Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


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In a very disappointing release, Harebrained Schemes'(Shadowrun Returns, Battletech) 1930s archeological fantasy TBT The Lamplighters League has turned out to be a very poor release. I enjoyed it, but I am very much glad I did not drop $40 on it.
  • Absolutely horrendous performance. Apparently this is a Unity thing but across the board it seems that everyone's going through frame drops and stutters(especially on explosive effects) and not even dropping down to the lowest graphics settings has any effect on this.
  • In a return to form for Shadowrun Returns, the UI is an absolute asshole to wrangle and it completely kills the flow of combat for more cautious players. To view health in a numeric form and not a "solid white bar" form, you need to get out of whatever ability you're planning to use, press R to enter "recon mode"(which also kills your performance because of some retarded screen overlay) and then mouse over the enemy to see how much health they have left, what abilities, buffs and debuffs they have, and for some reason a part of this overlay is dedicated to the blurb in the mission select screen that tells you if that mission is going to introduce new enemies or has a modifier effect.
    • Same goes for your guys buffs, damage dealing abilities and card effects. Got a new agent and want to upgrade their shit? Oh, this new agent has an ability that improves if that agent is Shocked? But when and why would the agent be shocked? So you go back a screen to look at their bio and summary screen which is the only area that contains that agent's basic attack ability that also tells you that this agent has an auto overwatch, one max ammo that regenerates per turn and also she has shock immunity. Whoops!
  • The game has its fair share of unique maps, but also reuses maps blatantly in the non-critical missions. This also includes the same exact enemy positions and loot locations.
  • The game has a really retarded approach to agents, recruiting and skills.
    • This is one of those new turn based tactics games where you're not allowed to take on all missions as you see fit, you get a choice of one out of three missions per week and you can eat ass if you have other agents just waiting in the hideout who can take on others, or if you want to risk it and do a mission solo or with two members instead of three so you can take on more missions.
    • Skill points are a shared resource so spreading them out instead of focusing on three core members is not a good idea.
    • Skill points are rewarded mostly from agent recruitment missions, but agents that are recruited start off un-upgraded so again, trying to catch them up is pointless.
    • There's a healing mechanic where if any of your agents are downed and then revived mid mission, they need to take a week off otherwise they're dead for good the next time they're downed, except this can be sped up with a healing resource which is incredibly abundant. I'm talking you get rewarded by this in increments of four or six, and the max agent count per mission is 3 or 4 depending on the mission.
It's just really disappointing, the setting and music are great and honestly I do enjoy the gameplay and even the characters(even though the design for the first bruiser feels like it doesn't fit. She's a german blonde knockout who looks like the dame in any noir movie but is running around in a trenchcoat kung-fu'ing people and breaking brick walls down).
The music in particular is really good if you're into "action violins".
If this ends up killing the team I'll be disappointed. I really hope eventually they shape up to release something good as is without mods or performance issues or gameplay woes.
Anyone else playing Quasimorph? Launch was rough but the latest patches came through with the clutch.
I've played the demo and I've been waiting on the full release since. It was a very interesting take on a roguelike and I'm all for more not-DoomRLs. I can see where the balance might start to get fucky with you losing progress on your clone's skills on a later planet though.
 
In a very disappointing release, Harebrained Schemes'(Shadowrun Returns, Battletech) 1930s archeological fantasy TBT The Lamplighters League has turned out to be a very poor release. I enjoyed it, but I am very much glad I did not drop $40 on it.
I remember looking at the store page and seeing Day 1, $8 DLC for one character (in a single-player tactics game) and just groaning. $8 gets you something like the tactical legacy pack in XCOM 2, which has new missions, challenges, customization options, and soundtrack.

It's a shame to hear its got some issues, because the game's concept and style seem nice. It's always strange to see UI designers for these games go for the obscuring "clean" look for elements, like health pips or hidden status effects, given that the players likely want to know everything at a glance to know the best move.
I'm hoping it does get some love, and maybe a solid expansion or two, and not just the usual Paradox nickel and diming down the road (if it even gets enough attention to warrant further DLC, the buzz around it seems a bit subdued.)
 
I'm on so much sudafed and caffine rn I can't really call what I'm doing 'thinking' but the Titanfall community has gone full schizo finding hidden number codes about TF3 and they either are mind broken from the hack saga or they're on to something. Respawn has started patching TF2 again after years of being literally unplayable with no fan fare. They're just doing it without telling anyone. One was the playlist with the flavor text 'Our rockets will blot out the sun'. So hear me out. That's a reference to the battle of Thermopylae, depicted in the movie 300. The 300th day of 2023 is Oct. 28th. That's the seven year anniversary of TF2. That play list was replaced with 'Otherside'. 'Otherside' is the third track off the album Californication. The current Apex season, which ends the 1st, is called Resurrection. The unicode time stamps for the releases of TF1, 2 and Apex were hidden in a patch's notes. TF2 also went on sale for three dollars US. Starting to convince me.

I'm calling that EA is going to start pumping out content again to lure in wayward Apex players like the pre buyout days and that's the Oct. 28th announcment. TF3 will be announced next year and be a Call of Duty season pass model, with Apex 2 getting added six months after release.

Either the remaining TF2 players have reached HL3 Unironically Confirmed levels of delousion or Respawn knows their player base well enough to fuck with them that percisily, both are funny.
 
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Steam is stuck loading my user data and I am sad.
 
In a very disappointing release, Harebrained Schemes'(Shadowrun Returns, Battletech) 1930s archeological fantasy TBT The Lamplighters League has turned out to be a very poor release. I enjoyed it, but I am very much glad I did not drop $40 on it.

Shadowrun Dragonfall and Hong Kong were cool but HBS really took a flying leap down the hole with Trannytech. it's a god damn shame, but at least good games don't disappear just because their dev went on to become devastatingly cringe. also, no devs who are worth a shit should be developing on Unity at this point unless it's to make a $2 Vampire Survivors clone or something. it runs like shit and its prospects for the future are dark. just about every Unity game suffers from running on Unity. you'd be better off building your game on fuckin gzdoom at this point.
 
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Shadowrun Dragonfall and Hong Kong were cool but HBS really took a flying leap down the hole with Trannytech. it's a god damn shame, but at least good games don't disappear just because their dev went on to become devastatingly cringe. also, no devs who are worth a shit should be developing on Unity at this point unless it's to make a $2 Vampire Survivors clone or something. it runs like shit and its prospects for the future are dark. just about every Unity game suffers from running on Unity. you'd be better off building your game on fuckin gzdoom at this point.
Considering Selaco and Total Chaos, GZDoom is able to achieve excellent results and commercial viability.
 
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SteamNext fest is going on, any one play any cool demos? The Robocop one is pretty good and surprisingly long.
the "real" settlers sequel pioneers of pagonia finally has a demo.
feels like settlers (good) but with more stuff tacked on for the sake of it (wtf are there 3 different types of wood?!).

worse, it's woke. your settlers pioneers have the demographic markup of london and LA, and it's triggering my nigger fatigue hard. can't wait for any enemy faction LOOK EXACTLY THE SAME. even letting you pick your own settlers skintone and go from there would be smarter than this shit.

I'm on so much sudafed and caffine rn I can't really call what I'm doing 'thinking' but the Titanfall community has gone full schizo finding hidden number codes about TF3 and they either are mind broken from the hack saga or they're on to something. Respawn has started patching TF2 again after years of being literally unplayable with no fan fare. They're just doing it without telling anyone. One was the playlist with the flavor text 'Our rockets will blot out the sun'. So hear me out. That's a reference to the battle of Thermopylae, depicted in the movie 300. The 300th day of 2023 is Oct. 28th. That's the seven year anniversary of TF2. That play list was replaced with 'Otherside'. 'Otherside' is the third track off the album Californication. The current Apex season, which ends the 1st, is called Resurrection. The unicode time stamps for the releases of TF1, 2 and Apex were hidden in a patch's notes. TF2 also went on sale for three dollars US. Starting to convince me.

I'm calling that EA is going to start pumping out content again to lure in wayward Apex players like the pre buyout days and that's the Oct. 28th announcment. TF3 will be announced next year and be a Call of Duty season pass model, with Apex 2 getting added six months after release.

Either the remaining TF2 players have reached HL3 Unironically Confirmed levels of delousion or Respawn knows their player base well enough to fuck with them that percisily, both are funny.
>TF3
>nu-respawn

LOL
LMAO EVEN

can't wait for the first transsexual titan with even more retarded gameplay than the pointless batteries and scripted suicide-rodeos...
meanwhile TF1 is still dead. everyone at respawn and EN needs to get assfucked by a cactus.
 
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I fucking called it.
The Lamplighters League is a fun game with many strengths. Even though we see cautiously positive player numbers in subscription services, the commercial reception has been too weak, which is frankly a big disappointment. Game projects are by their nature always risky, but at the end of the day we haven’t performed at the level we should. It is painful but makes us more eager to roll up our sleeves and do better,” says Fredrik Wester, CEO of Paradox Interactive.
According to this link the game cost them 29 million.
 
I never heard of it until now. What was wrong with it?
I have a big write up earlier in this page. To put it simply, terrible launch quality(performance and save impacting bugs), zero marketing, extremely high price for a Paradox and locking a unit behind overpriced DLC.
Worst part is underneath it all I would not mind a shadowy, fantasy archeological based stealth TBT that takes place in the 1930s and is a globe trotting adventure.

On the upside I switched to trying out Jagged Alliance 3 after being disappointed with TLL. It's not perfect but it has so much clicking with me I genuinely want to go and learn the ins and outs of modding this game, or at least giving JA2 which I never looked into much a try.
 
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