The Elder Scrolls

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
So I'm watching the mod con shit now, and boy oh boy, Beyond Skyrim: Cyrodiil/Anvil/Whatever the fuck it is now can't show off the city because it's still not done, and spends half their showcase talking to AI voiced NPC's and walking down a path. Are we nearly at a decade now? Amazing.

But good news at the end, they've finished up all their writing for Leyawin. *rolls eyes*

I can see why the Skyblivion team is ready to finish and release instead of implementing new shit this far into development.
 
Considering that the nonlinear quests in Skyrim like blood on the ice(especially) and the forsworn conspiracy are a buggy mess and break constantly, I don't have the confidence that they can pull something like that off.
I always here that Blood on the Ice is always buggy but I've never had an issue with doing that quest with and without USSEP. Whenever someone has an issue with it they always do the quest wrong and arrest the court mage. Have these retards never watched an old 70s cop show like Quincy or Columbo or even fucking Murder, She Wrote!? Fuck, it's easy to figure out.
 
So I'm watching the mod con shit now, and boy oh boy, Beyond Skyrim: Cyrodiil/Anvil/Whatever the fuck it is now can't show off the city because it's still not done, and spends half their showcase talking to AI voiced NPC's and walking down a path. Are we nearly at a decade now? Amazing.

But good news at the end, they've finished up all their writing for Leyawin. *rolls eyes*

I can see why the Skyblivion team is ready to finish and release instead of implementing new shit this far into development.
Speaking of probable vaporware, any word about Odyssey Of the Dragonborn?
I always here that Blood on the Ice is always buggy but I've never had an issue with doing that quest with and without USSEP. Whenever someone has an issue with it they always do the quest wrong and arrest the court mage. Have these retards never watched an old 70s cop show like Quincy or Columbo or even fucking Murder, She Wrote!? Fuck, it's easy to figure out.
I'm not talking about failing the quest. It can softlock if you sneeze at it wrong. I'd bet the grand majority of people wouldn't ever be able to finish this quest normally without the unofficial patch. Look at the UESP page, it's nuts.
 
Last edited:
Blood on the Ice had like... 3 potential bugs if you skip some steps?
The most important one is not getting locked out of Hjelm.
 
Look at the UESP page, it's nuts.
Half of the bugs have to do with characters in the quest dying before it starts, the other half seems like stuff that happens if you intentionally throw away items (which, yeah, I guess they SHOULD be quest flagged so you can't) or just...fuck off and don't do the quest.

IDK, I've never had an issue with the quest but I also just do the fucking quest and not fuck around. But I also have played the game with the unofficial patch 50% of the time so maybe it *really* does help?
 
Part of the problem with "Blood on the Ice" is that, like the infamous Thieves' Guild questline, the quest hook is pretty much shoved in your face the second you enter town. Okay, it's not that bad but if you're on a second game or more you just end up avoiding an entire wing of the city until you're ready to do it.

I think this makes people view it as worse than it is. Like it leaves a bad first impression.
 
Part of the problem with "Blood on the Ice" is that, like the infamous Thieves' Guild questline, the quest hook is pretty much shoved in your face the second you enter town. Okay, it's not that bad but if you're on a second game or more you just end up avoiding an entire wing of the city until you're ready to do it.

I think this makes people view it as worse than it is. Like it leaves a bad first impression.
Technically the quest appears after 4 times visiting Windhelm. But yes, Thieves Guild is much worse.
 
My first time with blood in the ice i blamed it on the wizard since i was so used to skyrim being obvious, never letting me ponder the situation as everything could be nail down to just follow the quest marker as typical niggercattle, days later when visiting the town i found that actually the guy i blamed was not the guy and someone else died, it was a pleasant surprise and is the only quest i remember for actually having some kind of "fail" state and lying to you by pretending the quest is over if you blamed the wizard, however i can see why people would hate it, it can break very easily, i was lucky it never did my first time playing.
 
This story thread could be turned into a quest a number of ways. Maybe you're talking to a guard who refers you to the commander who is holding an investigation on the matter. You follow up on some clues, spot a deal going down, and tail the dealer to the supplier. You go to confront them but before you can you get hit with a mafia style "You'll forget what you say if you know what's good for you". More investigation work and you find out the supplier you uncovered earlier is due to get a shipment at a hidden cove. You follow them over... and spy an Altmer ship crewed by Altmer unloading skooma by the barrel. Return to the commander with the news only to find out he's been assassinated or whatever.

Opium wars mixed with CIA inner city crack dealings with a splash of cold war shenanigans.
That sounds like the kind of thing that’d be in Tamriel Rebuilt or Project Tamriel. It’s amazing how good a quest or questline can be when it wasn’t spawned by Emil Pagliarulo and the other mediocre Bethesda writers.
Speaking of probable vaporware, any word about Odyssey Of the Dragonborn?
Apparently IceCreamAssassin had to take a break from working on it over the summer and will return to it this autumn. Who the fuck knows how far along it is, though.
 
So, basically Beyond Skyrim - Bruma, Moon & Star and Wrymstooth are the only fan-made dlc-size mods to be worth in Skyrim?
 
I remember being super excited for these mods 10 years ago. I know its a lot of work. But holy shit!
 
You know what's funny? they mention pleasing graphics, but I think Daggerfall Unity has made DF age better than MW tbh.
Morrowind just has the world's jankiest animation rigging, especially for the beast races.

When I was playing it back in the day on a potato and needed to set the view distance to its lowest I could always pick out a Khajit or Argonian since they walked around like they were smuggling a buttplug.

It's also apparently really difficult to fix via mods.
 
Beyond Skyrim: Cyrodiil/Anvil/Whatever the fuck it is now can't show off the city because it's still not done
Said it before and I'll say it again, 99% of these type of big mods are doomed from the start because it's nothing more than tranny circlejerking to oblivion (heh) without getting work done. BS is notorious for taking in other modders and killing their projects by taking their assets and telling them they can't use them anymore unless it's for the mod, then either the original mod author leaves or is kicked out but regardless their assets are deleted, thus nothing ever happens yet again.
 
I just checked r/skyrimmods and there is zero mention of ModCon and Beyond Skyrim. Just a year or two ago there'd be multiple threads about it with people sucking CS's troon cocks. It makes me smile when I see even reddit turning against them.
 
Something tells me Oblivion remastered playing like an old game was under deliberate orders from bethesda, so their new stuff can't get shown up. Doesn't matter since skyblivion is going to humiliate them.
 
Back
Top Bottom