Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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I tried to download Black Flag off my steam library last month, haven't touched it in near a decade. Instead of just downloading the game it forced me to install a Ubisoft launcher and create an account.
For an offline game I purchased in 2013.
Pirating is now not only cheaper, but also easier and more user-friendly than purchasing any Ubisoft game.
 
I tried to download Black Flag off my steam library last month, haven't touched it in near a decade. Instead of just downloading the game it forced me to install a Ubisoft launcher and create an account.
For an offline game I purchased in 2013.
Pirating is now not only cheaper, but also easier and more user-friendly than purchasing any Ubisoft game.
It goes back to what Gabe Newell said about piracy ages ago. "Piracy is a service problem". In this case you've already bought the fucking game and it's still an obnoxious pain in the ass to even try and play because of how Ubisoft wants to push their bullshit. Same reason most normal people just subscribe to spotify or whatever instead of trying to bother finding MP3s or whatever format these days for music compared to when everyone and their grandmother was pirating music on napster/limewire/kazaa/etc.
 
Couldn't give two fucks if Assassin's cringe ceases to exist but I really hope Splinter Cell finds a home with devs who appreciate it.
I haven't thought of Splinter Cell in forever, yet last night I had a dream a new one was released. It was amazing but I sucked total shit at it. Hopefully that's a sign from the heavens we're getting a new one that I will probably suck shit at.
 
Christ Ubisoft is just total flaming out here. Those words never mean anything good. The company is gonna get picked clean by vultures.

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I remember when Rayman came out and the name "Ubisoft" became synonymous with "gold standard". The levels were eye candy, the music by Rémi Gazel was good enough to play on your home stereo, and when you actually beat some of the nastier levels it was an accomplishment, dammit.

How the mighty have fallen.
 
Recently got in a discussion with some guy online where I said that Ubisoft's new AC is dead on arrival regardless of delays due to radical devs shitting on the fanbase, marketing that shits on Jap culture, shoving a contemporary African American in a Feudal Japanese setting not making sense and simply put; people don't want to play as a black man in Japan.

I noticed that their replies as of late just default on the terms 'right wing grifter' or 'you're terminally online' as their last death throes, not even racist or -phobic but 'you care too much'.

As if it's a weird thing to point out that the devs' decisions regardless of corporate greed; are ignoring player feedback which is negatively affecting their reputation, games and income.

To some extent it's sad to see the franchise of AC scuttle as the first games were a big part of my childhood, yet I know the people who worked on it then have left for greener pastures long since, all I can do now is hope for a studio to take over the IP and treat it with respect and stick on fictional protagonist characters instead of retconning Yasuke as anything other than a slave and curiosity.
 
Yeah, Japan is pretty racist
Of all places Ubisoft could set their bastardized "historical" games in, they probably thought the usually polite japanese would be very welcoming to the "artistic rendition" of their society. They sure as shit wouldn't try that with China.

I'm so glad they misread the Japanese as similar to the white American liberals who hate themselves.

I have been to a lot of different places around the continents and Japan is the only country where I ever felt any kind of racism. While they are indeed polite, they will quickly let you know you're not welcome on the bus lol.
:story:

You tried to guilt trip the wrong kind of chinks, Ubi! Enjoy prison.
 
Of all places Ubisoft could set their bastardized "historical" games in, they probably thought the usually polite japanese would be very welcoming to the "artistic rendition" of their society. They sure as shit wouldn't try that with China.

I'm so glad they misread the Japanese as similar to the white American liberals who hate themselves.

I have been to a lot of different places around the continents and Japan is the only country where I ever felt any kind of racism. While they are indeed polite, they will quickly let you know you're not welcome on the bus lol.
:story:

You tried to guilt trip the wrong kind of chinks, Ubi! Enjoy prison.
I mean, suspicion of outsiders is signs of a healthy cultural immune system. Much different from modern Europeans who feel guilty for their rapists.

Ubisoft Wants to Change the ‘Far Cry Formula’ with Far Cry 7 and Maverick

  • Far Cry series currently has two games in development, which were both originally under the same game and codenamed Talisker.
  • Its next mainline title is now under the codename Blackbird, and an extraction-based shooter is under the codename Maverick.
  • Both games are still in development at the time of writing, but their release dates have been pushed back internally from 2025 to 2026 due to complexities in development.
  • Maverick, which takes place in the Alaskan wilderness, will see players fight one another, animals, and the harsh weather to survive.
  • Blackbird will now see the player have to rescue his family, who have been kidnapped by a conspiracy cult who have been performing hallucinogenic experiments on animals and children. It’s said that the player has 24 real-life hours (72 hours in-game) to rescue their family, and the timer is reflected in-game by the player wearing a watch on his wrist.
  • Both games have had a significant overhaul to their movement systems, too, including the addition of tactical spriting, sliding, vaulting, and more.
My guess is that the enemies are big bad whytie again, and they’re trying to recreate the runaway female coomer hit single that was FC5. It will only work if the main enemy villains are hot of course.
 
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EXCLUSIVE: Ubisoft Seemingly Prepping for Bankruptcy Ahead of Assassin’s Creed Shadows Release as Past Failures Spell Almost Certain Doom


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The end might be near for Ubisoft. The year has barely started, and it seems as though the former giant of the gaming industry is showing more signs of decline as it seemingly prepares for bankruptcy ahead of the release of Assassin’s Creed Shadows.

In our previous article, we highlighted Ubisoft’s abysmal credit rating, rooted in troubling financial metrics such as a €1.4 billion net debt, plummeting market cap down over 85% in the past four years, and an unsustainable workforce of 18,666 employees costing an estimated €746.6 million annually.

These indicators painted a bleak picture of a company teetering on the edge of financial ruin.

Now, on January 9, 2025, Ubisoft announced that it has appointed leading advisors to review and pursue various transformational strategic and capitalistic options to “extract the best value for stakeholders.

What does this mean?

On paper, it suggests Ubisoft has hired consultants to address the company’s strategic missteps from recent years. However, in practice, this move aligns more closely with preparations to sell off valuable assets such as intellectual properties like Assassin’s Creed, Far Cry, Rainbow Six, streaming rights, or other goods, and possibly edge closer to bankruptcy.

This announcement comes on the heels of yet another delay for Assassin’s Creed Shadows, now pushed from February to March. Coupled with declining sales from Star Wars Outlaws and the cancellation of XDefiant, it seems Ubisoft’s financial woes are far worse than initially anticipated.

Could this be the end for Ubisoft, not even one month into 2025?

First, let’s examine why this move might signal Ubisoft conceding to bankruptcy or even preparing to be sold off entirely.

A Historical Precedent

Back in 2012, when THQ filed for bankruptcy, the company made a similar move before its eventual collapse.

Just like Ubisoft, THQ knew exactly what it was doing and for whom it was doing it. The initial step of appointing leading advisors to explore “transformational strategic options” is a standard procedure for any company on the verge of a merger or asset sale. However, in Ubisoft’s case, this announcement—just as it was for THQ—serves as a signal to investors that the company is following all legal and regulatory steps before implementing drastic changes that may benefit some stakeholders but are more likely to leave others at a loss.

Bankruptcy might indeed be imminent, as Ubisoft’s announcement aligns with patterns seen in other companies before they spiraled into bankruptcy and were taken over by courts. For example, THQ, Atari, and Midway Games all made similar moves before their eventual downfall. These steps often aim to maintain a semblance of control and to prepare stakeholders for the inevitable.

So, what is Ubisoft aiming for? Looking at its announcement and the strategy to cut €200 million in costs, it seems this may be nothing more than a red herring, distracting from what are likely the company’s final days. Much like THQ, Ubisoft’s planned asset sales and cost reductions might serve to prolong operations just long enough to make it appear more attractive to a potential buyer. However, the reality is that such a relatively small cut in the face of its ever-increasing debt will do little to change the course. Bankruptcy courts may already be preparing to step in and oversee Ubisoft’s descent into insolvency.

It’s far more probable that these leading advisors have been brought on to determine, as Ubisoft’s own announcement states, the “best” way to manage this situation. That might involve minimizing losses for major stakeholders while ensuring that executives walk away with generous severance packages. THQ’s bankruptcy followed a similar pattern, where top executives exited with substantial payouts despite the company’s collapse.
The €200 million in cost reductions may, in reality, be a war chest to fund severance payouts during the impending bankruptcy.

With over 18,000 employees still on Ubisoft’s books, unless massive layoffs are announced immediately, many could be entitled to severance before the company folds. Unfortunately, it’s far more likely that the majority of employees will be left with little, while executives walk away with their “golden parachutes.”

Low Pre-Orders and Rising Debt: The Warning Signs Behind Shadows’ Delay”

Another sign that this may indeed be the case is the further delay of Assassin’s Creed Shadows from February to March.

Why is this relevant? It reveals a lack of confidence in the product. More worryingly, the announcement of this delay came just one day before the advisors’ appointment was made public. This suggests that pre-orders for Shadows were so low that Ubisoft already knew the game wouldn’t be able to save it from mounting financial debt.

In retrospect, based on the poor sales of Star Wars Outlaws and the recent cancellation of XDefiant, it’s estimated that Ubisoft would have needed Assassin’s Creed Shadows to generate at least €1 billion in sales. This level of revenue, achievable by only a handful of games in such a short timeframe, would have been necessary to keep them afloat long enough to secure additional credit and temporarily manage their liabilities.

However, Ubisoft’s actions indicate that the numbers aren’t showing this potential.

If there were no concerns about the pre-order numbers for Assassin’s Creed Shadows, this delay might not have occurred. Delaying a major release dents investor confidence and impacts stock prices—two things Ubisoft cannot afford to jeopardize right now. Yet, the delay was announced, further confirming that cracks are growing within the company and that it is preparing for an inevitable collapse.

In our last article, we estimated Ubisoft’s credit rating to be CCC—an abysmal rating indicating that bankruptcy is imminent unless drastic changes occur. These drastic changes could include layoffs, asset sales, game cancellations, and severe operational restructuring. However, Ubisoft seems to have taken its first steps toward accepting bankruptcy instead of implementing these changes, which might have given the company a fighting chance.

Why is that?

The answer likely lies in their crippling debt. With no feasible way to offset liabilities through the release of new products, Ubisoft has effectively trapped itself in a cycle of underperformance. They are unable to generate enough revenue to move from the red into the black. As a result, it seems their best course of action now is to prepare for the inevitable by stabilizing operations just long enough to ease the transition into bankruptcy proceedings.

Buyout, Bankruptcy, or Bust: Ubisoft’s Slim Chances for Recovery​

But let’s explore whether Ubisoft could still save itself.

If we assume Ubisoft is not actually preparing for bankruptcy—what are its options?

A buyout or asset sale would likely be the next step, but even selling some of its assets wouldn’t cover the cost of its debt. As of now, Ubisoft’s entire valuation is estimated at around $1.6 billion. This means Ubisoft cannot expect to sell its entire Assassin’s Creed franchise for anything near $1.6 billion, as a potential buyer might instead purchase the entire company outright for the same price.

Imagine this: a franchise that once earned billions is now valued at less than its peak earnings during the release of Assassin’s Creed Valhalla, all due to Ubisoft’s financial chaos.

Because of its massive debt, Ubisoft would likely have to sell its most valuable franchises, such as Assassin’s Creed, for a fraction of their worth. Selling assets is therefore not a viable option, as any other assets up for sale would be viewed by potential buyers as far less valuable than the price required to keep Ubisoft afloat.

In short, any attempt at asset sales would leave Ubisoft unable to fund the production of a game capable of pulling it out of the red. Its low stock price and poor valuation have effectively trapped the entire company.

To illustrate, if a chicken lays valuable eggs and the farmer wants to sell the eggs for $30, but the chicken itself is valued at only $10 because of the farmer’s debt, a smart buyer would simply purchase the chicken. This is the dilemma Ubisoft faces, and Chinese company Tencent, an Ubisoft investor that may be poised to buyout the entire operation, undoubtedly understands this.

Rumors of a Tencent buyout persist, but as we mentioned in our previous article, Tencent would benefit more from letting Ubisoft enter bankruptcy proceedings and acquiring its intellectual properties at auction without inheriting its debt.

So, what other options does Ubisoft have?

Layoffs and restructuring could be considered, but it’s likely too late for that. With over 18,000 employees, a significant restructuring and layoff strategy would take at least one to two years to yield financial benefits. However, Ubisoft’s mounting debt and poor investment credit rating make it unlikely that they can secure the financial stability needed to implement such long-term strategies.

In fact, layoffs and restructuring could harm investor confidence further, especially as Ubisoft currently has only one upcoming product, Assassin’s Creed Shadows, that might appeal to gamers—and even that title seems to lack the anticipated enthusiasm.

How about a buyout?

Could Tencent or another company purchase Ubisoft outright? At a valuation of $1.6 billion, Tencent could afford to buy the company. However, Tencent would also inherit 18,000 employees and Ubisoft’s debt, not to mention other obligations such as financial incentives tied to Skull & Bones with the Singaporean government or other undisclosed liabilities.

While Tencent could simply lay off employees post-acquisition, taking on such liabilities may outweigh the potential benefits. Tencent might prefer to wait for Ubisoft to enter bankruptcy proceedings, allowing them to bid for key franchises during an auction without incurring these additional costs.

Of course, in such a scenario, Tencent may have to compete with other companies for these assets, but the risks and costs would be far lower than buying Ubisoft outright.

As it stands, we estimate there’s a 60% chance that Ubisoft is proceeding with a bankruptcy strategy, a 30% chance of an acquisition or merger, and only a 10% chance of restructuring recovery without bankruptcy. Ubisoft seems to be sailing its last voyage this year, hitting an iceberg in January, sinking slowly through March, and potentially drowning entirely by June or July, when bankruptcy proceedings could reach their conclusion.
 
I'm genuinely confused as to why they delayed AC: Niggo. A month is just enough development time to do fuck and all in the game industry, especially on a game this size. The only thing I can think is triage with bugs. It has to come out Q1. It also has to come out with enough time to make enough sales to make a positive impression on shareholders, hence why it's coming out March 20th and not March 31st.

But surely they know this isn't going to happen. So I'm at a complete loss as to why they're doing this. I know one thing for sure. They aren't doing it as they claim "to respond to feedback" because they can't un-nigger the game, and we know that the French fagguettes at Ubishit actively hate their audience.
 
I'm genuinely confused as to why they delayed AC: Niggo. A month is just enough development time to do fuck and all in the game industry, especially on a game this size. The only thing I can think is triage with bugs. It has to come out Q1. It also has to come out with enough time to make enough sales to make a positive impression on shareholders, hence why it's coming out March 20th and not March 31st.

But surely they know this isn't going to happen. So I'm at a complete loss as to why they're doing this. I know one thing for sure. They aren't doing it as they claim "to respond to feedback" because they can't un-nigger the game, and we know that the French fagguettes at Ubishit actively hate their audience.
February is stacked with vidya releases last I checked. This is them probably squeezing what little profit can be made from this turd.
 
I don't think the boomer higher ups have any idea but it wouldn't surprise me at all if millennial devs who are probably part of the twitter/reddit anti sexualization/fanservice movements are doing this on purpose.

Those types absolutely despise Japanese culture more than racist could ever hope to.
If it's the anti-Japanese white leftists who finally sink the studio, boy am I gonna laugh.
SAY IT WITH ME, FELLAS:
GO WOKE, GO _____
 
I just love how Ubisoft never, ever does any research about anything related to Japan.

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Gonna remember TWO bombs happening on March 20th in 2026.
Both responsible for mass deaths. One celebrated though and the other mourned.

Remember though, these guys had teams of experts researching for historical accuracy. But cant be bothered to check a fucking date for any cultural significance or what the tori gate they're using is a historic monument to.

HOW THIS HAS TO BE INTENTIONAL
I would at this point believe there is internal sabotage within Ubisoft that is actively suggesting things that will tank it further.

I'm genuinely confused as to why they delayed AC: Niggo.
They put out new footage of the game that would only impress investors, possible buyers, or absolute retards. Because anyone who has played video games in the past decade knows what rain effects and attack / kill animations in a game look like. It reminds me of an attempt by a really bad student who is failing a class to show the teacher how hard they're giving it a go in a desperate bid to not be failed. Even though its the bare minimum expected at the finish line.

This isn't for players, this is an attempt to entice buyers. But you'd have to be a really dumb nigger to not see through it at this point.
Ubisoft is gonna get its head cut off and all the IPS picked up in whatever auction follows and I am going to laugh so hard.
 
Ubisoft should rename itself U-Rent-Slop.

I they really are going to go bankrupt this time then it will hopefully burn down most AAA publishers in the process. Chasing an imaginary market forever doesn't work out when the economy is in the shitter and people are less likely to buy your overhype games that aren't even made for them.
 
If you have bought some old ubisoft games that have patches and dlc you want to play. Download and archive the games now. When the shit hits the fan ubisoft servers might go down and never come back. Who ever buys ubisoft might want to cut all their losses as fast as possible, since they are buying millions in debt.
 
I only care about Naoe. The recent clips of her in action looked fine. Idk. I might play it but fucking hell the nig just ruins it. Kills the vibe. I'm mainly curious how Nobunaga's storyline will play out. Will we go to Honnoji? Most certainly.

They claim they're listening to feedback. We will see. We will see.
 
I only care about Naoe. The recent clips of her in action looked fine. Idk. I might play it but fucking hell the nig just ruins it. Kills the vibe. I'm mainly curious how Nobunaga's storyline will play out. Will we go to Honnoji? Most certainly.

They claim they're listening to feedback. We will see. We will see.
I bet they "listened to feedback" from Star Wars Outlaws that mandatory stealth sucks so they cut it all from the game.
 
I'm genuinely confused as to why they delayed AC: Niggo.
I think all the DEI stuff has distracted from the possibility the game might be a broken mess. I don't believe for one second the initial delay was to address 'consumer feedback': I think the game was in an unshippable state in November, Outlaws had just shat the bed, and they needed an excuse to kick the can down the road.

Now they've realised February still isn't enough time to iron out all the issues so they've pushed it as far as they can to still get it out before the end of the financial year and make some money (rainbow.jpeg).

This shitbird is launching with at least a 30GB day-one patch and it'll probably still be as janky as Unity was on release.
 
Aside from the controversy, who is this even for? If you want your spargaggle wee-wee fill in the ancient Japanese setting, there is Ghosts of Tsushima who ate AssCreed's lunch a long time ago and I bet you that people who really wanted an AC game in Japan just played this years ago. If you want to play as an assassin in the same setting, there is Tenchu. I'm sure there is other similar games that will do what AssCreed does, or maybe not, what the fuck is an AC game anymore? I heard they added "RPG elements" to it now, which casual niggercattle calls anything with level ups and skill trees.
My point is, who is the intended audience at this point? Maybe their die-hard fans who mindlessly buy anything with a Ubisoft label will move sales, but will it be enough? Their marketing made the game a culture war icon, so only people who will buy it will be those who don't care about Japan or it's history, or downright hate it. Doubt many people interested in the setting will waste their money on it, and you can bet Japan as a market is completely out. I wouldn't put it past them to completely ban the game there under some bullshit reason, which would be even worse for it's PR.
Are casual gamers who never heard of the controversy and don't care enough to salvage some money? I guess this will be the deciding factor, altho I am not optimistic. They were not enough to save the likes of Concord or another Ubisoft title, Star Wars Outlaws.

In summary, the time for this game to come out was about 10 years ago, back when AC was riding high with 4 and before the formula started getting stale. I'm sure AC: Japan was something fans were looking forward to, but I don't see too many of them willing to look past all the red flags just to finally get the game of their dreams. This is not a situation you want to find yourself in as any developer, especially with Ubisoft's current situation. I can't tell you how good it feels that this game looks to either make or break the entire company at this point, Ubisoft can't handle another flop.
 
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