So I played the Stranger of Paradise demo when I got home from work.
It's really... not good. It's obviously not Final Fantasy XIII levels of terrible, but having played the demo for close to 3 hours, I'm having trouble trying to figure out what this game is exactly trying to accomplish. The short way of putting it is that it's an unintuitive at best hack and slash that may as well have been one of the many Final Fantasy non-mainline online experiences that people oh so clearly care about (sarcasm, of course). At worst, it's a filler side project bumped to AAA status, and that Square decided to single out this project as a clear picture of where the Final Fantasy franchise is going is troubling, so say the least.
Simply put, the gameplay is a chore. There is shockingly little fun in trying to play a game clearly trying to be some tenth rate FromSoft clone. It feels like it's trying to be Dark Souls without actually knowing what makes those games popular. Down to the overall design and placement of enemies. It even apes Jedi: Fallen Order at times. Repeatedly attacking overpowered NPCs over and over until you git gud is not fun. Hell, good luck trying to get close range attacks at the enemies without losing substantial amounts of health. Much of the combat realises on your use of your "Soul Shield" but good luck trying to parry with how delay responsive the dodge controls are. Unlike Demon's Souls where you get stupid amounts of satisfaction from parrying and reposing, both feel like luck based fodder. Group that with useless NPC allies, an unremarkable boss fight where you spend most of it using your Soul Shield to dodge Chaos' attacks then unleashing magic powers and abilities, and you have a boring Souls/Nioh hybrid that, I'll be honest, I see as little other than a hard sell to even FF completists.