- Joined
- Jun 14, 2020
why would I play games on the switch when I can get a better framerate with no gay amiibo tax if I use an emulator?
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That was done on the 360/PS3 iirc and the study was very flawed because it could only look at certain games to draw conclusions from. I'm only going to talk about games with pre-release demos from here on out.The reason demos were stopped is that EA and Acti conducted a poll that showed that customers were 80% more likely to buy a game based on a flashy trailer at a show like E3, than they were if they played a demo of that same game.
Too Human was one of my favourite games on 360. So much potential wasted because of internet retards.That was done on the 360/PS3 iirc and the study was very flawed because it could only look at certain games to draw conclusions from. I'm only going to talk about games with pre-release demos from here on out.
Mass Effect 2* sold better than Mass Effect 3, ME3 had a pre-release demo but at the same time while still in the release window EVERYONE was shitting on Mass Effect 3 so maybe it wasn't the demo that lowered the sales. Same with Dragon Age 2(the demo actually made the game seem promising). Spec Ops: The Line didn't get particularly good reviews at launch, it also had a demo. Mirrors Edge got mediocre reviews and it had a demo, just like Spec Ops it was yet another game that people dissed at launch but it become popular when it was too late. Too Human also had a demo but that games biggest flaw was that it was Too Human. Rookie mistake, Dyack, everyone knows you should never make Too Human.
*ME2 had a demo but it came out six months after the game was released.
Conclusion: Crummy games were more likely to get a demo in addition to bad reviews and internet shit-talking. A demo for a good game built hype and got people excited.
On XBLA a demo was mandatory and those games sold very well, I don't think they even looked at that storefront in their study. It's not even possible, there were no XBLA games without demos to compare them to.
I don't know the definitive truth on the matter, but just anecdotally the only AAA game I've played a demo for in... 10 years(?) was Dragon Quest 11.Conclusion: Crummy games were more likely to get a demo in addition to bad reviews and internet shit-talking. A demo for a good game built hype and got people excited.
Publishers often refer to copying they don't approve of as “piracy.” In this way, they imply that it is ethically equivalent to attacking ships on the high seas, kidnapping and murdering the people on them. Based on such propaganda, they have procured laws in most of the world to forbid copying in most (or sometimes all) circumstances. (They are still pressuring to make these prohibitions more complete.)I pirate, because I don't want to pay.
I pirate, because often too bored to finish game. It's like playing Demo in times, when Demos were still thing. One time Game Dev says he like Pirates, because it's like playing Demo and give free advertisement!
I pirate, because nerdy game developers are spineless omega-males, who don't stand up to bi-gendered women in their companies, who set the poltiical tone.
Why support team of ideological enemy? Would make me bad teammate of my ideological team. Therefore never support modern game companies. Have to puke, when I see rainbow logo last month!
I don't say this often, but: cope.Publishers often refer to copying they don't approve of as “piracy.” In this way, they imply that it is ethically equivalent to attacking ships on the high seas, kidnapping and murdering the people on them. Based on such propaganda, they have procured laws in most of the world to forbid copying in most (or sometimes all) circumstances. (They are still pressuring to make these prohibitions more complete.)
If you don't believe that copying not approved by the publisher is just like kidnapping and murder, you might prefer not to use the word “piracy” to describe it. Neutral terms such as “unauthorized copying” (or “prohibited copying” for the situation where it is illegal) are available for use instead. Some of us might even prefer to use a positive term such as “sharing information with your neighbor.”
A US judge, presiding over a trial for copyright infringement, recognized that “piracy” and “theft” are smear words.
Im sorry friend its a copypasta from https://www.gnu.org/philosophy/words-to-avoid.html#PiracyI don't say this often, but: cope.
I've been had.Im sorry friend its a copypasta from https://www.gnu.org/philosophy/words-to-avoid.html#Piracy
Anyone retarded enough to catch something from pirating shit deserves everything that comes with it.I'll laugh if you get a virus.
Isn't most abandonware technically in the public domain after a certain amount of time?I typically only "pirate" obscure out-of-print games. The alternative is paying some eBay scalper.
I'm not a 100% on whether this applies to software unchanged, but the "age cut-off" for public domain has been regularly bumped by the lobbying of the rights owners to Beatles and Disney movies for the past two decades whenever certain products come close to expiring. I think it's something ridiculous like 75 years now.Isn't most abandonware technically in the public domain after a certain amount of time?
or is that only after the creator dies?