World of Warcraft

I believe the colors are meant to represent the dragonflights, not so much the difficulty, although who knows how that will go. Traditionally tier sets weren't all the same color pallette, the colors were different based on class and difficulty. Since bfa though they've been doing these raid themed sets and this is the first real tier set since the change back, hard to tell what the plan is.
Wowhead mentioned the tier sets look similar to the new bad guys I guess?
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Look like they smashed the Cata era elemental drakes together with protodragons.
Honestly, they aren't so bad in my opinion, now if we could have those effects on the dragons they give us. That might excuse the furry shit.
 
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I really wish that raiding was more user friendly for retarded players like me, I just can't get a group together no matter how many times I read the guides.
Get gud. Though really I don't think they could make it more accessible than it is with LFR, mostly it's just about finding a guild and raid lead. I used to do some raid leading in the past and mostly it's just getting people to show up and solving small problems, though usually once you get one team going the players are very good about listening to advise.

I believe the colors are meant to represent the dragonflights, not so much the difficulty, although who knows how that will go. Traditionally tier sets weren't all the same color pallette, the colors were different based on class and difficulty. Since bfa though they've been doing these raid themed sets and this is the first real tier set since the change back, hard to tell what the plan is.
The colors mildly line up to flights but the lack of green seems odd. The fact that it's so uncertain shows that they've convoluted their loot to the point of being meaningless.

Wowhead mentioned the tier sets look similar to the new bad guys I guess?
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So the bad guys are retarded dingos?
 
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Get gud. Though really I don't think they could make it more accessible than it is with LFR, mostly it's just about finding a guild and raid lead. I used to do some raid leading in the past and mostly it's just getting people to show up and solving small problems, though usually once you get one team going the players are very good about listening to advise.


The colors mildly line up to flights but the lack of green seems odd. The fact that it's so uncertain shows that they've convoluted their loot to the point of being meaningless.


So the bad guys are retarded dingos?
Proto drakes are already retarded dingos by dragon standards. Maybe the farms should make an official guild to spite trannies.
 
The scheme they usually have settled on is that LFR, Normal, and Heroic get colorization A B and C, then the Mythic gets a better version that has more bells and whistles and particle effects. Generally the high level PVP is an alternate color of the Mythic version but they are nowhere near consistent about that and sometimes it's something unique tied into faction identity or something else entirely.

I still miss when PvP sets were their own models, and the sets would be "upgraded" when a new Season comes out, i.e. how it was with the Wrath and Cataclysm PvP sets.

Oh well. People apparently liked PvE and PvP sets being the same models, and it also saves Blizzard time and money, by only needing to design 1 set per Raid Tier.
 
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I still miss when PvP sets were their own models, and the sets would be "upgraded" when a new Season comes out, i.e. how it was with the Wrath and Cataclysm PvP sets.
I wish we got that kor'kron tabard and some updated classic pvp transmogs.
 
I believe the colors are meant to represent the dragonflights, not so much the difficulty, although who knows how that will go. Traditionally tier sets weren't all the same color pallette, the colors were different based on class and difficulty. Since bfa though they've been doing these raid themed sets and this is the first real tier set since the change back, hard to tell what the plan is.
It's based off the four elements, actually/probably. Red is fire, gold is earth, white is wind, blue is water.
 
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I'm referencing the specifically the art work, the pieces quoted are so amateurish.
Eh could be better, but the warrior one gives me Firelands vibes and I love having a shirtless volcano warrior.
 
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Vulpera/Mechagnome truly was the downfall of WoW races.
But damn if Vulpera doesn't have an awesome racial. I'd kind of like to play a Vulpera ranged character of some kind in an Alliance heavy server and glitch my way under Stormwind. It would be fun as hell to make camp underneath the districts and harass the Alliance from below. Well, that is if you can make your camp in opposing cities. I don't know if I'd want the stigma of being a furry though. It's a shame it couldn't have been the passive of another allied race.
 
I'm referencing the specifically the art work, the pieces quoted are so amateurish.
it looks like early drafts of concept art. for that it's pretty good, it communicates all the major notes of the armor set - but it's obviously not that detailed. I don't know why those would be what you use in presentation, though... or at least why you would only use those and not mix them with some more later-stage concept art.

...unless, of course, your company is a burning dumpster and you're desperately trying to just-barely rush shit out to hit deadlines and there's a serious lack of leadership and coordination at play, anyways

Also, everything feels very guild-wars-2-y in aesthetic choice, except it's the discount brand
 
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Don't get your hopes up with the tier sets, it might look like shit in the game like last time.

The concept art for the last set looked like shit from the get go, so the sets were never going to look more than leveling greens

This concept art is actually really good, the first time I saw it I thought it was fan art until announced otherwise.
 
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