having not only the basic means to do the things I used to find endlessly entertaining when I was younger, but also a far more interactive and intuitive sandbox with which to do those things in, I just feel absolutely no compulsion and no sense of fun from trying to do those things anymore. I have more fun having a set objective or goal in mind rather than making my own fun, which ends up feeling rather dull in the latter case.
The ignorance of youth really is blissful.