I had the exact opposite result. CP was about as appealing to me as it's acronym. The gameplay felt stilted and very, *very* aged, mixed with all the worst aspects of Ubisoft open worlds.
I got it for 20 USD and I feel utterly ripped off. Admittedly, I was going in biased, as I *don't* suck CDPRs cock for their mediocre garbage, but I did *want* to like it, and I have went into games wanting to hate them, only to come out the other side kind of loving them. Even if it is a discount Shadowrun, the cyberpunk genre is fucking awesome in concept, and you can do so much with it. And the most unique thing I saw was 'video player that you can rewind to look at angles.'
Just another generic game getting by on the weirdly beloved name, considering how fucking evil CDPR is. Honestly, they're worse than EA at this point.
I think players like you expect way too much.
Some of you want meaningful interactions with every random npc, some seem to have done every single fetch quest in the game before completing it, attempting to get every achievement or all the loot.
The more you venture out of the main quest line the more empty the game feels. I've grown out of that kind of thing long ago. I used to loot "everything" in games, nowdays I barely look into containers. I think I ended the game at about level 11-12. It was a full 60 hour experience, well worth the money.
I loved the way that the spacing between the main quests through day/night cycles and/or "wait for that phone to ring" gave me the opportunity to do a few of the side quests that seemed the most interesting. I never deviated from the main quest though, keeping myself even more invested in the sense of urgency it appealed to. If I had my way there would have been a "timer" but that would probably disappoint even more people. I didn't do a single one of the missions from the extra fixers and yet always felt that the game gave me enough to progress without feeling completely outmatched.
No for me it was absolutely perfect.
The art style was mindblowing, the combat was reasonably fluid, the stealth mechanics solid.
I felt the grenades had a bit short range and some hacks were meh, but other than that I never felt I was missing something.
The driving was probably the weakest part of the game for me, but then again its not a driving game and after some time and a few upgrades I got the hang of it quite well.
You never said why you didn´t like it so Im just making educated guesses here based on what others have whined about. And the story, fuck man the story was absolute baller. I mean the way that you in the end, after some digging around realize that the son of the corporate empire who murdered his father was probably the good guy/least bad guy, having you work for essentially the bad guys the whole game. That was pretty epic.
An actual suicide ending in a game is also pretty ballsy to have. I fucking loved it. Felt so right not having to decide who of us gets to live and who doesn´t while at the same time betraying what you realize is a stone cold bitch in the form of that daughter now running the show.
Also no idea what your beef is with CDPR.
Their GOG has the most consumer friendly return policy of all the companies (30 days, no questions asked) and they make some cool games and treat the people who publish games on their platform far better than steam. Get off your high horse man.