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- Sep 19, 2020
I think he means people tend to overstate the grimdark of 40k and I agree with him.So what makes a setting Grimdark then?
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I think he means people tend to overstate the grimdark of 40k and I agree with him.So what makes a setting Grimdark then?
On a narrative/thematic level you get Grimdark and then you get Hopepunk. In Grimdark things are well... grim and dark and there's no hope of it getting better, where Hopepunk might be as grim as Grimdark but there is a sense of hope and optimism, that eventually if you keep on fighting, and if you can overcome the obstacles things can get better. I guess then by this measure the difference is pessimism vs optimism.So what makes a setting Grimdark then?
While it's apparent that 40k is lighter than it has been before, I think it's worthwhile to consider how the else its genre has changed over time that might explain this shift in perception. For decades, 40k centered its focus on the clashing of armies in an endless war that seemed to be locked into a galactic status quo. Then the Horus Heresy novel series came along and became very popular as people craved learning as much as possible about the legendary Primarchs. With that success, I believe GW decided to shift emphasis from grinding armies to epic narratives with big heroes and villains, marked especially by the return of Primarchs to the 40k era and actual plot advancement with the turn from 7th to 8th Edition. While named Special Characters (as they were called back then) were always a thing in the tabletop game before, I don't remember them having nearly as much abundance and emphasis as named character models do now, and there's also now plenty of non-FW giant centerpiece models besides such as Imperial Knights. There also now always seem to be some sort of narrative campaign going on to tell the story of some conflict, the current one being Octarius. And then there's the new Dawn of Fire novel series about the Indomitus Crusade, which GW has stated their intention to have it be on the same scale as the Horus Heresy novel series, but in the 40k era.On a narrative/thematic level you get Grimdark and then you get Hopepunk. In Grimdark things are well... grim and dark and there's no hope of it getting better, where Hopepunk might be as grim as Grimdark but there is a sense of hope and optimism, that eventually if you keep on fighting, and if you can overcome the obstacles things can get better. I guess then by this measure the difference is pessimism vs optimism.
40k use to be pretty pessimistic, all victories were temporary and would come a great cost usually in terms of human life or human liberty. No matter how hard anyone tried the Imperium of man was forever at the brink of destruction, a bloated, uncaring, bureaucracy which was eating away at what it meant to be human (mass human sacrifice, treating people as disposable resources, mechanically and genetically altering humans etc.) but at the same time was the only thing protecting humanity. A grim status quo that was the production of countless necessary evil.
It kinda changed when Guilliman showed up... but also kinda not...
People don't seem to understand that made to order things are innately more expensive. The intercessiors are 100 each.The price for the Gravis Space Marine is insane. I do not know who is pricing this GW or Bandai because outside of Gunpla prices Bandai does get kinda jewish.
I should have clarified its like super expensive for Australians. $240 USD does sound kinda normal for a bandai figure with that much plastic.People don't seem to understand that made to order things are innately more expensive. The intercessiors are 100 each.
All gw prices are absured for themI should have clarified its like super expensive for Australians. $240 USD does sound kinda normal for a bandai figure with that much plastic.
I mean that for any game people claim to be grimdark.I think he means people tend to overstate the grimdark of 40k and I agree with him.
There's also the "realism" factor to add to the dystopian side, but that's really just for the books and RPG's. You can get that with some dystopian rogue/ rogue-likes. In CoC games you as a player know your character is going to die, they will not survive to see old age or long enough to become an NPC. In game, when your player has seen enough weird shit they start to realize that they and the world is fucked. It becomes them against the world and they may just have the back up they need to survive just one more day before some begotten horror takes them. Is CoC grimdark? No. Even when the game takes places in either WW1 or WW2 times where people were just trying to get by and eating bread & butter pickle sandwiches every day because there was nothing else they could afford.On a narrative/thematic level you get Grimdark and then you get Hopepunk. In Grimdark things are well... grim and dark and there's no hope of it getting better, where Hopepunk might be as grim as Grimdark but there is a sense of hope and optimism, that eventually if you keep on fighting, and if you can overcome the obstacles things can get better. I guess then by this measure the difference is pessimism vs optimism.
40k use to be pretty pessimistic, all victories were temporary and would come a great cost usually in terms of human life or human liberty. No matter how hard anyone tried the Imperium of man was forever at the brink of destruction, a bloated, uncaring, bureaucracy which was eating away at what it meant to be human (mass human sacrifice, treating people as disposable resources, mechanically and genetically altering humans etc.) but at the same time was the only thing protecting humanity. A grim status quo that was the production of countless necessary evil.
It kinda changed when Guilliman showed up... but also kinda not...
Even with old lore books 40k can be hopeful since you have heroes with morals and endtimes prophecies about massive battles that will repair the shattered imperium (Ventris, Ragnar).While it's apparent that 40k is lighter than it has been before, I think it's worthwhile to consider how the else its genre has changed over time that might explain this shift in perception. For decades, 40k centered its focus on the clashing of armies in an endless war that seemed to be locked into a galactic status quo. Then the Horus Heresy novel series came along and became very popular as people craved learning as much as possible about the legendary Primarchs. With that success, I believe GW decided to shift emphasis from grinding armies to epic narratives with big heroes and villains, marked especially by the return of Primarchs to the 40k era and actual plot advancement with the turn from 7th to 8th Edition. While named Special Characters (as they were called back then) were always a thing in the tabletop game before, I don't remember them having nearly as much abundance and emphasis as named character models do now, and there's also now plenty of non-FW giant centerpiece models besides such as Imperial Knights. There also now always seem to be some sort of narrative campaign going on to tell the story of some conflict, the current one being Octarius. And then there's the new Dawn of Fire novel series about the Indomitus Crusade, which GW has stated their intention to have it be on the same scale as the Horus Heresy novel series, but in the 40k era.
But this is not to say that there's no more grimdark in modern 40k. Though John Blanche is one of a kind, I think some recent artwork is just as deliciously grimdark as what we remembered way back in 3rd Edition.
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Noooooooooooo wheres my tacticool crap? I wanna consooom........View attachment 2473076
Crusader squads confirmed, with new flamers for them to burn those FUCKING DEVIANTS to cinders.
Considering their chapter tactic, don't expect too much for phobos. Also don't you play raptors?Noooooooooooo wheres my tacticool crap? I wanna consooom........
I jest but cool for the Black Templars to get some new love. Working on Custodes now and wanna do new Orks after. If I were to ever do Space Marines again I am split between Blood Ravens, Red Talons, or Dark Krakens. I might just do Red Talons though I like the thought of heavy mechanized marines with heavy melee.Considering their chapter tactic, don't expect too much for phobos. Also don't you play raptors?
Huh, seems there's a huge spaz out happening in the printedWH discord. I haven't looked there in weeks, but I guess some youtuber called out the mega and GW got it shut down. In the meantime they're setting up a new one, but locking access to it away from new members, which there seems to be a ton of. The random chat there is just about illegible with how fast it's scrolling by.
Could have the order of events wrong, but idc. Spaz out is a spaz out.
Better save for the heresy box in Oct.And of course the new Fists praetors would have to drop right when I've got a dozen other expenses gnawing at my bank account. Dammit.