Tren Shapiro
kiwifarms.net
- Joined
- Dec 13, 2022
New trailer was great. I'm going to save the princess and she's going to feel obligated to be my girlfriend and love me forever.
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Well weapon durability is still int he game and people are coping saying well at least we can combine items about to break so they did listen! Its a strong cope. I expect a lot of weird decisions like that in the gamePeople are coping about them "not wanting to spoil the game" but all I see is Nintendo trying to hide the fact that this won't have any of the fan requested features people wanted.
It's not a weird decision. It fits perfectly with their vision for Breath of the Wild. When people say they want Dark Souls with easy mode and Breath of the Wild but without all that foraging and crafting and survival stuff, good game designers know better than to listen.Well weapon durability is still int he game and people are coping saying well at least we can combine items about to break so they did listen! Its a strong cope. I expect a lot of weird decisions like in the game
It's not a weird decision. It fits perfectly with their vision for Breath of the Wild. When people say they want Dark Souls with easy mode and Breath of the Wild but without all that foraging and crafting and survival stuff, good game designers know better than to listen.
No it wouldn't. The entire point of the durability system is to keep you from just using the highest powered gear and only swapping it out when you find something better. Combining found weapons fits perfectly with the vision of Breath of the Wild.Simply adding in mechanic to repair your items at specific locations and use the materials you find in the world which you will have hundreds of eventually would be a good design decision. Fucking combining your axe with a stick is weird.
They could just level the world so different areas are harder, and then the powerful gear is only powerful in baby areas, so there is some form of actual progression. This whole 'open' philosophy kinda sucks. I get that people like it, but I feel like every Zelda game is going to just be BotW now. But this argument will just go on forever.No it wouldn't. The entire point of the durability system is to keep you from just using the highest powered gear and only swapping it out when you find something better. Combining found weapons fits perfectly with the vision of Breath of the Wild.
Yeah buddy because its fun going through 10 weapons fighting a couple higher tier enemies or big guys. Btw did you play "master mode" ? It highlights the flaws with the autistic durability system.No it wouldn't. The entire point of the durability system is to keep you from just using the highest powered gear and only swapping it out when you find something better. Combining found weapons fits perfectly with the vision of Breath of the Wild.
>anime avatarVery excited. Just wish the soundtrack was less chinky. You know what I mean?
>gigachad avatar>anime avatar
Yeah rewatching the trailer has a lot of littles things you miss the first time around. I think rebuilding the kingdom will be a thing which is great. NPCS seem to be more important too link driving them in a wagon, obvious reconstruction. I'm interested in if we can have followers all the time. That would be fun.No story fags btfod.
Caves will be the "dungeons" so while they will not be "dungeons", they will be essentially the same. Also, defending the kingdom and setting up fights between troops and bad guys will be fun