- Joined
- Apr 16, 2024
As someone who never played ASSFAGGOTS before, whats the appeal? If I wanted to try one should I go for DOTA or League?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
As someone who never played ASSFAGGOTS before, whats the appeal? If I wanted to try one should I go for DOTA or League?
If you're into emulation, Dino Crisis 2 and maybe Parasite Eve 2 might appeal to you. They don't have the upgrading (not directly anyway) but the process of killing enemies to get money to buy weapons is an addictive one.i particularly enjoyed the combat & collecting/enhancing weapons. do any of the other SAO games follow this formula? as far as i can tell, they do not. anyone have suggestions for similar games? i've already played the crap out of all the borderlands games, but i might revisit those anyways since it's been a while
Part of what made Superman interesting was his try-to-save-everybody approach. The idea shouldn't really be combat-focused, it should be more strategy-focused.MOTHERFUCKER DO YOU NOT UNDERSTAND WHO SUPERMAN IS? The entire appeal of playing as Superman is being a walking demigod that regular humans can't even dream of hurting. If you can't imagine making trolling regular criminals as an invincible, super-strong, super-fast cape hero fun then you have zero creativity. It shouldn't even matter if enemies are packing kryptonite weapons since Superman should be fast enough to disable them before they can react anyway.
Nightmare of Decay is good, basically just an homage to RE1 but first person.Any recommendations on horror/survival horror games? Looking at new releases and seeing a constant stream of haunted house walking sims is disheartening. I'll probably try those Daymare: 1998 games, heard they were alright, but I'm interested if anybody's played anything good recently.
Tormented SoulsAny recommendations on horror/survival horror games? Looking at new releases and seeing a constant stream of haunted house walking sims is disheartening. I'll probably try those Daymare: 1998 games, heard they were alright, but I'm interested if anybody's played anything good recently.
I think I've shilled it already here, but Darkwood really is that good if you haven't played it yet. Survival horror, great story, brilliant visual design and soundscape, I still stand by it being one of the best horror games made the past couple years if not ever, don't think there's anything quite like it. (also has a public torrent up uploaded by the developers, isn't the latest patch, but functionally almost the same)Any recommendations on horror/survival horror games? Looking at new releases and seeing a constant stream of haunted house walking sims is disheartening. I'll probably try those Daymare: 1998 games, heard they were alright, but I'm interested if anybody's played anything good recently.
It's a problem you see a lot really, everyone trying to fit everything into the same mold on some level.Watched a couple of YouTube videos by some faggots throwing out ideas for a Superman game and I have to ask why do these fucks ALWAYS insist on depowering Superman as the first order of business?
>he shouldn't be too strong or too fast
>he shouldn't be shrugging off human weaponry, too overpowered
>otherwise every regular thug should be packing kryptonite weaponry so they can be a threat
MOTHERFUCKER DO YOU NOT UNDERSTAND WHO SUPERMAN IS? The entire appeal of playing as Superman is being a walking demigod that regular humans can't even dream of hurting. If you can't imagine making trolling regular criminals as an invincible, super-strong, super-fast cape hero fun then you have zero creativity. It shouldn't even matter if enemies are packing kryptonite weapons since Superman should be fast enough to disable them before they can react anyway.
Yeah I always thought that if you wanted to take inspiration for a Superman game from anything, you should be taking inspiration from games like Prototype/Infamous and not the freaking Arkham series. And mind you, I enjoy the Arkham series but that style of gameplay is completely wrong for a flying tank.It's a problem you see a lot really, everyone trying to fit everything into the same mold on some level.
>Uhh how do I make an Arkham Asylum about him?
>I know I make him on par with Batman!
When in reality anything of the sort is just barking up the wrong tree. Try different genres, scale the threat and opposition differently, or do what the above poster said and build objectives around his personality where you must think and make the right choices to get the best outcome. I could see something like an adventure game working well for a lot of this since that moves the challenge away from having to somehow shoehorn fighting mooks into it.
You're probably on the money that an adventure game or something like that would be the hardest to pull off if the context is that he'd have all his power at their fullest, I think it's just the easiest to pull off. Infamous and Prototype are examples of how you could do it, but the stumbling block I get to personally there is that I don't know what'd be a good setup that wouldn't force you to break character while also providing you with a satisfying gameplay challenge. Not saying it can't be done, I'm sure someone smarter and more well-versed in the fiction than me could pull it off. All they gotta do is stop trying to put the square peg into that round hole.Yeah I always thought that if you wanted to take inspiration for a Superman game from anything, you should be taking inspiration from games like Prototype/Infamous and not the freaking Arkham series. And mind you, I enjoy the Arkham series but that style of gameplay is completely wrong for a flying tank.
An adventure game would just piss off most fans since what people want is specifically a game about fighting crime as Superman.