- Joined
- May 21, 2015
I made a bootleg Donald Trump that would spawn as a VIP. Lo' and behold
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Make sure you succeed. He's gonna help you make XCOM great again, for sure.
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I made a bootleg Donald Trump that would spawn as a VIP. Lo' and behold
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It's getting difficult to succeed with this save game bug. I'm on the first retaliation mission where chryssalids spawn and apparently it bugs out any saves made during the mission so it'll crash if you try to load them. I'll have to do this mission in one clean run. Maybe the game detected all the save scumming I did to learn the ropes? Any of you playing ironman be sure to back up your saves frequently in case it happens to you too.Make sure you succeed. He's gonna help you make XCOM great again, for sure.
Followup. Everyone but the sniper came out of it with 1-2 health and the ranger's taken a will penalty. I'm amazed the mutons plasma grenade didn't kill everyone.So... I have a civilian rescue mission where: my ranger is half dead after skulljacking an officer, I've had to use one of my grenadiers grenades to kill the psychic cloning bitch that was on overwatch and had put a vortex disbling weapons on my
sniper and rookie, my support is also half dead, and the first muton of the game just walked onto the field. Fuck my life. Any tips?
Once you gain access to psionics, an ability I would suggest is called fuse. It lets you detonate enemy grenades before they throw them. (Don't rely on it too much for damage. This one time I detonated an Advent Trooper's grenade and the explosion somehow missed)Followup. Everyone but the sniper came out of it with 1-2 health and the ranger's taken a will penalty. I'm amazed the mutons plasma grenade didn't kill everyone.
Doesn't psionics place some restrictions on other tech due to the time it takes?Once you gain access to psionics, an ability I would suggest is called fuse. It lets you detonate enemy grenades before they throw them. (Don't rely on it too much for damage. This one time I detonated an Advent Trooper's grenade and the explosion somehow missed)
Also I found the reddit post having to do with the save bug I encountered earlier https://www.reddit.com/r/Xcom/comments/44saf7/psa_game_saves_will_be_corrupted_if_you_saveexit/
Doesn't psionics place some restrictions on other tech due to the time it takes?
You don't need to worry as much about the Avatar Project as the game tells you. Once the meter maxes out, you've got a 21-day countdown (roundabouts) to put a dent in it before game over. As long as you have a story mission or a blacksite facility that you can clear before then, you'll be alright.The avatar meter is over halfway and I'm still not out of Asia. Is my run fucked?
You don't need to worry as much about the Avatar Project as the game tells you. Once the meter maxes out, you've got a 21-day countdown (roundabouts) to put a dent in it before game over. As long as you have a story mission or a blacksite facility that you can clear before then, you'll be alright.
fug this is Enemy Unknown/Within Easy/Normal all over again.It's much shorter on the harder difficulties. 14 days for Commander, and IIRC only 9 or 10 for Legend.
Also in other news, those of you who play on the other two difficulties who complain about the RNG being rigged, good news, you were right! the RNG is rigged on those difficulties.
In the players favor
Here are the exact modifiers, most only effect Rookie and Veteran, one of them affects Commander as well, and none affect legend.
Keep in mind the difficulties are 0=Rookie 1=Veteran 2=Commander 3=Legend
1.2x displayed accuracy for all xcom shots on diff 0, 1.1x on 1, none higher
+10 xcom accuracy after a miss streak on diff 0 or 1, +15 on 2, 0 on 3
-10 alien accuracy after a hit streak on difficulty 0, none higher
+15 xcom accuracy with less than 4 soldiers on 0, +10 on 1, none on 2-3
-10 alien accuracy with less than 4 soldiers on 0-1, none on 2-3
This is all modable mind you.
fug this is Enemy Unknown/Within Easy/Normal all over again.
So is multiplayer actually a functional and valid addition to the game this time around?To the above. Aw yeah, get dunked on scrubs.
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We’re happy to report a hotfix for XCOM 2 is now available. This update will automatically install when starting the Steam client. If it doesn’t automatically, restart Steam.
This update fixes issues causing known crashes and includes some performance improvements. Saves affected by the crashes detailed below can be recovered and continued after installing the update.
We will continue our patch support over the coming months with additional fixes and performance updates. It is important to the team that we address the issues below as soon as possible so fans can get back to enjoying the game. Stay tuned for more information on future updates!
XCOM 2 Patch Notes
- Player is unable to progress to scan in the Geoscape after completing the Resistance Communications research via Tutorial – This will fix previously affected saves.
- Unable to load saves with a Chryssalid Cocoon – This will fix the issue, and for previously affected saves.
- Adjustments were made to Texture Streaming to assist with periodic frame spikes.
- Using the preview voice button for a modded voice pack will no longer crash the game when in the armory.
- Removed 8x MSAA from default Max settings.