What are you playing right now?

I’m currently playing Fallout 3 and New Vegas because I can’t spend too much time watching the Super Bowl this year.
 
Witcher 1. Was on the last chapter and decided to be neutral on the last big decision even though I wanted to be cool with Siegfried. Now both the Evles and the Order hate me and I have to fight both of them every two seconds. Started over cause I lost my save before the end of chapter 4. Order path all the way, fuck elves.
 
Playing through resident evil outbreak (it's okay I guess)
Completed code veronica last week and just finished first crash bandicoot there, save states were a god send with that game
 
Just beat Hi-fi Rush. Phenomenal game pretty much from start to finish. I really hope it not being in sales charts is because it's digital only and not a sign it bombed because it's basically everything a game should be imo and is a staggering contrast against all the AAA garbage out there. Extremely polished, no in your face political messages, colorful but not in a vomit inducing way like alot of "colorful" games nowadays, god tier animation, solid fleshed out mechanics, not overscoped, good length, upbeat message and tone, no microstransaction shit, and a fair price. I can't reccomend this shit enough. If it bombed people deserve their goyslop.

Also the parts where these two songs played had me screaming KINO like a retard in a way I haven't since MGR.
 
Was trying out yakuza 0 yesterday.

Fun game but ,y main gripe is that the depth of field effect, its terrible, makes everything you are not directly looking at bllurry. Why would the devs think it was a good idea to smear your whole screen? you can't even turn it off in settings. I googled it of course but the mods didn't work, just crashed my game on start. I get the feeling they are trying to mask asset flipping, the setting is well realized but up close a lot of these models look like they come from the ps2 era, with how many yakuza games there are i get it, but it is a hack workaround, i'd rather just look at low poly models than smeared ones.
 
War Thunder Ground Battles.

I don't know where War Thunder and World of Warships have been all my life. I actually did try them back in college and turned my nose up at them. Can't tell why because they're awesome. Finally got to basic competency as carrier in Warships, literally everything in that game is a challenge and everything is slow and awkward and requires leading but different leading for different weapons. Didn't even realize until many games in that you have to steer with mouse only to increase the accuracy. But there's nothing like it, very satisfying to learn how to shoot properly so I'm sending sortie after sortie torpedoing battleships and bombing enemy carriers. With War Thunder, it's funny because a lot of people bitch about the way the aiming works in that (that it lags behind, since your guns have to swivel into place and they do it slower than you can turn), but I can't stand World of's aiming, it's lifeless. I like the floatiness. I'd been playing just the air mode, but today tried out the tank mode. For some reason, I always had what I guess was a sort of snobbery towards militaria gamers, which is stupid since I'm chief autist, in my mind they're just the same camp as train enthusiasts. But the tanks are so fun to drive around in, much faster play than the planes and ships, great visuals showing the system damage you deal, and playing on Sinai makes me feel like I'm a kid with Call of Duty on the North Africa maps again.

I've come to realize that games like Battlefield are kind of foolish in a way because if you want to actually have a good time playing a vehicle (tanks, ships, planes) you're better off just playing a game built around that play instead of awkwardly shoveling shit together. I do wish there was bot infantry in tank mode like there are ground vehicles to shoot in air mode, liven up the world. Also wish of course they had WW1 vehicles and maps.
 

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Got a weird hankering for something top down and brainless. Grabbed The Ascent and Enter the Gungeon. Played about an hour of both and really enjoyed them. Think I will play Ascent first and use Gungeon as a palate cleanser.
 
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I hadn't played an FPS in a long time until I recently installed Borderlands 2 which I'd gotten for free on EGS a long time ago. Been having a blast, this is fun as hell! Love the map design and how enemies act in combat. Wish the movement mechanics were a bit more interesting though.
 
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Just beat Hi-fi Rush. Phenomenal game pretty much from start to finish. I really hope it not being in sales charts is because it's digital only and not a sign it bombed because it's basically everything a game should be imo and is a staggering contrast against all the AAA garbage out there. Extremely polished, no in your face political messages, colorful but not in a vomit inducing way like alot of "colorful" games nowadays, god tier animation, solid fleshed out mechanics, not overscoped, good length, upbeat message and tone, no microstransaction shit, and a fair price. I can't reccomend this shit enough. If it bombed people deserve their goyslop.

Also the parts where these two songs played had me screaming KINO like a retard in a way I haven't since MGR.
Yahtzee gave it a glowing review so now I'm interested. I suspect it's the sort of game that has what it takes to become a cult classic.
 
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I'm working my way through Metro: Exodus - greatly enjoying it so far, although the whole DLLS and RTX options are kind of an letdown - was expecting something better, smoother maybe then again, i'm not playing it in 4K - want to finish it before the 21st and Atomic Heart premiere.
On the side i'm playing Homeworld: Cataclysm/Emergence, in anticipation of the Homeworld 3 premiere later this year (hopefully) and god DAMN is this game annoyingly hard at times - not even the necessity for min-maxing, but just bad luck, when the enemy focuses one unit and just melts it down in seconds or when you aggro additional group/patrol, because you approached the objective from the wrong vector - i reminded myself why i didn't finished it when i was a kid.
 
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Virtua Fighter 1. I completely forgot how difficult it is even on normal difficulty. I don't remember having too much trouble with it as a kid.
 
Addicted to buying shit (and to playing shit), so got two more on sale. The problem is, if it's a 75% sale, I've got to get it because it's not going to get much better, right?

The one I've played less is Ancestors: The Humankind Odyssey, also known as Monke the Game. And I have to say, I don't particularly like primates - at all - but it is impossible not to coo over the cute little baby monkeys crying for their mother. Game is weird. I remember when it was announced people made a huge deal out of it, and then it's like it dropped off the face of the Earth. Survival, you might say, themed around evolution; you unlock more and more abilities based in real neuroscience/anatomy, things like your thumbs get better so now you can throw rocks or you have enough self-control to compose yourself instead of flying into hysterics. Won't get to it until I'm done with Prey (just booted up to make sure it ran), but it seems really pleasant with the monkey freeform tree-climbing, perfect xenogame (that's my new made-up word to go with xenofiction, also see Stray for a cat movement system game).

Also trying to get into The Hunter. I've posted a lot around here about interest in outdoorsman and pioneer type stuff. This is definitely not that, it's hunting and nothing else, and it's simulationist. But simulationist doesn't necessarily mean super detailed or intense, either. Like a typical hunting mechanic in other games (mostly I've hunted in Red Dead and AssCreed III, the hunting sucked in Black Flag and Origins) you get some gadgets (lures and such) - but no traps - and a bloodhound if you buy the DLC and tracks and stuff that brightly flash and light up. Which I can see why, it's actually much harder to track in a game screen than in real life because tiny details just don't pop out and you can't stoop and look without it feeling awkward, but yeah, the game isn't going to expect you to figure out yourself, it will tell you how old that deer shit is and in what direction it went. But you get some extra features the minigame-hunting approach doesn't have, like wind direction, animals that have brains, the noises they make mean different things, they cluster around certain areas. It's not hard as such (and I don't think it's meant to be) but it is one of those things where you can walk 10 minutes and not see shit and it's supposed to feel rewarding when you do finally get something. Then you pay a shit ton of money for a new map because they DLC whore worse than the worst of them.

I think I like it okay. Not an outdoorsman game, because being an outdoorsman is a fantasy that goes beyond just the hunting, the hunting is only one part in a broader lifestyle. But seems like a thing that would be cool to boot up every now and then, especially for if you want something to play while you drink. Half the challenge is not scaring the animal off and dealing with the realistic clunkiness of having to shoulder your rifle slowly.

Game does need more than just bloodhounds, throw some coonhounds and retrievers in, and I don't get why these simulations are so averse to mixing genres (fishing). Wonder if you can have hunting accidents in multiplayer.
 
Kenshi and eve online at the moment.

Kenshi: long form playthrough, slave start, anti slavery faction. HN destroyed, eyesore captured. Hundreds of people crucified. 80 people live at the base, current efforts are outfitting everyone in a faction uniform, and training an anti slavery kill squad to finish off the UC. Progress on building a private crucifixion area so my corpse haulers don’t burn the dead bodies.

Eve Online: left the game for a year, heading back in as a solo omega clone in high sec. Going to be salvaging and making rigs, T2. Losing my mind grinding missions.
 
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