Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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I forgot how bad their rendition of Chicago was until reading your post lol
I don't know real Chicago so I think of Watch_Dogs as amazing but after that Mount Vernon shit I'll believe anything.
For what it's worth, I was so assmad I actually wrote down every location name I had revealed and then looked up each in Google Maps and charted it, and their Rogue North Atlantic map was spot-on. (The River Valley map was a fucking mess, but it seems you can assume anything north of the "equator" is Saint Lawrence and anything south of it is Hudson.)
 
I don't know real Chicago so I think of Watch_Dogs as amazing but after that Mount Vernon shit I'll believe anything.
It's fucking atrocious. Like I don't know what the fuck they were thinking by making Chicago into a set of islands, it isn't like the Chicago River is huge or anything. The fact that mountains surround the city is really WTF inducing, a complete lack of an airport is odd considering Chicago has both O'Hare and Midway. I don't know WTF they were thinking with Pawnee, it's actually located a hundred or so miles south west of Chicago. I've heard people say it's supposed to actually represent Rockford but that's still a really odd choice to me.

I've heard San Francisco and London were done much better, I just found it odd there was so much talk about Chicago in the marketing leading up to release and then it was such an odd rendition of the city. I'm not even a resident I just live about 60 miles away and actually hate the fucking place but even I could tell it was off.
 
It's fucking atrocious. Like I don't know what the fuck they were thinking by making Chicago into a set of islands, it isn't like the Chicago River is huge or anything. The fact that mountains surround the city is really WTF inducing, a complete lack of an airport is odd considering Chicago has both O'Hare and Midway. I don't know WTF they were thinking with Pawnee, it's actually located a hundred or so miles south west of Chicago. I've heard people say it's supposed to actually represent Rockford but that's still a really odd choice to me.

I've heard San Francisco and London were done much better, I just found it odd there was so much talk about Chicago in the marketing leading up to release and then it was such an odd rendition of the city. I'm not even a resident I just live about 60 miles away and actually hate the fucking place but even I could tell it was off.
Oh, the islands and mountains are just standard video game boundaries. It’s in creative and unnuecessary but you see it in a ton of open world games.
 
So the official Division twitter account tweeted this picture of what they say their data shows have ben the most popular gear/weapon talents for the last two seasons:
Fq36lWnWwAg4Ov8.jpg

As a nerd I enjoy this sort of data (as a former Warframe fan I loved when they'd do they yearly breakdown of the popularity of various frames/weapons). The problem here is they somehow managed to fuck up 4 of the talent descriptions, plus I can't prove it without seeing the original data but I'd be willing to bet money that neither perfecctly in-sync nor prefectly unbreakable are actually at the top and it's the regular versions instead.
Honestly I think it's a perfect example of how fucking bad Ubi has gotten that they can't even tweet a simple infographic without utterly fucking it up.
 
Templars. The Knights Templar were, historically, slandered as worshipping Baphomet and buggering each other and a bunch of other salacious things. Was part of King Louis' case for purging them out of France. No truth to it, as far as I'm aware, just full on nuttery.
it was the middle-age MSM propaganda to have an excuse to get rid of the debt the french king had with them, on top of getting a hold of their quite large assets.

having an influential group go idol worshipping could also get you close to a certain tribe in a lot of high position you better not name for your sake...

I forgot how bad their rendition of Chicago was until reading your post lol
tbh it's still a game, most people will never have been to chicago, so it only needs to "look" like it with the landmarks people are familiar with. there will never be a 1:1 version of anything real in a game for size reasons alone (unless it's specifically a feature).
 
it was the middle-age MSM propaganda to have an excuse to get rid of the debt the french king had with them, on top of getting a hold of their quite large assets.

having an influential group go idol worshipping could also get you close to a certain tribe in a lot of high position you better not name for your sake...


tbh it's still a game, most people will never have been to chicago, so it only needs to "look" like it with the landmarks people are familiar with. there will never be a 1:1 version of anything real in a game for size reasons alone (unless it's specifically a feature).
Oh yeah but that kind of retardation would have at least fit in with real life lore instead of being whatever bland-ass shit "the Father of Understanding" is.

AssCreed was always real degenerate in how it had villainous deists versus heroic atheist nihilists.

I've been really enjoying my helping of goylsop playing Rogue, is it worth getting Odyssey and/or Valhalla for the ships? I was put off of Odyssey because of the diversity, no shields in a hoplite game, and the ship combat being literal gunpowder combat with the guns replaced with bows, but then I realized that AC Black Flag and Rogue naval combat isn't any more realistic or less ridiculous arcade either.

The Crew 2 also had similar issues that the first game had, and had an even worse story, with it being based around SOCIAL MEDIA.
The Crew 2 had one of the best openings to a game I've ever seen, the ridiculous NYC triathlon with the world changing around you like a transformers and bullshit hot wheels driving off the roofs of skyscrapers was amazing, and the whole thing was so fun looking. Then the opening ended and it felt like a big wet fart and I went back to The Crew 1 (got both of them real cheap, one for the planes and boats, the other for the driving, and they're both disappointing in their own special ways).

The faggot promoter or whoever he is, Jap narrator, is the worst cringe I've ever seen.

There seems to be a role that sports game all have to be cringe, too. The hero in The Crew literally says he's always up for getting "stoked on adrenaline." Dudes in Steep (Ubisoft game that's just Tony Hawk but with extreme Winter sports) talk about getting stoked and having bummers and so on. But then I was watching extreme sports on YouTube and the dudes were talking about being stoked and acting exactly like the characters in the games and I understood it was just an authentic portrayal (like Life is Strange nailing teenage girlspeak).
 
I've been really enjoying my helping of goylsop playing Rogue, is it worth getting Odyssey and/or Valhalla for the ships? I was put off of Odyssey because of the diversity, no shields in a hoplite game, and the ship combat being literal gunpowder combat with the guns replaced with bows, but then I realized that AC Black Flag and Rogue naval combat isn't any more realistic or less ridiculous arcade either.

Valhalla's boat is merely a mode of transport, there's no naval combat whatsoever.

Odyssey's was okay. It definitely wasn't a pillar of the game like in Black Flag, but it was fun enough to not avoid getting into a fight. And for what it's worth, Odyssey was the best of the NuCreed games.
 
The Crew 2 had one of the best openings to a game I've ever seen, the ridiculous NYC triathlon with the world changing around you like a transformers and bullshit hot wheels driving off the roofs of skyscrapers was amazing, and the whole thing was so fun looking. Then the opening ended and it felt like a big wet fart and I went back to The Crew 1 (got both of them real cheap, one for the planes and boats, the other for the driving, and they're both disappointing in their own special ways).

The faggot promoter or whoever he is, Jap narrator, is the worst cringe I've ever seen.

There seems to be a role that sports game all have to be cringe, too. The hero in The Crew literally says he's always up for getting "stoked on adrenaline." Dudes in Steep (Ubisoft game that's just Tony Hawk but with extreme Winter sports) talk about getting stoked and having bummers and so on. But then I was watching extreme sports on YouTube and the dudes were talking about being stoked and acting exactly like the characters in the games and I understood it was just an authentic portrayal (like Life is Strange nailing teenage girlspeak).

It seemed like Ivory Tower wanted The Crew 2 to replicate more of the festival setting that Forza Horizon does in their games, but did it in a much more cringy way.

And FH5 seemed to up on the cringe factor too, making the player character speak, (compared to past FH games, where the player is completely silent) and the new characters are more painful to listen to, compared to the past ones.
 
The more I return to Odyssey the more I see new things for example Circe exists in the world. I had no idea she was in it. Its certainly the most beautiful AC game world.
 
Templars. The Knights Templar were, historically, slandered as worshipping Baphomet and buggering each other and a bunch of other salacious things. Was part of King Louis' case for purging them out of France. No truth to it, as far as I'm aware, just full on nuttery.

I don't know what the good crazy conspiracy for the Hashashin would be.
Philip IV, actually, and he owed them a great deal of money. He had attempted to bring Edward Longshanks, King of England, to heel by exploiting the latter's role as Duke of Gascony and vassal to the French crown, and when that failed and he lost the ensuing war he was forced to borrow.
it was the middle-age MSM propaganda to have an excuse to get rid of the debt the french king had with them, on top of getting a hold of their quite large assets.

having an influential group go idol worshipping could also get you close to a certain tribe in a lot of high position you better not name for your sake...
And guess who Philip IV also owed money to? There were few things more dangerous in the Middle Ages than having kings owe you money, it seems.
 
For a game more or less based on Victorian Britain, Anno 1800 sure has some arbitrary settings. You get Europe-America but also with a Chinese, Latin America, Ethiopia/Zanzibar (???), and then an Arctic hellscape to explore.

It's doing its own thing - after all, it's not even set in the real world, just a constructed world loosely like the real world - but it just seems that a Victorian setting would have made a lot more sense with the East Indies/Raj/Oriental trade ports as one map (from which things like cotton, coffee and spices are perfectly appropriate exports, see India, Java, and the Spice Islands), and then an Guinee/Congo map for rubber and other things like. Just weird.

Modular DLC also guaranteed they never could make new expansions meaningful, too. (Can't rebuild base mechanics to require you to go to the new locations, so something like the Arctic can only be a little campaign, not an important part of the game with things like whale oil. Pity.)
 
So in a ongoing theme for my posts, it appears the Division 2 devs are continuing their unbroken streak of being utterly fucking useless and have somehow broken the game yet again. For the last month or so the game has been laggy as shit in certain places thanks to some retard youtubers pushing shitty exp farms that absolutely wreck the game's performance. After the maintenance last Tuesday it got so bad a lot of players were reporting they couldn't progress in missions because enemies weren't spawning. I, like most, assumed it was just the exp farmers fucking shit up extra hard because there are two ongoing events that require tons of levelling, but nope turns out they broke something else:
Capture.JPG
So now we get to sit around hoping they fix it with enough time left to earn the apparel shit.

Also while checking through their public Trello today I noticed something simultaneously hilarious and sad; literally every new weapon/gear piece introduced in TU17 was broken in one way or another (in addition to simply being retarded and badly thought out/implemented in several cases). That's honestly kind of an achievement.
 
After the maintenance last Tuesday it got so bad a lot of players were reporting they couldn't progress in missions because enemies weren't spawning.
I don't know what happened to the studio but the devs made the Chuncks league nearly unplayable. Camp White Oak and the 2 Pentagon missions were lagging, you could barely see your bullets doing damage to the target. That's not all, they somehow fucked up the League progression system, instead of being tied to your account it's to each character. It gets worse (yes), the timed-missions didn't reset for the second week so in order to complete the League you had to either do the missions with one of your other characters or do the grindy side objectives.
The first time I played the Camp White Oak mission it was so laggy that once we reached the next area the enemies stopped spawning. There was also a bug that would keep the players in the same instance even after they left the group, with no option to leave the mission and get back to Washington.

Also while checking through their public Trello today I noticed something simultaneously hilarious and sad; literally every new weapon/gear piece introduced in TU17 was broken in one way or another (in addition to simply being retarded and badly thought out/implemented in several cases). That's honestly kind of an achievement.
Yeah, since the last update you can't change the appearence of your gear anymore.
 
Camp White Oak and the 2 Pentagon missions were lagging, you could barely see your bullets doing damage to the target.
My first run of DARPA this week was like that, managed to make it to the first boss and then noped out. My second and third attempts no enemies would even spawn in the first area, and you can't open the vent until they're all dead so I just gave up entirely.

That's not all, they somehow fucked up the League progression system, instead of being tied to your account it's to each character.
I heard about the progression being tied to characters rather than account, but I only use my alts as extra storage or SHD point mules so didn;t bother me

It gets worse (yes), the timed-missions didn't reset for the second week so in order to complete the League you had to either do the missions with one of your other characters or do the grindy side objectives.
Wonder how widespread that issue was because mine reset. Also this week is the best time for it to fuck up because SHD skill kills is actually the least grindy one because you can cheese it in the shooting range. Since I couldn't do DARPA or Camp White Oak this week that's how I got my final few points.
Also it led to a hilarious self reinforcing problem where people can't get skill kills in normal play due to lag > forces players to farm kills in shooting range using oxidizer or firestarter which cause more lag > more people can't play normally and have to use the cheese method which causes more lag etc etc.

If they don't fix the lag soon then yopefully they extend the apparel event, or grant some free keys or something, because trying to grind out enough levels for 30+ keys with the game's current performance is about as fun as fun as being hit by a car.
 
If they don't fix the lag soon then yopefully they extend the apparel event, or grant some free keys or something,
lol.
lmao.

they'll claim there is no lag and you just don't understand how the game works (this was literally their first excuse way back when, just replace lag with changed RNG).
 

“Assassin’s Creed,” “Far Cry” and “Ghost Recon” publisher Ubisoft has announced ‘Ubisoft Ghostwriter,’ a new generative A.I. tool that they claim will assist its scriptwriters.

According to Game Developer, Ubisoft Ghostwriter will be used to generate the first draft of crowd chatter and lines from NPCs (non-playable characters) when players interact with the game world.

Ubisoft claims using AI to help with this will enable the game’s narrative teams to work on less repetitive tasks even as they stress that the tool still requires human input.

Can't really get any worse.....
 
How hard is it to write NPC dialogue?

Rockstar basically made history for themselves just putting whatever random shit people thought up into GTAIII-San Andreas and people still quote that shit to this day
The only good use I can think of for AI-generated dialog is for NPCs to react to very specific actions the player does outside of the storyline, like if you shot a rocket at a building and it actually destroyed it, and then you could go to a coffee shop the next day and overhear NPCs saying "Did you hear about that office building on Coprophile Court getting blown up? They said some terrorist in a (clothing you're wearing) was seen around there at the time!"

but that'll get boring quickly and isn't nearly as fun or memorable as "MY MOTHER'S MY SISTER!"
 
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