Warhammer 40k

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Darktide is reasonably fun if you like coop multiplayer FPS.
Firewarrior, while ancient, wasn’t a bad FPS featuring the Tau as the protagonists.
It’s very dated and a bit easy by today’s standards, but worth a try if you are a big fps and tau fan.

At least you're not hoping for AoS/old world games. Because holy shit, that mess is even worse once you get beyond total war. Bloodbowl 3 was a mtx laden mess that didn't even work for a month after launch(you'd get score screens from other peoples games and all kinds of other weird shit). That realms of ruin rts was fucking awful. There was another VR only sigmar thing... so bad.

It’s partly because a lot of the more creative developers try to do a take on some of the tabletop games.
They don’t always translate so well to being videogames.

It’s that social interaction and challenge that one gets with friends, which a videogame version just can’t capture.

I liked necromunda underhive, but I can understand why people hate it. Turn based tactical can be fun or dreary.
 
Firewarrior, while ancient, wasn’t a bad FPS featuring the Tau as the protagonists.
It’s very dated and a bit easy by today’s standards, but worth a try if you are a big fps and tau fan.
All I recall from that game, is how the Chaos Priests were super bullshit and could insta kill you in two shots.

I liked necromunda underhive, but I can understand why people hate it. Turn based tactical can be fun or dreary.
Also, compared to Mordheim I'm pretty sure the AI is kinda broken in it.
 
All I recall from that game, is how the Chaos Priests were super bullshit and could insta kill you in two shots.


Also, compared to Mordheim I'm pretty sure the AI is kinda broken in it.

Yeah Mordheim is better.

Personally I don’t always get how there are a lot of people who love 40K but seem to really hate Warhammer Fantasy.

As sci fi settings go, 40K is really much more fantasy than hard science.
 
Yeah Mordheim is better.

Personally I don’t always get how there are a lot of people who love 40K but seem to really hate Warhammer Fantasy.

As sci fi settings go, 40K is really much more fantasy than hard science.
I think the hate is because people label Fantasy as well "generic fantasy", combined with how the setting is a tad more pulpfiction and hopeful as you have the forces of good trying to push back chaos. While, 40k is seen as more "You're fucked! The universe is fucked! Whoever wins, we're still fucked!"
 
I think the hate is because people label Fantasy as well "generic fantasy", combined with how the setting is a tad more pulpfiction and hopeful as you have the forces of good trying to push back chaos. While, 40k is seen as more "You're fucked! The universe is fucked! Whoever wins, we're still fucked!"

Could be. I wonder if also it’s to do with Fantasy being a partial mix of early renaissance and traditional high medieval style fantasy.
It seems people who like fantasy can even object to it.
Might just be a coincidence, but in my experience, people who dislike Warhammer Fantasy also tend to dislike Wheel Of Time, which arguably is a setting that is more like early renaissance with magic instead of gunpowder and religion.

Personally I think it is great especially for the total war settings because it has an interesting balance of technologies and tactics.
Total War Medieval 2 for instance can be semi cheesed with a mixture of heavy bow units, early gunners, heaviest infantry and a few heavy cavalry units, which basically every faction can make or hire.

Plus actual 17th century warfare rts video games are really rare.

But Fantasy, I think it might just be a thing which you love or hate.
 
I’ve been binging a lot of Isonzo on the Xbox lately. Basically WW1 in Italy and I can’t help but desire a 40k version of it as guardsmen vs chaos. It’s perfect for it. You can even do a hero drop of randomly selected players as astartes for each side like old Star Wars Battlefront 1 with random Russ tanks for a great Battlefield 40k experience and sell cosmetics easily like Darktide.

I guess 40k is getting the Star Wars treatment where there’s an entire universe of things to do and explore but it’s stuck on space marines like Star Wars is with lightsabers and stormtroopers. Oh well at least I have Dark Heresy and Kill Team with friends.
 
Can we have a big 40K game that isn't Space Marines vs Chaos Space Marines? Tyranids are a large enough threat with CSM entering stage left.
Tbf, Chaos Marines just fit best for video games. Tyranid don't have a character. Eldar and Tau are too small and annoying. Orks are too quirky to be endgame fodder. Necrons might work if the enemy are some big ones. Guess Daemons can work as well
 
I wouldn’t mind a guardsman game.
You and what army? It's hard to make an FPS when you play the bottom of the food change.
Tbf, Chaos Marines just fit best for video games.
Necrons would be a good contrast to Tyranids, as they don't have any biomatter to nomnom. (Then again, neither do Rubric Marines)
Their teleportation/reconstruction tech could allow bosses to come back at a later stage of the game too.
because it has an interesting balance of technologies and tactics.
This, I love TW:3K but flying units add a whole new dimension to the battle. Magic also evens out the effect of technology.
  • A High Medieval Bretonnian army isn't stomped by its cannon and repeater-rifle wielding neighbours because their goddess literally makes the chivalric maxim "My strength is the strength of ten because my heart is pure" true, and can shrug off artillery if they behave honourably enough.
  • Stoneage Savage Orcs' tattoos can literally stop bullets out of sheer belief and their shamans can literally bring the foot of their god down on any enemy troop concentrations.
  • WH Aztecs fought off the conquistadors by being dinosaurs riding dinosaurs, with bioartillery/laser guns and led by floating pepe memes that can move mountains with their minds.
  • The Viking analogue, Chaos is still a real threat, because their best warriors live for centuries and their armies are augmented by literal demons that can be magicked straight in the fight.
  • The Ratmen have technology the envy of today, but their society is constantly near collapse due to their instinctive infighting.
 
This, I love TW:3K but flying units add a whole new dimension to the battle. Magic also evens out the effect of technology.
  • A High Medieval Bretonnian army isn't stomped by its cannon and repeater-rifle wielding neighbours because their goddess literally makes the chivalric maxim "My strength is the strength of ten because my heart is pure" true, and can shrug off artillery if they behave honourably enough.
  • Stoneage Savage Orcs' tattoos can literally stop bullets out of sheer belief and their shamans can literally bring the foot of their god down on any enemy troop concentrations.
  • WH Aztecs fought off the conquistadors by being dinosaurs riding dinosaurs, with bioartillery/laser guns and led by floating pepe memes that can move mountains with their minds.
  • The Viking analogue, Chaos is still a real threat, because their best warriors live for centuries and their armies are augmented by literal demons that can be magicked straight in the fight.
  • The Ratmen have technology the envy of today, but their society is constantly near collapse due to their instinctive infighting.
Precisely.

If only Russians had done the right thing and evolved into orcs like they were clearly supposed too, the Scandinavians done some more mucking with powers they shouldn't try to control, and Lizards and Rats had been quicker to develop into highly intelligent species, then Medieval Total War 2 would have been far more interesting!
 
I want more Admech in games because they are simply the best faction. Though a game with a ton of black humor where you're Orks or Dark Eldar would be the tits. Let us get blown up over and over trying to do the Galaxy's biggest joyride or be unrepentant bastards making slave skin-marionettes to dance Elf Ballet for us. Please.
 
Can we have a big 40K game that isn't Space Marines vs Chaos Space Marines? Tyranids are a large enough threat with CSM entering stage left.
Why can't we get an action RPG the adventures of kavis Kane
you can play through all of the novels at that point just take my money
you could also make a For person tactical squad shooter
you could also even make an RTS game where you command the Valhalla 597
 
I still haven't found a game that focus on stealth, assassination or covert ops. Something akin to MGS or Hitman with Officio Assassinorum would be neat.
 
Chaos marines were always going to be in because you need them for multiplayer.

Though how they are going to make the Primaris work for them? They'll likely not let Chaos use its larger armoury. So Havocs will only get weapons that the Primaris also have, for example.

Or primaris nu marines would get sniped by lascannons, as they can only have ever 1 weapon type.
 
I would really like to see an fps that has a greater variety of the races.

I don’t care if the protagonist is an Ork or Terminator marine. It would actually make a fair bit more in universe sense were that be the case.

A Terminator marine is pretty much your average boomer shooter protagonist, unquestionably superhuman, has armor which protects from rocket launchers and high calibre machine guns at close range, and can carry a ridiculous amount of overpowered guns.

But if the enemies varied by levels, say first level, cleaning up infestation on hive world, followed by trouncing some surprise Orks, followed by a raid on an eldar craftworld only to find an infestation by tyranids.

A thing which half life (yes I am ancient) did which added tactical variation was have different enemies in different sections which also forced the player to think about which weapons to use to conserve ammunition.

Going from abundance in ammo but competent ranged enemies, to having to intelligently use ammo when faced with fast moving enemies engaging in melee, is one of my favorite things about some fps. 40k should be perfect for that.

Kingpin life of crime also included a bit of lite rpg elements which I don’t think should be ignored. Having to negotiate with other imperial groups or space marine chapters could be an interesting way to vary mission approaches or get resupplied. Especially with guardsmen units who in canon lore sometimes don’t believe that space marines are real.

It’s an amazing world with a broad scope. A bit too broad some might say, but that I think was intentional at the start due to it originally being conceived as an RPG with tabletop battle elements. Dungeons and dragons originally didn’t have a set world at all, just a concept of high fantasy with enemies based on Tolkien and folklore, for comparison.
The idea being that without a defined world, the players could create freely with their imagination.
 
MGS or Hitman with Officio Assassinorum would be neat.
I don't think Hitman style social stealth would work. It'd be either too easy with a shapechanging Calidus or monstrously hard trying to sneak a soul destroying Culexus or a berzerker Eversor.

Styx: Shards of Darkness isn't a warhammer game, but it has a similar art style and setting
They'll likely not let Chaos use its larger armoury.
I guess they'll just let Chaos use reskinned weapons with exactly the same gameplay effect.
But if the enemies varied by levels, say first level, cleaning up infestation on hive world, followed by trouncing some surprise Orks, followed by a raid on an eldar craftworld only to find an infestation by tyranids.
Yes, there's so many different challenges the setting offers.
 
You and what army? It's hard to make an FPS when you play the bottom of the food change.
If only there was a planet notorious for its Guardsmen who can take on Orks in CQC, with muscles capable of doubling as body armor, and the quality of their one-liners and derogatory remarks. But its a shame 40k just doesn't have one of those despite having one for every other type of Guardsman.
 
If only there was a planet notorious for its Guardsmen who can take on Orks in CQC, with muscles capable of doubling as body armor, and the quality of their one-liners and derogatory remarks. But its a shame 40k just doesn't have one of those despite having one for every other type of Guardsman.
I think closest you can get is the Catchen Jungle Fighters.
 
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