Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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Ubisoft has announced an Invincible game, with a trailer featuring amazing animations and good combat...
Only to reveal at the very end of the video that it's mobile.
Nobody liked that...
 
Ubisoft has "mystery big game" that will release until April:
The company has 10 games in its FY24 line-up, including the following nine and one other "large game":
  • Assassin's Creed Mirage
  • Avatar: Frontiers of Pandora
  • Rainbow Six Mobile
  • The Division Resurgence
  • Just Dance 24 edition
  • Prince of Persia: The Lost Crown
  • Skull and Bones
  • The Crew Motorfest
  • XDefiant
They are considering Just Dance DLC pack as a game, what a bunch of jokers, also no mention of The Division Heartland and the other AssCreed games.
 
The Singaporean government is partially footing the bill for the studio's continued upkeep. Thats why they haven't closed the studio yet. It also might be entirely on Ubisoft corporate that they keep rebooting it to take advantage of "the latest trends."

Don't worry, little post, I will be sure to make you no matter how shitty this website gets.
 
Ubisoft has "mystery big game" that will release until April:

They are considering Just Dance DLC pack as a game, what a bunch of jokers, also no mention of The Division Heartland and the other AssCreed games.
it will be one of those, since ubisoft said some time ago they're working on a bunch of division AND asscreed games (iirc asscreet alone was 5 games or something, think someone posted it a few pages back but I'm too lazy to check). not much more left to milk. smart move would be to revive ghost recon fast and try to fill battlefield's space while cod is cod, but again, that would be smart so highly unlikely.

or it's something out of left field, but inevitably another ubisoft game by missing the point, missing the trend and trying way too hard to be "hip and cool"... so probably a ghost recon pvpve extraction shooter with siege cosmetics, tarkov seems to be popular these days, right?

The precursors and Subject Sixteen were the most interesting bits of AC lore after 2. Fuck those people.
I would be far more forgiving of Black Flag's story if Edward just embraced being an asshole instead of pretending like he was a good person, like everyone else in that plot did. Mary thought the world of him? Fucking how? He was only ever out for himself. Maybe that was just Anne trying to make him feel better, but it doesn't feel like that at all.
damn, completely forgot about sixteen...

what didn't help was that the plot was severely mishandled, I think you finish 3 and then still have to deal with all the modern stuff, the pacing was just off. I can understand why initially desmond was supposed to get the abilities because then the last third, if not half of the game would be desmond fucking up abstergo and THAT would be the climax in itself, and more importantly actually feel like one. even the fucking movie did that one better.
they could've even pulled a metroid, have desmond die (but still accomplish the task), so now the assassins have to start from scratch and find and train someone else. otoh with abstergo gone what's the point?

same for the precursor stuff, which could've worked, but "no you see there's an even BIGGER villain behind the last one" is some WoW-tier writing. it can work, but it needs to be handled properly. the point to introduce that, or at least the real scope, would be with abstergo gone, possible showing they were fighting them too, turning them into a shade of grey (although I expect quite a few people would've thought that twist lame). however that would give the assassins a reason to create a desmond 2.0. and the precursors would replace abstergo as the villain, not muddy the waters with different factions - which is even more retarded WoW-tier writing because there are some dudes who want to end the fucking world, but yeah let's not team up to prevent that but rather squabble about... (not that's impossible to do, and different characters/faction can and should have their own agenda, but managing that requires very good writing talent and planning to not look dumb af with retarded twists and other asspulls).

ubisoft kinda fucked themselves with the popularity of ezio and trying to replicate it. 3 should've been several characters you go through while things speed up towards the climax, they kinda did that with haytham and then connor, but that is where it gets stuck and overstays it's welcome. cut most of that, add liberation and maybe rogue into 3 instead of milking it, then finish that chapter with a bang. properly planned out you can still do liberation and rogue as a pre/sequel sidegame after introducing the characters, and you could even gauge their popularity.

plenty of ways to go about, but that's ubisoft.

Black Flag. It's the only Ass' Creed game I own.
speaking of...

usually dislike posting streamers, but he made a cheers reference so he gets a pass this time.
 
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Still surprised that Skull & Bones is still a thing
Ubisoft have to release the game or they will get Singapore on their ass.

no mention of The Division Heartland
That's weird, there was a beta a month or two ago. The game will tank because it's a PvPvE/extraction game.
I don't understand why they refuse to make The Division 3. That's what people want.

speaking of...

usually dislike posting streamers, but he made a cheers reference so he gets a pass this time.
So they broke the game to force people to buy the soon-to-be-revealed remaster? Wow.
 
That's the problem, my nigger. They are not releasing the game.

Never gonna come out. You'll just the same with the second Beyond Good & Evil.
I think they will release something that barely works at the last minute but is enough to not get sued by the authorities of Singapore.
BG&E2 will be forever stuck in dev hell because what they want to do with the IP is completely soulless, especially since Michel Ancel isn't involved.
 
I think they will release something that barely works at the last minute but is enough to not get sued by the authorities of Singapore.
BG&E2 will be forever stuck in dev hell because what they want to do with the IP is completely soulless, especially since Michel Ancel isn't involved.
Skull & Bones will just forever be stuck in development hell because, unlike BG&E2 which had a vision from Ancel himself, S&B is just gonna be left unfinished while Ubisoft will find a way to use recourses from the game itself and use them for something else, like say some of their other IPs.
 
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