verissimus
kiwifarms.net
- Joined
- Nov 3, 2018
This makes me salty, not because he is wrong but because I've had people argue with me about this in the most dense way possible. There is simply no way to make Midgar a full game without padding. You can say "expanded story" all you like but we know this shit was not the in the original so we're not invested, we know it's unlikely to affect anything going forward (unless they decide to make it affect everything going forward, and consequently change the story, like they have), and a lot of the expanded story could be dealt with later more smoothly. We see things which would be climactic at the end of the game all the way at this beginning point.
All of this stuff gets in the way of the story people liked, and a lot of it is done just to give characters something to do in this part of the story where they had little to do (and which was not a big deal when there was a full game ahead), I mean did we need Hojo to tell us a big twist early? Did we need a flashback to Nibelheim before we even knew who the fuck Tifa is?
Felt like I was screaming into the void. It's also so frustrating because like the Hobbit movies they could have really made things better by not splitting it up so much. I think if this first part ended after Junon, with things escalating as you trekked away from Midgar we'd be better off.
But here is my most insane opinion of all: if this is fanfiction, make it fanfiction. Do not puss out halfway. Pay homage to the original story but please the crowd with incredible bullshit that wasn't in it. It's the only way for all the changes so far to actually feel like they mattered toward a coherent end.
You guys will think this is nuts but I've seen it work. The old game will stand the test of time better but this would get the Remake glowing reception in the moment (and it was never gonna stand the test of time anyway).
A big reason ff7 was such a big hit is the pacing was pretty damn good. It was helped by the game not being very hard and a lot of kid's first jrpg so it felt harder than it is. But it meant it could feel epic and not boring at the same time.
Hmm. I suppose that there is some padding here and there especially given the decision to set the story only on Midgar. I too thought things should have ended up to Junon simply to end the game with the first Jenova boss battle (which, ...well that ends up happening anyway) and to see the characters sail to new horizons.
All things considered, I don't think the pacing was that problematic given what they had, but from here on out they should not have characters dwell too long in any one place. We already went through enough character development for all of them. Hopefully, they don't spend more than about 1 chapter for any given location for the next installment except for perhaps Gold Saucer/Corel. So what would that be then assuming they don't want to muck things up any further which is obviously doubtful? Calm or rather Cloud/Zack flashback, Junon, ...Costa del Sol does not deserve its own chapter, ...hek even Gonzaga Forest doesn't either really but I imagine they will do so anyway, Corel/Gold Saucer certainly will be more than 1 chapter, Corel Prison will probably be it's own chapter as well, Cosmo Canyon, Rocket Town, Temple of the Ancients, and the Forgotten Capital. You had to go through Nibleheim to get to Rocket Town correct? I'd have to look back at the original. If so, I suppose that will be its own chapter then, so that's at least 10 assuming they end things where disk 1 ended. Huh...why does that feel so short then? Not exactly sure how you pad things out beyond that, but they'll probably find a way.
The only remake I know that would last over its original was Resident Evil on Game Cube.
As for fanfiction ...well, I'll confess to having one of my own last night/this morning, It was a small story just based on one of the Turks, Rude, essentially watching over Aeris before the events of the main game. I took in mind that one scene I mentioned above between Hojo and Aeris and crafted the story where Aeris is pretty much being abused him any time she has to routinely go for any examination which Rude doesn't recognize at first. Things get so bad that she tries to kill herself, considers turning to drugs (that is whatever final fantasy equivalent of that would be) to try to escape the pain, or tries to escape (that is when she's let out after an examination). Essentially the point of the story was Rude making sure the Golden Goose was doing ok, but it included additional things like dealing with petty Shinra bureaucracy, people willing to stand up to Shinra/the Turks just to protect Aeris, whether the Turks were just ruthless, amoral bloodhounds, and minor references.
Last edited: