- Joined
- Aug 24, 2020
Neat, I’m thinking on incorporating some Chapter Serfs into my army due to the Sand Wyrms having “unique organization” and there being no Tech Marines due to the Mechanicus being very butthurt over the STCs and arecheotech that is being hoarded. So the idea is that Chapter Serfs have become the drivers/gunners and since every battle-brother is an engineer the role has been utterly phased out. The serfs keep their faces hidden, are kinda hunched, smell weird, have weird cords coming out of their backs just above their butts and are very hairy. Any rumours that the Sand Wyrms conquered, enslaved and indoctrinated a previously unknown xeno race are exactly that rumours and heresay.For a Cursed Founding chapter that specializes in underground warfare, I'd suggest a mutation of the occulobes that makes them incredibly sensitive to light, something that means they have to keep ambient light low at all times and wear helmets whenever aboveground to keep from being blinded.
I'll sperg a bit about my custom boys too. I rolled Fists for my progenitor chapter and went from there. I decided that they'd inherited their progenitors' stubbornness and their penchant for collecting and engraving bones (this is old-school lore, but I thought it'd be an interesting quirk to add). They've evolved over time into basically the Night's Watch/Dunedain Rangers IN SPESS; they patrol the frontiers of Imperial territory and deal with xenos and heretic scum before they ever become a threat to civilized systems. In keeping with this, they operate more like the Deathwatch instead of being siege masters; they typically use small, mixed-composition kill teams that are deployed to deal with threats as directed by the company captains and chapter master. The only time a whole company or the entire chapter deploys is for a major threat, like if Tyranids or a WAAAGH! shows up. They have beef with the Inquisition going back several centuries and they're not sure if they believe that Guilliman's really back, though they're happy enough about the Primaris Marines since they're chronically undermanned. I also borrowed a bit from the Salamanders and suggested that whenever they're back on their homeworld, they're encouraged to go out and mix with the normals so they don't forget what it is they're fighting for.
I thought about that, but blind marines are pushing it a bit. I figured that the white eyes would be where they would get their disparaging nickname (Mole Marines) from. After the battle of Fethor V a Space Wolf mockingly called them Mole Marines........ it stuck and may have led to a Sand Wyrm fleet ignoring the Fenris distress call. The official story is that the Astropath who received the message suffered a severe cranial injury before he could relay the message.Well subterranean creatures have white eyes(or no eyes) because they are blind.
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