Yet another certified Ubisoft momentWe already know why; Ubisoft's back-end team is the worst among AAA studios. A more pressing question is who's the retard that greenlit making this blogpost unasked for?
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Yet another certified Ubisoft momentWe already know why; Ubisoft's back-end team is the worst among AAA studios. A more pressing question is who's the retard that greenlit making this blogpost unasked for?
They can't even spell...through the ringer
It's a diversion. People start talking about XDefiant (what a retarded name...) and not the latest Skull & Bones controversy.We already know why; Ubisoft's back-end team is the worst among AAA studios. A more pressing question is who's the retard that greenlit making this blogpost unasked for?
There is this trend with Ubisoft where they will have a mediocre first game, a sequel that improves on almost every element and is genuinely great, then a new team will come in for the third installment and just totally fuck it up trying to reinvent the wheel for no reason whatsoever.GTA there isn't really anything to fill the modern sandbox niche, and GTA V is almost exactly 10 years old at this point
personally, the npc recruitment system was the most interesting part of that game and i had myself a fairly large suite of characters to choose from for whatever felt necessary. my issues came from other things, like the overreliance on melee combat because guns were rare to come by unless you had someone in the team who had one, a rather lackluster story, gameplay downgrade from the previous 2 games, and this one fucking mission where you have to defend a npc drone doing a puzzle for you while constantly being barraged with enemy drones that take you out in a few hits constantly resetting your progress and i wish they had nerfed them just a bit for this mission.Watch Dogs Legion killed the franchise because the developers decided it was a great idea to have you recruit any NPC you find, but the only way they could make that work was through dogshit awful random generation that makes most operators unappealing to play as and means you never have a full suite of abilities at any one time.
happens all the time, dice sweden was notorious for that.XDefiant has failed certification from Sony and Microsoft
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How does a AAA publisher fuck something up so hard?
what killed it was ubisoft trying to be woke and CURRENT HEADLINES shit. going by what I saw on social media etc. about it I'm pretty sure at first it was supposed to have some anti-brexit message, after that actually happened they were fucked. they could still use it for some FITE THE POWA simulator, but then the summer of love happened which made everyone fucking loathe antifa and their retarded schtick.Watch Dogs Legion killed the franchise because the developers decided it was a great idea to have you recruit any NPC you find, but the only way they could make that work was through dogshit awful random generation that makes most operators unappealing to play as and means you never have a full suite of abilities at any one time.

I wish the series was like the first game but slowly turning into a warning for the Internet of Things and other global mass surveillance. Instead, they went with current year shit and "brexit is literally hitler".what killed it was ubisoft trying to be woke and CURRENT HEADLINES shit. going by what I saw on social media etc. about it I'm pretty sure at first it was supposed to have some anti-brexit message, after that actually happened they were fucked. they could still use it for some FITE THE POWA simulator, but then the summer of love happened which made everyone fucking loathe antifa and their retarded schtick.
It's unsurprising that the franchise is a decade old and even by the first game it ages like milk.Watchdogs was always current year shit. Ohhh, technology is watching you shit was all over the news in the early 2010s. Don't you remember the constant Google Glass stories?
Its a fine idea they just undermined it in so many ways. Too many characters have no downside so the whole class based on job thing is irrelevant when most choices are just inferior. The other problem is that every character can get a gun and then just not play their class anyway. So the adaptation of playstyle to approach situations in unique ways due to the strengths/weaknesses of characters you choose become irrelevant. They had a functioning idea and just decided players should be able to ignore it. Also the quad-copter is just a really op scissor lift cart. Again you don't need to figure out how your character should infiltrate if the answer is always "fly to the top"Watch Dogs Legion killed the franchise because the developers decided it was a great idea to have you recruit any NPC you find, but the only way they could make that work was through dogshit awful random generation that makes most operators unappealing to play as and means you never have a full suite of abilities at any one time.
People were so hyped too, people assumed it would have rougelike elements or at least be a real life pokemon, which is obviously the clear option. for fucks sake why have an option for your character to die if the game is so piss easy.There is this trend with Ubisoft where they will have a mediocre first game, a sequel that improves on almost every element and is genuinely great, then a new team will come in for the third installment and just totally fuck it up trying to reinvent the wheel for no reason whatsoever.
Watch Dogs Legion killed the franchise because the developers decided it was a great idea to have you recruit any NPC you find, but the only way they could make that work was through dogshit awful random generation that makes most operators unappealing to play as and means you never have a full suite of abilities at any one time.
So the sequel decided that it would be great if you could only do two or three things that the protagonist of the second and first game could do at any one time, unless you want to swap PCs six times.
even that would have been an easy fix, make getting a gun or being a flying man be a last resort tactic, have even attempting to do such a thing cause instant every enemy swarms you style combat, because especially in areas without gun fire normally that shit gets picked up super quick and they've had the technology to pinpoint gun fire in cities since the bush admin. And i assume in dystopia london there aren't ICE engines to make shit even nosier.Its a fine idea they just undermined it in so many ways. Too many characters have no downside so the whole class based on job thing is irrelevant when most choices are just inferior. The other problem is that every character can get a gun and then just not play their class anyway. So the adaptation of playstyle to approach situations in unique ways due to the strengths/weaknesses of characters you choose become irrelevant. They had a functioning idea and just decided players should be able to ignore it. Also the quad-copter is just a really op scissor lift cart. Again you don't need to figure out how your character should infiltrate if the answer is always "fly to the top"
the radio in wd1 was better than it had any right to be.I actually liked the first Watch Dogs quite a bit. Blowing up chunks of Chicago with my phone while gunning down mooks with Rise Against blaring? Damned fun.
Then Watch Dogs 2 turns it into a quirky hipster satire thing, and I bounced off that hard.
wd1 was comfy on a level I never felt in gta tbh. there was also effort put in with the landmark that gave you info on stuff etc, which always made it fun to run around and see what's around the corner.It was a bland game, say what you will about Watch dogs 1, it had a vibe and even if shit was piss easy, the missions themselves were creative and they were smart enough to not just let you spam blackout or go in guns blazing. Ubisoft would have been better off being taken over a decade ago. i'm very surprised they haven't gotten brought up yet. they're released so many games the last 5 years that were DOA. i'm sure rainbow six is keeping this entire organization afloat the same way skyrim does for bethesda or fortnite for epic games.
Anything that nobody wants can simply be sold off later or closed. The real issue is: who would even buy them? Activision Blizzard is about to be bought off by Microsoft, and Microsoft will not be able to go after Ubisoft after they finish with this deal, considering the amount of scrutiny they attracted.as for buying ubisoft, one suspicion is they're simply too big. most other companies are smaller but outsource a lot, ubisoft owns most of them, so they basically do lot of stuff "in house", which any potential buyer would have to pay for, even if he has no use for it, and can't really get rid off easily.
that would still be part of the package, you can't just buy parts of the company (unless ubisoft is willing to, which wouldn't make much sense).Anything that nobody wants can simply be sold off later or closed. The real issue is: who would even buy them? Activision Blizzard is about to be bought off by Microsoft, and Microsoft will not be able to go after Ubisoft after they finish with this deal, considering the amount of scrutiny they attracted.
You can buy off a company and immediately unload massive parts of it. In fact, if you are facing regulatory scrutiny for a merger or acquisition, one of the ways to beat said scrutiny is to do just that. You can even make deals for who to sell off said parts to before your deal to buy them is firmly finalized.that would still be part of the package, you can't just buy parts of the company (unless ubisoft is willing to, which wouldn't make much sense).
Vivendi is the most likely suspect, but the heads of Ubisoft have made it clear they would rather sell the company off to someone else than allow the Vivendi vultures to have a piece.as for who, vivendi tried just 5 years ago, which ubisoft fought off with the help of none other than tencent. the deal to not buy more shares for 5 years should run out soon, if it hasn't already. while I doubt they gonna try again soon, given the economy is what it is, time might work in their favor if ubisoft keeps being retarded and it's value dropping more and more. and if not them there are still plenty of companies around who might be willing to pick the bones of the frogfags later on.
if we're being honest, with their output the world would have been better off with vivendi owning them, or at least their reputations would have been better. imagine vivendi succeeded and then threw all the rapists out and switched to mobile games. ubisoft would go down as the biggest what-if of all time. all their failures would be put on the other company and capitalismthat would still be part of the package, you can't just buy parts of the company (unless ubisoft is willing to, which wouldn't make much sense).
as for who, vivendi tried just 5 years ago, which ubisoft fought off with the help of none other than tencent. the deal to not buy more shares for 5 years should run out soon, if it hasn't already. while I doubt they gonna try again soon, given the economy is what it is, time might work in their favor if ubisoft keeps being retarded and it's value dropping more and more. and if not them there are still plenty of companies around who might be willing to pick the bones of the frogfags later on.