- Joined
- May 1, 2018
Are you guys ready to apologize to nomura?
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Are you guys ready to apologize to nomura?
Defying fate isn't time travel. Unless they time traveled to present day outside Midgar. All they did is open themselves up to the ability to do things differently than it's meant to play out but they haven't moved back or forth along the timeline. And it kinda does matter who time travels. Sephiroth won't care about saving Aerith. If anything he'll want to kill her earlier to prevent her from casting Holy. Sure it's a change, but not one that renders everything meaningless.
So death is final, until it's convenient to the story, and then it's not. It's arguably not even a one time thing, since she communicates with him in AC too. Sephiroth uses it to strengthen himself too after he falls in, so being dead nor a Cetra is necessary for being able to manipulate the afterlife in this universe.
It's funny; seeing a game I'm not even a fan of go up in flames makes me realize that as much as I don't like the twist to this game, it could be way fucking worse.Are you guys ready to apologize to nomura?
....but fate alters who lives and who dies.
So I will state again: Time travel/alternate dimensions being introduced lessens the impact of death.
We have already seen this, the actions of Cloud and company saved Biggs and Zack, so I'm not entirely sure what the argument here is.
I mean, the characters don't actually know what they're changing (except Aerith, who seems to have some inkling). It's like being told to walk from A to B, but you have to take completely different steps than the person before you, even though you weren't shown how they got there. Right now, even though they've defied fate, they're still in pursuit of Sephiroth just as they were in the original story. The only things to stop them making the same choices, for better or worse, is a second Sephiroth, or Zack, or possibly player intervention.
And I'll state again that it doesn't. What affects the impact of a death is how you engage with a story and bond with its characters. It's possible to do both.
That time travel isn't inherently bad. We don't even know the effects of the those consequences yet. Zack being alive throws a bigger wretch into the actual narrative than any thematic ponderings of the finality of death.
But that shit was already fucked tbh.Your defenses for this game are lame. Any form of time travel/alternate dimension in ANY game lessens the impact of death, which was the entire theme of the original FFVII.
Zack being alive throws a bigger wretch into the actual narrative than any thematic ponderings of the finality of death.
I was like that too but I liked enough before Shinra HQ, and thought it was all pretty accurate if embellished, that I came full circle and appreciated how this can't replace the original. Because if they shit the bed now, or continue to as the case may be, it won't matter.Friend of mine bought the game and played through it. She got to the end, called me, and has been on a weeklong fury tangent about how lied to the fan base was and how she didn’t pay for an AC sequel. She felt the ending was a slap in the face to long-time fans who only wanted an updated version of a story they loved. She hates it.
She paid $80 for the game and she’s about to give it away just to remove it from her life.
I just feel bad for fans like her, honestly.
The last time I will say this, because honestly, it can't be argued against
The moment you introduce time travel to the point it shows people being brought or saved, the impact of death is lessened because that plot device that they added can always bring back the dead....any time a writer wants.
Two people have already been saved that died in previous games, proving my point.
And, as I stated, FF7 theme is death and coping with it. NOW, whether it happens or not, within this games canon - you know that there is a possibility of defying fate, merging timelines, jumping to other timelines, and time traveling to save someone.
Tell her to suck it up and try and fight Pride and Joy.Friend of mine bought the game and played through it. She got to the end, called me, and has been on a weeklong fury tangent about how lied to the fan base was and how she didn’t pay for an AC sequel. She felt the ending was a slap in the face to long-time fans who only wanted an updated version of a story they loved. She hates it.
She paid $80 for the game and she’s about to give it away just to remove it from her life.
I just feel bad for fans like her, honestly.
Are you guys ready to apologize to nomura?
Are you guys ready to apologize to nomura?
Oh so if you pick option A in a conversation and go back an pick Option B you get credit for both?Here's an interesting thing about the game's data structure. There's metadata that keeps track of all the choices you've made. Once any of the multiple choices are logged in(i.e. what quests you've done, what dresses you've worn) that choice is logged and you can go back and make other choices and it won't undo the progress you made. The quests reward unique one time only rewards and if you make a different choice and go back and make your original choice it will still count the original quest as already being completed once. Basically if you want to set yourself up for the next game make all the choices possible.
Yes, in the menu there's a play log that keeps track of everything as well. For things like alternate side quests you still need to trigger them in the chapter they're in for them to appear though.Oh so if you pick option A in a conversation and go back an pick Option B you get credit for both?