Chunky Salsa
kiwifarms.net
- Joined
- Jul 2, 2024
Based? On what?It is pretty dam based when you get right down to it.
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Based? On what?It is pretty dam based when you get right down to it.
lol whatFrankly I'm shocked GW didn't do what white wolf has and sell visual novels based on 40k. They would make a killing. As it stands this is the first ever 40k game to try and have a controllable narrative in the verse.
Nahhhh they'd do great. It doesn't even have to be visual, they could just do the choose your own adventure style and go with that. White wolf has like 5 or 10 of those games out so they must be making some bank.lol what
40k visual novels would be niche among niche
No, it's different Ulfar. Just a little nod towards Owlcat over both developers being Russian(mostly) and liking Warhammer 40kUlfar dies in Space Marine 2. So I guess Rogue Trader is now canon?
How many Ulfars are in the Space Wolves?No, it's different Ulfar. Just a little nod towards Owlcat over both developers being Russian(mostly) and liking Warhammer 40k
It's the most popular name in FenrisHow many Ulfars are in the Space Wolves?
Don't ever play Pillars of Eternity or Torment Tides of Numenera. Compared to those Rogue Trader is vague in it's descriptions. I agree with your second part though there's no point to describe something that we can already see. There's no point in even having graphics if you just write out every that happens regards of them.Looking back on the game, the worst aspect to me was the endless amount of text whenever a dialogue box popper open. It was so much that I tended to just glance at the dialogue until someone talked and then discovered I accidentally clicked too fast.
You don't need the dialogue box to be just a book description of what's happening, you should learn it from the VA intonation and the graphics and audio.
Game is in much better state now, you can complete it without too many issues. DLCs were delayed, first one was originally stated for June and is coming tomorrow, the other one was planned for December so it will likely be released in 2025.What's the state of the game these days? I played it a month after it came out and never finished it due to game-breaking bugs. Which is sad because it's such a time investment for the story that I doubt I'd replay it. There were supposed to be two DLCs but neither seems to be out, yet?
No, it's different Ulfar. Just a little nod towards Owlcat over both developers being Russian(mostly) and liking Warhammer 40k
I thought that was some of the dumbest shit in the game as it was pure FFG bullshit lore and of course i put the fucking thing onI appreciate Owlcat for letting you make horrible life choices
How's the combat now? I beat it before the big overhaul patch and pretty much any battle was over in one round, without me having to look up OP builds even. I am still not sure if i want to do another run when the DLC drops, i enjoyed myself with the game but there was way too much jank and unfun bullshit in it (not to mention the myriad of bugs) that i feel like i am raring to have another go at it. Still one of the better, modern cRPG, i would've only been mad if i had spent money on the game.Game is in much better state now, you can complete it without too many issues. DLCs were delayed, first one was originally stated for June and is coming tomorrow, the other one was planned for December so it will likely be released in 2025.
Underrated game IMO, very nice worldbuilding.Torment Tides of Numenera
Combat is still unbalanced and mostly easy but it's not as insane as before.How's the combat now? I beat it before the big overhaul patch and pretty much any battle was over in one round, without me having to look up OP builds even. I am still not sure if i want to do another run when the DLC drops, i enjoyed myself with the game but there was way too much jank and unfun bullshit in it (not to mention the myriad of bugs) that i feel like i am raring to have another go at it. Still one of the better, modern cRPG, i would've only been mad if i had spent money on the game.
I kind of regret playing this near release. It's fun and I like the WH40K setting but it's a big time investment and ultimately I never completed it because the game had bugged out on me in a way that would have required I go back two chapters to fix. The DLC looks interesting and though pricey if it's really a whole new 15 hours of game play I'd buy it. But I'd have been better off if I just waited a year until they'd fixed the bugs and the DLC was out. I'd been warned by others but I hadn't really appreciated just how many problems there would be on launch.DLC dropped yesterday. Gonna be interesting weekend
I liked it. Kibellah is an interesting character and shows off a unique part of the 40k lore with the weird death cult stuff. Running around the lower decks of your ship is really cool there did such a good job on showing off just how desperate and terrible it would be to live in. As for the gameplay i don’t have a lot to say about it but the blade dancer class was fun to mess around with. They have an ability that lets them keep attacking as long as it kills the enemy your targeting which lead to some very quick combat encounters at some points.so, how was the DLC?
I haven't really calculated it to be sure but I don't remember Planescape or Tyranny being quite this text heavy
can start to feel overwhelming
But I'm not sure how to feel about the morality system.