The plan they outlined makes sense to me, and pretty much what I said before in the thread. Only thing surprising is that smaller games will be on PS5, rather than just the Switch. GAAS games can only grow so much, putting them on rival console once numbers start to flat line does make sense. So wonder if it will be Sea of Thieves and Grounded, or will they go with Halo Infinite MP.
I don't think the smaller games would be coming to other consoles if Series consoles were doing better, however, I doubt they will impact sales of consoles, especially if they come 1 year+ later. Not sure if MS has done a good job convincing people that the bigger title such as Starfield and other upcoming ones won't be multiplatform at some point, and that will hurt sales.
Also sounds like they will get rid of AMD for their next gen consoles, think this will lead to an more expensive console. But if the do mean the biggest leap forward it has to be a Nivida GPU and ARM processor. Also with most first party games. Right now AMD is far behind when it comes to ray tracing, and FSR is kind of crap, even more so when compared to DLSS.
The incentive for console gaming are the exclusives. If I can get them anywhere else, what is the point? Xbox needs to get that through their collective heads. And Sony needs to stop brownnosing Marvel titles.
That is one factor, but right now not even sure if it one of the biggest ones when it comes to PlayStation and Xbox.
1. Cost, consoles are cheaper than a PC with comparable specs.
2. Easy of use. While PC gaming is much more user friendly, it is still not on the level of plug in play of consoles.
3. Where my friends are at. The reason why Sony doesn't want MP games to be cross play with Xbox.
4. Where my old games are, digital game sales are at all time high. People who bought games on PS4 don't want to lose them by switching to pc or another console.