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I actually want this. I really hated how stupid and impulsive everyone was in Romeo and Juliet.
it doesn't have any games at all since the studio went bankruptNo, but at least it doesn't have shovel ware shit after two sequels lol.
I prefer the older iterations the Active Time Battle system. Chrono Trigger's version of the ATB system was probably the best so of course Square stopped developing that branch.What battle system in the FF series did you like best? I thought 10 had a terrific battle system and growth system. Preserves a lot of the JRPG feel but much more modern (despite being almost 20 years old).
Gonna be a little bit of a contrarian but Aeris Dying is such a meme I think it's a little rich for people to pretend it's just too classic to ever be demeaned (which is how "changing it" is viewed). I am just assuming the artist here is making a point like that or would possibly make that point. The Death of Gwen Stacey has held because people did actually mean it when they said it was a pivotal moment for them.
You're pretty much right. I actually wish ff7 in particular underperformed in 1997 and was more like 5 or 9. It probably has the worst fanbase of any of them. And it brought in newbies to the series with no understanding of what the series staples really were. It's still my favorite but it kinda killed the franchise imo.Of all the franchises I never wanted to get into, Final Fantasy is by far at the top of my list. I never want to play a Final Fantasy game because the fanbase surrounding is so uncomfortably insufferable, I choose not to play it because it feels good to piss them off. Besides, Planescape Torment is better anyway. Play that instead you weeaboos.
This started with 7 arguably. But what they forgot is that it was "arguable" and you'd need to play the whole game to see it. Cloud thinks he is "the guy" basically, he learns he isn't. His connection to Sephiroth is one-sided from what we can tell. He wins far more by accepting his own shortcomings and having people to rely on than by having a real climactic showdown with Sephiroth (his final fight is even an anti-climax).Back when Spoony was active in defamation of FF he said one true thing about stories since X. In each and every FF the main character was the main character and what I mean by that is they were in the centre of the story. But in X they started changing things like they've lost the point how to tell a story anymore because if you look upon story structure of X it revolves not around Tidus but Yuna. He's just a link to the past but the main job to be done have Yuna.
Nowadays, if SE was in development of FF VIII they would tell a story from POV of Zell and not Squall. Same goes for XIII where Lightning got little to do with main plot and it's more about her sister, Serah. Lightning is just there to chew gum and kick some asses but she's out of gum.
A lot of the criticisms of 7 were bad cope from the start imo. But maybe I am just not a turn-based afficionado so that stuff just doesn't register with me very strongly.Found this link while searching the site for Final Fantasy related stuff. Dude understands Final Fantasy.
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If only he knew how bad it was going to get.
>Goes into FF threadOf all the franchises I never wanted to get into, Final Fantasy is by far at the top of my list. I never want to play a Final Fantasy game because the fanbase surrounding is so uncomfortably insufferable, I choose not to play it because it feels good to piss them off. Besides, Planescape Torment is better anyway. Play that instead you weeaboos.
Yeah, at least whine about FF from the position of an angery fan, like the rest of us.>Whines about FF
What battle system in the FF series did you like best? I thought 10 had a terrific battle system and growth system. Preserves a lot of the JRPG feel but much more modern (despite being almost 20 years old).
What battle system in the FF series did you like best? I thought 10 had a terrific battle system and growth system. Preserves a lot of the JRPG feel but much more modern (despite being almost 20 years old).
I can't get into Xenoblade 2 because it plays like an inferior XIIFFXII
Gambits are genius and should be implemented more in JRPGs.
aww.... shit, is that socksmakepeoplesexy?? wow, what a blast in the pastFound this link while searching the site for Final Fantasy related stuff. Dude understands Final Fantasy.
View attachment 1235487
If only he knew how bad it was going to get.
They're almost like beginner programming lessons.FFXII
Gambits are genius and should be implemented more in JRPGs.
Get ready for [Tifa's Father] to have an expanded role. Oh boy and [Cloud's Mom] is probably going to have major play. I'm sure we'll learn all about their tumultuous past. She probably rented her empty house to Zack's parents or some gay shit.
Corel? Totally useless since (as others have said) Dyne has already been written into a tiny box in the corner thanks to Barret's apparently incompetence and Shin-Ra's super ultimate evilness. We already had a fight with Jenova so what purpose does the ship from Junon to Coasta del Sol serve anymore? Gonga will be relegated to the late-game huge materia quest unless they change that up, too. And are we really going to have Cid beat the shit out of his wife for sport? That will make him more evil than Shin-Ra in the eyes of the cat ear crowd.
How the fuck are they going to handle Cid?
And Bugenhagen... that dude is entirely useless now. Between Cloud and Aeris, they have all of his power and ability and more. Might as well nuke Cosmo Canyon but you can't because of the construction worker subplot where he fixes your Shin-Ra Model X. I bet you by the end of this that Meteor doesn't even fall on Midgar anymore. It's going to crash down on Cosmo Canyon. Mark it.
I agree the game is coherent actually, because we have no idea where this is going. It could veer off to batshit at any point.
Also, the Time Jannies should have been a Cetra thing instead of "duh planet's" newest final, last resort. The Planet used to use very blunt solutions like the Weapons and Omega Weapon for its immune system, while the Cetra had sophisticated magic which could alter reality or bend space in the White and Black Materia. It makes more sense for them.
I'm curious to see what yoshi-P would do with a single player Final Fantasy title. A lot of the things I dislike about FF14, such as the cookie-cutter tank/DPS/healer job design, ultra-boring itemization and lack of non-lore significance to elements and creature types are all in the name of almighty Baransu. Without the need to precisely balance the jobs, the game would be mechanically a lot more interesting. Unfortunately it would probably be another action RPG, since that seems to be the direction SE in general is going these days.Lets be real. we are all waiting for FF16 or 17 directed by yoshi P. I just hope 14 doesnt fall apart when he leaves to work on it.
Disagree. I'm waiting for Final Fantasy to fucking stop and for Square to do anything else. Like shut down.Lets be real. we are all waiting for FF16 or 17 directed by yoshi P. I just hope 14 doesnt fall apart when he leaves to work on it.
I too get all my opinions from contrarians on /v/.Of all the franchises I never wanted to get into, Final Fantasy is by far at the top of my list. I never want to play a Final Fantasy game because the fanbase surrounding is so uncomfortably insufferable, I choose not to play it because it feels good to piss them off. Besides, Planescape Torment is better anyway. Play that instead you weeaboos.
Kitase, who was director of the original FFVII, is asked how much input he had on the remake. He says that the overall direction and concept, story and worldbuilding was left to Nomura, while game design and drama scene direction was left to co-directors Hamaguchi and Toriyama. Kitase did not make many direct requests, but did participate as a planner on some locations in the game: He says that the initial level design for the infiltration and escape from Mako Reactor no. 5 was done by him, and hopes players take notice of it.
So from what I can gather, we can officially blame Nomura for completely fucking up the story and deciding to potentially make FFVIIR sort of a sequel/remake/spin-off/reboot. Nomura-san, get off of the drugs and let go of VsXIII, you borderline amateur. Apparently there was some good stuff in terms of fleshing out certain aspects, which saves him from being a complete amateur.Mildly interesting, since people have been wondering what Nomura was involved in and what not.
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FFVII Remake: Interview with Nomura Tetsuya and Kitase Yoshinori
FFVII Remake producer Kitase Yoshinori and director Nomura Tetsuya discuss the development of the game in this interview.www.frontlinejp.net