- Joined
- Apr 19, 2019
Yes you're completely right on the total numbers, there are none that would be deemed reliable. But the game seems to have found at the very least an audience to build a base from.Comparing Stray and Elden Ring is just stupid at this point. Elden Ring came out 5 months ago with no GAS bullshit, while Stray just came out. The only definite numbers we can get are from the Steam trackers since Steam tracks that stuff natively while so far all the PS trackers people have to opt in to contribute, which makes then highly unreliable. You honestly wanna use these PS trackers as a source considering they are saying only 1.19% of PS owners own Stray? Like that seems low for that type of game with all the hype no? You'd think it would be at 10% the way your puffing it up.
But I'm also coming from the perspective knowing that Stray isn't there first of these types of games, there have been other attempts in the past with realistic animal games that have played similarly. They've all been pretty much forgotten and never gained much of a following.
People were complaining months back that indie devs were trying to make Harvest Moon clones because farming games are popular. The game getting attention will usually mean more derivatives in the future. I admit I am more interested in seeing what other people would do to improve upon the genre. What they have with Stray seems to be a solid blueprint to build other things upon.