- Joined
- Dec 13, 2016
In regards to future installments, I’m wondering if they are going to adopt FFX’s approach to the overworld. For those who aren’t familiar, that would mean just a couple of very linear paths that lead directly to the next location/plot point.
FFX was also a pilgrimage, a journey to a central location located on the opposite side of the world. In that context, the linear structure worked because there was a singular destination the characters were trying to get to.FFX has a fair amount of backtracking to find hidden items/ultimate weapons. While the main story was railroaded there was still a lot of side stuff to do that would benefit your party. However, I'll admit dodging 200 lightning bolts in a row was a bullshit requirement for an ultimate weapon.
FF7 on the other hand focused on a planet, and chasing an unstoppable creature across that planet. I don't see that working linearly because there isn't a clear destination; the characters are traveling the world to find Sephiroth, they don't know he's hiding at the Northern Crater. I hope they don't go linear for a lot of reasons, but this one in particular is the biggest reason why.