Good game. Good game. It had an interesting concept and for the most part, I felt it was executed very well. The characters were interesting and the puzzles were pretty creative and have some sense of logic too them. Some of them were pretty obscure though and I'll admit, I got stuck on quite a few of them and had to resort to help. Whether it be an online source or our good friend
@Cuddlebug who helped me wrap up the loose ends in Year 2. But hey, that's how most adventure games are, so I can't really fault the game for that.
I do kinda feel that certain aspects probably could have been expanded upon. Like Manny and Meche's relationship. I don't know, I felt there could have been a few more conversations between them that would have made the eventual payoff more satisfying. I mean, I guess they did spend a year together getting to the edge of the world, so it makes sense that they would fall for each other during that time, but some more on screen interactions between the two would have been nice.
I also felt the game could have been a bit longer and spread out across more areas. I would have love to been to more places like Rubacava or got to explore more of El Marrow.
I did like how Manny himself changed over the course of the game. He started off as someone who only cared about what he wanted and didn't care about the welfare of others. i.e. He simply saw Meche as someone to use so he can pay off his dues. He became a bit more caring as the game went on and refused to go on to the ninth underworld without helping his friends.
I also like how snappy and hilarious the writing is. A particular example being Manny's... talk with the lady with the metal detector.
So yeah, overall, good game. Perhaps if I play through it a second time though I can pick up on stuff I missed and gain a better appreciation for the game. Who knows?