Berrakh
kiwifarms.net
- Joined
- Jun 13, 2018
Unreliable Narrator? Yep.Which is just weird because FF7 has a really good twist and most people don't actually know what it is. (It's not Aeris dying)
I guess he gets it from her? That's like a trope for couples or whatever?Probably a reference to the shitty English translation of the original game where Cloud says "let's mosey" at the end of the game and everyone makes fun of him for it. If anything, Cloud and Tifa should have southern accents. They're from Nibelheim, which is in the sticks, and Tifa even wears a cowgirl outfit in the flashbacks.
It was a lot of things. One it was a girl, the other it was a character game pretty savvily manipulates you into feeling invested in as a player, and she just seemed so plot critical they'd never kill her. In fact a lot of Disc 2 is wheel spinning or something close to it because the Forgotten Capital was pretty much the last point where the party was participating in the main conflict and Sephiroth's plan was being stymied. And the simple fact that you don't get a replacement at all and the tone of the game drastically shifts in disc 2. You do get people to replace Tellah, and you get a mechanically carbon copy to replace Galuf.FF2 had some deaths; Minwu, Ricard, and Josef are all temporary party members that die over the course of the game. Then of course you have Tellah and Galuf.
What separates Aerith's death was that it was a death of a character that seemed like a permanent party member. FF2 and 4 had a revolving door of playable characters based on where you were in the story so most of them ended up feeling expendable anyway, and Galuf's death is somewhat offset by the fact that Krille inherited his stats and abilities. You're certainly right that death wasn't new to the Final Fantasy series or JRPGs in general, it's just that 7 was the first one that made it actually matter.
But no, characters dying was not a unique twist at all. That's correct. But people still remember that she dies for a reason.