The Final Fantasy Thread

Huh. It's probably some sort of Mandela-effect, but I could of sworn I've seen it for the US SNES.

Granted, I'm probably mixing things up.
You probably did. One of the most common repro-carts out there is Dragon Quest 5 and 6.
dq5.jpg

There have been many versions over the years. Some had a blue label, some had a white label. Japan only SNES games were known even when the system was current. So many attempts were made to bring them over in English either through official means or fan attempts.
 
I guess I equate DQ to FF too much. I thought DQ4 was SNES because FF4 (2) is.
4 had a very low run on the NES and came out during the tail end of the system.

1,2,3,5, and 6 were all the DQ games released on the Super Famicom. 1 and 2 came on a single cart, 3 was by itself.
 
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So I played through Final Fantasy IV ~Interlude~ for the first time

This is a game I've put off for quite literally a decade because when it was new, I wanted to play through all of Final Fantasy IV again, so I did most of that and then dropped it and just recently picked it back up and finished it off, so now I can FINALLY start Interlude, and, well...

Interlude feels like it was written to originally be an OVA, like a little single-episode anime designed to promote the collection, but was later just remade in the game's engine. Throughout the game, it has jump cuts to other characters after scenes like you'd see in a television show, and other things that feel tailor made to the format, like how it's all strictly linear and all the airship travel is exclusively used in cutscenes.

The writing was alright, it fit the characters' personalities and since it's an early 2011 game, it's free of Clown World meddling; but considering there's not much actually going on, there's not a lot to say. The game was extremely short, yet I still had to look up the plot synopsis to remember what even happened.

Other than that, the vast majority of the game is hiking through Mt. Hobs (again), the Sealed Cave (again) and the Tower of Babil (again) because the game needed to be padded out. This would have been fine in the base game, since it's a JRPG, and battles are never truly wasted, since you're continually building your levels and earning money to eventually face the final boss. But Interlude is its own thing: you can't import a completed save from FF4, and you can't import an Interlude save into After Years. You start at level 32 and you still have to grind a little bit throughout the game, and it was kind of annoying because I'd rather have preferred to import my complete FF4 save and just have Interlude scale up the enemies so I could put the experience and treasure towards the Lunar Ruins. Plus, why is everyone back down to level 32, when your average level upon completing FF4 will be around 70? Did everyone's muscles just atrophy at a breakneck pace over the past year?

When it was new I heard someone say Interlude was only about an hour long, and I wish it were only an hour long because my game clear time clocked in at exactly three hours, and it just kinda felt like three hours of nothing. Every plot point could have easily been covered in a 20-minute long anime OVA, and it still wouldn't be very compelling, but I'd have enjoyed it more for both the novelty of seeing a Final Fantasy IV anime and also for not sucking up an extra 2h40m of my life.

I guess I'm ready to move onto After Years now, but even FF fans always seem to say that the game is just mediocre at best, trash garbage at worst, and it really doesn't help that it came out during a time when Square-Enix games were abysmal across the board. Not to mention, it was designed as a featurephone game, being released initially for specifically this one:

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so I doubt I'll ever get very far

So that's my review for FF4 Interlude, don't play it, just read a plot synopsis instead, and I'm giving this one a 3/10
 
I have the weirdest story involving 7 that sounds like a shitty creepy pasta but I swear actually happened.

It was the fight with the Gi Natak thing on disc 1 the first time you visit Cosmo Canyon. The place creeped me out as a kid and I remember fighting him and beating him. The game went to the victory screen and then back to black once it was over but instead of going back to the map and continuing the game it reset me back at the beginning the boss fight, who killed my weakened party. It was baffling and 12 year old me was pissed and freaked out. I played all the way through the dungeon again and killed him on a second attempt and it never happened again, all the while worrying that I had to kill him multiple times because he was a zombie or something. I was running it on a ps2 and the disc was kind of dirty and scratched from being bought used but I could never reproduce it.

I'll take my puzzle pieces now.
 
You'll take your clit piercings and you'll like it.
Well, shit.

Anyways, I have a decent history with the series and played 5, 6, 7, 8, Crisis Core, Dissidia, and the FF7 Remake to completion. 6 was my favorite even though it was buggy as fuck.

Are the pixel remasters worth looking at?
 
Are the pixel remasters worth looking at?

At least 3, 1 and 2 are slightly harder than the gba versions and have no extra content, the ost is good, 1 brought back spell charges and 2 has a higher encounter rate (grrr). But mods can fix that shit. 3 PR is the best version so far with the balance fixes of the 3d version while being faithful to the nes version aside from the bugs/bullshit mechanics.
 
I was running it on a ps2 and the disc was kind of dirty and scratched from being bought used but I could never reproduce it.
FF7 does some weird shit when it can't load assets, so I'm not surprised.

My disc one got scratched eventually and it had trouble loading the FMV when you talk to Bugenhagen in Cosmo Canyon, and when it couldn't load it Bugenhagen would just stand there for eternity swinging his arms up and down.
 
FF7 does some weird shit when it can't load assets, so I'm not surprised.

My disc one got scratched eventually and it had trouble loading the FMV when you talk to Bugenhagen in Cosmo Canyon, and when it couldn't load it Bugenhagen would just stand there for eternity swinging his arms up and down.
It really freaked me out when it happened, and I think was the first time I ever saw the game over screen. I know that the only reason it came on multiple disc's was for the FMVs, and 7 isn't famous for being a huge buggy mess like 6 was. I remember the cutscenes stuttered at particular points as well and would lose sync with audio, but only on disc 1.
 
I know that the only reason it came on multiple disc's was for the FMVs
Yeah you can play 99.9% of the game on a single disc. FMVs are the only thing different between them. They all share the entire main game. Only time it checks what disc you have in is when you load a save game and when it tells you to put a new disc in, and I vaguely remember there was some way to actually bypass that.

Back in the day if you fucked up a disc so bad it'd crash the game loading random encounters that's how you rolled.
 
I made a review of Final Fantasy 3 and 4 remake, basically they are awful. But Pixel remaster was way better.
I even have gameplay on my channel to prove i have played them all.
After Years was way cooler, FF3 and FF4 remake was so boring and badly made. It would be ok as a one time exclusive cool thing on DS, but porting this was a huge mistake.
 
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